* Fix Director boss photo logic
The rules were being added to for the "Director" boss in
`set_enemy_rules()`, which didn't exist because the boss created was
called "Conductor" instead.
The name of the boss has been changed to "Director", to match, because
it is more accurate due to DJ Grooves possibly being the boss instead of
The Conductor.
The missing logic was the `Hookshot Badge` requirement, however, the
boss events are only used as part of the `Camera Tourist - All Clear`
location, which requires every boss event to be reachable, and the
Toxic Flower boss also has a `Hookshot Badge` requirement, so the
missing `Hookshot Badge` for the Director boss had no effect on logic.
The boss event locations are hidden from spoiler output, so to get a
spoiler showing the Director boss event accessed before having
`Hookshot Badge`, spoiler output had to be modified to also show the
hidden locations. Example sphere from playthrough that should not be
possible because it gets the `Hookshot Badge` and the `Conductor` event
(now renamed to `Director`) in the same sphere:
```
5: {
Act Completion (Time Rift - Dead Bird Studio): Relic (Crayon Box)
Conductor - Dead Bird Studio Basement: Conductor
Dead Bird Studio (Rift) - Page: Behind Cardboard Planet: Time Piece
Dead Bird Studio (Rift) - Page: Near Time Rift Gate: Hookshot Badge
Picture Perfect - Hats Buy Building: Metro Ticket - Blue
Snatcher - Your Contract has Expired: Snatcher
}
```
* Add missing Hookshot + Painting logic for Toilet boss picture
Includes the Hard logic of crossing the gap with a cherry bridge instead
of hookshot and the expert logic of being able to skip the boss firewall
with a cherry hover.
* Fix Alpine Skyline - Goat Outpost Horn region
`Alpine Skyline - Goat Outpost Horn` is accessible from The Illness has
Spread, but was being added to the region that is only accessible from
Alpine Free Roam. `Alpine Skyline - Goat Outpost Horn` has been moved to
the region that is accessible from both The Illness has Spread and
Alpine Free Roam.
* Add missing HitType.umbrella logic for Top of HQ Coin in Beat the Heat
Like Heating up Mafia Town, the cannon to the Mafia HQ area only opens
once all the faucets have been turned off by hitting them. This requires
the Umbrella when umbrella logic is enabled, but the Snatcher Coin on
top of Mafia HQ was missing this requirement when accessed from Beat the
Heat.
* Add missing Main Objective requirement for auto-completed Bonus Stamps
When a Main Objective is not excluded, but the bonuses are excluded, the
bonuses auto-complete once the Main Objective is completed. The
requirement to complete the Main Objective was missing, so the logic was
incorrectly awarding bonus stamps as soon as a Contract was unlocked,
even when it was not possible to complete the Main Objective of that
Contract.
* Add missing Hookshot requirement for The Arctic Cruise - Toilet from Bon Voyage!
`The Arctic Cruise - Toilet` is accessed from the `Cruise Ship` region,
but it is only present in the Ship Shape and Bon Voyage! acts.
Ship Shape and Rock the Boat can access `Cruise Ship` without any items,
but Bon Voyage! requires the Hookshot Badge to reach `Cruise Ship`.
With how the logic was set up, it was incorrectly giving access to
`The Arctic Cruise - Toilet` if the player had access to Bon Voyage!
but only had access to `Cruise Ship` through Rock the Boat.
* Fix Expert logic Rush Hour-only ticket skips
The code was checking `if not world.options.NoTicketSkips:`, but that
would only be `True` for `False`. For "rush_hour" (for Rush Hour-only
ticket skips), it would be `False`, causing Rush Hour-only ticket skips
to act as if ticket skips were disabled.
* Remove Mystifying Time Mesa: Zipline gaining Hookshot requirement in moderate logic
Alpine Skyline - Mystifying Time Mesa: Zipline does not normally
require Hookshot Badge because it is an implied requirement due to only
being accessible from Alpine Free Roam which does require Hookshot
Badge. In normal logic difficulty, the location does not have an
explicit Hookshot Badge requirement, but moderate logic was adding a
Hookshot Badge requirement. This extraneous Hookshot Badge requirement
has been removed.
* Fix Act Completion (Queen Vanessa's Manor) not being accessible with Dweller Mask/Brewing Hat
It was logically requiring the Umbrella hit type only, whereas all the
other locations in Queen Vanessa's Manor require the Dweller Bell hit
type which additionally allows Dweller Mask or Brewing Hat.
* Remove Dweller Mask requirement for Subcon Forest - Tall Tree Hookshot Swing
The Dweller Mask is not used in the intended vanilla route to get this
item, so this requirement seems to have been a mistake.
* Remove unused SDJ option for Subcon Forest - Long Tree Climb Chest
Hard logic can already reach this location with nothing (other than
paintings), so the "or" logic of being able to perform an SDJ was
unused.
* Require any non-HUMT Mafia Town act for Hot Air Balloon with nothing
Two buckets/beach balls are required to bucket/ball hover, but there is
only a single beach ball accessible in Heating Up Mafia Town, and
no accessible buckets.
There is an alternative strategy for Top of Lighthouse that only
requires a single beach ball, so that location can still be reached with
nothing from Heating Up Mafia Town.
* Use `get_difficulty()` helper in `set_enemy_rules`
Co-authored-by: Exempt-Medic <60412657+exempt-medic@users.noreply.github.com>
---------
Co-authored-by: Exempt-Medic <60412657+exempt-medic@users.noreply.github.com>
The `Time Rift - Alpine Skyline` region was incorrectly accessible from
Alpine Free Roam without Hookshot Badge or Umbrella.
One of the two regions that connects to the `Time Rift - Alpine Skyline`
region is `Alpine Free Roam`. The problem here is that
`Alpine Free Roam` corresponds to the intro section of Alpine Free Roam,
but the Time Rift is actually found in-game in what equates to the
`Alpine Skyline Area` region.
The entrance connecting `Alpine Free Roam` to `Alpine Skyline Area`
(`AFR -> Alpine Skyline Area`) requires the Hookshot Badge (and Umbrella
if umbrella logic is enabled), but because the entrance to
`Time Rift - Alpine Skyline` is placed in `Alpine Free Roam` instead, it
was missing the hookshot/umbrella requirements.
The missing Hookshot Badge and Umbrella requirements have been added to
`Rules.set_rift_rules()` and `Rules.set_default_rift_rules()`.
The entrances to the `Time Rift - Curly Tail Trail` and `Time Rift - The
Twilight Bell` regions are also in the `Alpine Free Roam` region, but
the logic for both of those entrances require event items that are only
accessible from the `Alpine Skyline Area` region.
The moderate logic for the Mafia Town Clock Tower Chest and Top of
Ruined Tower with nothing, and for clearing Rock the Boat without Ice
Hat were mistakenly using `add_rule` instead of `set_rule`, which was
adding the condition of `and True` which had no effect.
This patch corrects these moderate logic rules to use `set_rule`
instead.