Commit Graph

275 Commits

Author SHA1 Message Date
Fabian Dill 2f78860d8c
Core/SNIClient/LttP/Factorio: switch to get_settings (#3208) 2024-04-24 06:24:44 +02:00
Fabian Dill bb16fe284a
Core: make open_filename log that it's asking (#3199) 2024-04-23 19:05:03 +02:00
Fabian Dill feb62b4af2
Core: increment version (#3144) 2024-04-16 02:53:12 +02:00
Fabian Dill e1038b4431
Core: increment version (#2958) 2024-03-15 13:58:08 +01:00
Silvris fb9ef19c15
Core: add list/dict merging feature to triggers (#2793)
* proof of concept

* add dict support, block top/game level merge

* prevent key error when option being merged is new

* update triggers guide

* Add documentation about add/remove/replace

* move to trailing name instead of proper tag

* update docs

* confirm types

* Update Utils.py

* Update Generate.py

* pep8

* move to + syntax

* forgot to support sets

* specify received type of type error

* Update Generate.py

Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>

* Apply suggestion from review

* add test for update weights

* move test to new test case

* Apply suggestions from code review

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>

---------

Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2024-03-12 22:08:12 +01:00
Jérémie Bolduc a3125cb06e
Core: Fix OptionList and OptionSet to allow Iterable of Iterable (#2911)
* fix, maybe

* typegard for iterable of any

* wow I'm so tired I just changed the method name without changing what it actually does...

* also exclude bytes in is_iterable_but_str

* apply pr comments

* Update Utils.py

Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>

* Revert "also exclude bytes in is_iterable_but_str"

This reverts commit cf087d2ee20727dbbe561c8c0f90aa85ef0a5d4b.

---------

Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
2024-03-12 00:30:14 +01:00
Jérémie Bolduc 37a871eab1
Core: Allow common collections in OptionSet and OptionList constructors (#2874)
* allow common collection in set and list option constructors

* allow any iterable of strings

* add return None

---------

Co-authored-by: beauxq <beauxq@yahoo.com>
2024-03-03 22:30:51 +01:00
black-sliver c126418f35
Utils: YAML goes brrrt (#2868)
Also tests to validate we dont break the API.
2024-02-27 08:44:34 +01:00
PoryGone 281fe01c25
Core: Purge the evil (`world: MultiWorld`) (#2749)
* Purge the evil

* Some files didn't save

* Fix a couple of missed string references

* multi_world -> multiworld
2024-02-05 00:38:00 +01:00
Aaron Wagener 7dff09dc1a
Options: set old options api before the world is created (#2378) 2023-12-16 22:21:05 +01:00
Zach Parks cfd2e9c47f
Core: Increment Archipelago Version (#2483) 2023-11-22 10:04:10 -06:00
black-sliver d2e9bfb196
AppImage: allow loading apworlds from ~/Archipelago and copy scripts (#2358)
also fixes some mypy and flake8 violations in worlds/__init__.py
2023-11-04 10:26:51 +01:00
black-sliver 5f5c48e17b
Core: fix some memory leak sources without removing caching (#2400)
* Core: fix some memory leak sources

* Core: run gc before detecting memory leaks

* Core: restore caching in BaseClasses.MultiWorld

* SM: move spheres cache to MultiWorld._sm_spheres to avoid memory leak

* Test: add tests for world memory leaks

* Test: limit WorldTestBase leak-check to py>=3.11

---------

Co-authored-by: Fabian Dill <fabian.dill@web.de>
2023-10-31 02:08:56 +01:00
Fabian Dill 3e0d1d4e1c
Core: change Region caching to on_change from on-miss-strategy (#2366) 2023-10-29 19:47:37 +01:00
black-sliver bf46e0e60f
Core: deprecate Utils.get_options and remove Utils.get_default_options (#2352)
* Core: deprecate Utils.get_options and remove Utils.get_default_options

* L2AC, Adventure: use settings instead of Utils.get_options
2023-10-28 19:32:12 +02:00
Fabian Dill 0d8a868ed9
Utils: support messagebox on windows without dependencies (#2224) 2023-10-08 22:14:28 +02:00
Fabian Dill cc2247bfa0
CommonClient: fix json prints not being logged in UI mode (#2253) 2023-10-08 13:26:14 +02:00
black-sliver f9761ad4e5
CI: ignore invalid hostname of some macos runners (#2252) 2023-10-02 08:34:50 +02:00
el-u 485aa23afd
core: utility method for visualizing worlds as PlantUML (#1935)
* core: typing for MultiWorld.get_regions

* core: utility method for visualizing worlds as PlantUML

* core: utility method for visualizing worlds as PlantUML: update docs
2023-10-02 01:56:55 +02:00
black-sliver 93c18cd9a7
Core/GUI: Better fileselection error (#2216)
* Core: better error if GUI is unavailable

* Core: enable open_directory kdialog and zenity

The native dialog helpers were disabled because there was odd behavior.
This is now fixed and was tested with latest zenity and kdialog.

* Core: fix open_filename suggestion for zenity
2023-09-24 10:30:33 +02:00
black-sliver d471dcc067
Core, WebHost: lazy-load worlds in unpickler, WebHost and WebHostLib (#2156)
* Core: lazy-load worlds in unpickler

this should hopefully fix customserver's memory consumption

* WebHost: move imports around to save memory in MP

* MultiServer: prefer loading _speedups without pyximport

This saves ~15MB per MP and speeds up module import if it was built in-place.

* Tests: fix tests for changed WebHost imports

* CustomServer: run GC after setup

* CustomServer: cleanup exception handling
2023-09-20 16:05:56 +02:00
Fabian Dill 0e7c7bd1bf
Core: update versions (#2186) 2023-09-16 19:23:22 +02:00
zig-for 41a34b140c
LttP: Fixes patching on a fresh AP install (#2118) 2023-08-25 22:25:02 +02:00
black-sliver 827444f5a4
Core: Add settings API ("auto settings") for host.yaml (#1871)
* Add settings API ("auto settings") for host.yaml

* settings: no BOM when saving

* settings: fix saving / groups resetting themselves

* settings: fix AutoWorldRegister import

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>

* Lufia2: settings: clean up imports

* settings: more consistent class naming

* Docs: update world api for settings api refactor

* settings: fix access from World instance

* settings: update migration timeline

* Docs: Apply suggestions from code review

Co-authored-by: Zach Parks <zach@alliware.com>

* Settings: correctly resolve .exe in UserPath and LocalPath

---------

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>
Co-authored-by: Zach Parks <zach@alliware.com>
2023-07-05 22:39:35 +02:00
digiholic 325299286b
Mega Man Battle Network 3: Implement New Game (#1198)
* Initializes MMBN3 world with empty files

* Adds item names to item dict

* Adds locations and names

* Adds skeleton of MMBN3Client. Mostly copy pasta from OOT

* Fixed some style and formatting

* More incremental Lua tests

* Adds all locations and checking to Lua connector

* Made class definitions for TextPet Parser

* Begun connecting item delivery system through lua and textpet

* Lua Connection can now send test items

* Item Delivery is now parameterized. Test command can send any chip

* Adds the ability to send non-chip items

* Fixes name errors in python client

* Fixes count for zenny, attempts to fix bugfrags

* Fixes an issue where you always received 255 bugfrags

* Converts zenny and bugfrag amounts to little endian bytecode

* Checks game state before sending chips

Adds debug option to display information overlayed on rom
Fixes chip indexing issue for chips with ids over 255
Minor text fixes

* Adds in some animation reset instructions during item get message

* Stores previously collected item index in save, re-sends missing items

* Adds title screen check before sending locations

Loading items from save could not be done via RAM. Had to be added in
assembly

* Adds progressive undernet check

* Added library for lzss decoding bits of rom

* More progress on parsing text events from ROM

* Adds a way to inject messages into ScriptArchive data structure and generate bytecode

* Adds Item definitions, passes to client

* Adds regions and item collection rules

* Touched up a few names and values that have changed in preparation for the final patching

* Modifying messages via item is now successful

* Added generate_output hook to generate ROM data

* Generates ROM successfully

* Fixes navi cust give index

* Whoops forgot to wrap this in brackets

* Injects extra scripts for undernet rankings

* Programs had ammount and color swapped

* Prompts the user for their username when connecting

* Adds flagClear to the list of commands to avoid overwriting

* Fixes message box crashes and several other multiworld issues

* Fixes IDs and names of several items and locations

* Added .gba to gitignore

* Fixes compatibility after recent rebase

* Fixes some locations and items that are otherwise unobtainable

* Attempts to make a working launcher in the installer

* Creates installer and fixes several inaccessible locations

* Many minor changes to items, locations, and requirements made during testing

* Adds an info page for MMBN3

* Fixes failing tests by removing duplicate IDs and properly marking progression items

* Accidentally forgot to un-remove the thing

* Whoops, changed this by accident

* Updates self.world references to self.multiworld

* Fixes imports to use from imports instead of using the namespace

* Removed some leftover merge artifacts from inno setup

* Puts back that darned signtool line again

* Adds Overworld Metro keys as items

* Adds TamaCode and puts shortcuts behind cyber passes

* Fixes Numberman code 16 check

* Fixes metro access logic and adds text to metro

* Reworks Lua to fix crashing when many items are queued

* Items for other BN3 games for different players are no longer given in the main player's ROM as well

* Fixes incorrect Item ID for ACDC Metro

* Fixes multi-box text messages

* Adds timer before sending an item

* Forgot to remove the second box of SubMems

* Updates patch and lua to prevent softlocks and crashes

* Adds options for extra undernet ranks, exclude jobs

* Extra GigFreez now gives 20 bugfrags

* Additional Progressive Undernets can no longer appear on the WWW Base

* Moves item signal byte to empty area of flags instead of end of RAM

* Adds Chocolate Shop locations and navi chips to fill them

* Fixes save crash, and added chocolates to lua

* Fixes chocolate stand selling out text, removes DrillMan cube in Undernet

* Replaces old messaging system with direct memory manipulation for receiving items

* Removes NDSPY requirements from MMBN3 by manually adapting the GBA's lz10 algorithm

* Fixes the names of Hospital-1 Locations

* Adds Canary Bit to avoid sending checks when title screen check fails

* Gaining a cybermetro pass will now open the shortcut immediately

* Randomizes the two accessible areas of Undernet 7, adds Hammer as item

* Adds new locations to connector lua

* Injects the name of the item into trade quests

* Fixes copy-paste error in docs

* Fixes merge artifacts and depracated code

* Nut-wafer stand now faces Lan the right way after buying

* Removes unused Goal Option and updates the readme to include most recent changes

* Touch-ups and formatting changes

* The Great Fillerization update. Dozens of items changed to Filler

* Replaces instances of Mega Man with MegaMan

* Update worlds/mmbn3/docs/en_MegaMan Battle Network 3.md

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>

* Update worlds/mmbn3/__init__.py

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>
Co-authored-by: SoldierofOrder <107806872+SoldierofOrder@users.noreply.github.com>

* Changes code ordering to suit base class's

* assert_generate now checks for roms. Minor text fixes

* Makes player specific frequency and excluded location options

* Apply suggestions from code review

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>

* Addresses suggested changes from PR review

* Replaces ndspy lz10 with MIT-compliant nlzss lz10

* apworld compatibility fix for mmbn3_options from utils

* Addressing more comments by el-u

* APworld will now pull patch from zip folder

* Apply suggestions from code review

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>

* Cleaned up comments for progressive undernet ROM function, moved index list to field to avoid re-initializing

* Removes improper player-indexed location/item dicts, replaces with world member variables

* Avoids redefining list in progressive undernet ROM function

* Filler items can no longer be generated beyond their specified amounts

* Fixes list copying issue with item frequencies

* Adds BN3 Client Generation back into Launcher settings

* Fixes typos causing huge problems

* Fixed non-relative import for apworld

* Removes custom enum implementation that broke pickle

* Displays message when attempting to load an incorrect ROM, will not attempt to patch it

* Filler items can now only be placed once

* Changes path in setup doc to match Lua path changes

* Fixes file extension for MMBN3 file

* Replaces magic number with reference to value in NetUtils

* Moves victory rules to set_rules. Removes commented out code

* Rewrites Lua script to send block of memory

* Fixes off-by-one error in sending bytes for locations

* Fixes issue with invalid characters in text parsing, and WWW monitor text box parsing

* Moves trade text injection to init so it has access to options

* Attempts to split the text boxes for hinted items

* Trade checks now provide hints if the option is set for them

* Fixes escape character issue for BizHawk 2.9.1

Something in Bizhawk lua parsing changed to dislike the escaped tilde.
I'm not even entirely sure why it was escaped in the first place, but
this should fix the compatibility of it.

* Re-adds desk check that it turns out actually does exist

* Updates requirements to mention bizhawk 2.7 instead of 2.3.1

* Fixes off-by-one error in command byte counts

* Fixes program color indices

* Fixes newline PEP violations

* Reverts an accidental whitespace change made to launcher.py

* Fixes URL formatting on link to settings from setup guide

Co-authored-by: Zach Parks <zach@alliware.com>

* Splits several lines in the readme to avoid excessive length

* Fixes formatting and (hopefully) reduces cringe of joke in setup doc

* Removes unnecessary constructor

* Changes item frequency generation to avoid reusing the same references

Co-authored-by: Zach Parks <zach@alliware.com>

---------

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>
Co-authored-by: SoldierofOrder <107806872+SoldierofOrder@users.noreply.github.com>
Co-authored-by: Zach Parks <zach@alliware.com>
2023-06-29 13:36:01 -05:00
el-u dfb3df4a8f
lufia2ac: coop support + update AP version number to 0.4.2 (#1868)
* Core: typing for async_start

* CommonClient: add a framework for clients to subscribe to data storage key notifications

* Core: update version to 0.4.2

* lufia2ac: coop support
2023-06-29 08:06:58 -05:00
black-sliver a96ff8de16
Linux: add freeze_support, Launcher: use spawn (#1890) 2023-06-25 02:24:43 +02:00
Fabian Dill 25f285b242
Launcher: deprecate FUNC Component type (#1872)
* Launcher: add hidden component type

---------

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2023-06-19 09:57:17 +02:00
black-sliver be4c597c8d Logging: make sure level is applied for websockets 2023-05-20 19:27:12 +02:00
black-sliver 39c7c7291e
Core: store multidata/multisave enums by value on py3.11 (#1783)
This is what py3.10 did and should be better for AP than the new default
2023-05-02 08:23:39 +02:00
Fabian Dill 6c459066a7 Core: add generator_version to network protocol 2023-04-26 10:48:57 +02:00
Fabian Dill 4c3eaf2996
LttP: fix that collect can bypass requirements for ganon ped goal (#1771)
LttP: more pep8
2023-04-26 10:48:08 +02:00
Fabian Dill 8971340a66 Core: update version to 0.4.0 2023-03-31 14:43:05 +02:00
Fabian Dill cd4fd18706
Core: update modules (#1612) 2023-03-30 15:30:43 +02:00
black-sliver 639606e0be
worlds,clients,kvui: use user_path (#1622) 2023-03-29 20:14:45 +02:00
JusticePS d48e1e447f
Adventure: implement new game (#1531)
Adds Adventure for the Atari 2600, NTSC version. New randomizer, not based on prior works. Somewhat atypical of current AP rom patch games; The generator does not require the adventure rom, but writes some data to an .apadvn APContainer file that the client uses along with a base bsdiff patch to generate a final rom file.
2023-03-22 15:25:55 +01:00
zig-for 81a239325d
Links Awakening: Implement New Game (#1334)
Adds Link's Awakening: DX. Fully imports and forks LADXR, with permission - https://github.com/daid/LADXR
2023-03-20 17:26:03 +01:00
Zach Parks ff9f563d4a
Deprecate `data_version` and introduce `checksum` for DataPackages. (#684)
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2023-03-20 17:01:08 +01:00
Fabian Dill 7fdf38b2ad
WebHost: automatically fill PATCH_TARGET -> HOST_ADDRESS and re-use it for rooms (#1518) 2023-03-09 21:31:00 +01:00
Rosalie-A efb2ab4505
TLoZ: Implementing The Legend of Zelda (#1354)
Co-authored-by: t3hf1gm3nt <59876300+t3hf1gm3nt@users.noreply.github.com>
Co-authored-by: Alchav <59858495+Alchav@users.noreply.github.com>
2023-03-05 13:31:31 +01:00
FlySniper 5966aa5327
Wargroove: Implement New Game (#1401)
This adds Wargroove to the list of supported games. Wargroove uses a custom non-linear campaign over the vanilla and double trouble campaigns. A Wargroove client has been added which does a lot of heavy lifting for the Wargroove implementation and must be always on during gameplay. The mod source files can be found here: https://github.com/FlySniper/WargrooveArchipelagoMod
2023-02-24 07:35:09 +01:00
Jarno 0a1261eb84
WebHost: Add tutorials to sitemap and hide settings link for games without settings (#1452)
* WebHost: Add tutorials to sitemap and hide settings link for games without settings

* Fixed some typing imports
2023-02-17 13:16:37 -05:00
Fabian Dill f528175d8a
Core: prepare server for removal of names in multidata (#1430) 2023-02-13 01:56:20 +01:00
Fabian Dill 032bc75070 Core: demote logfile deletion loglevel to debug 2023-01-23 02:23:16 +01:00
Fabian Dill 25756831b7 Core: mark version as 0.3.8 2023-01-21 17:30:30 +01:00
alwaysintreble 22fe31a141
Generate: fix default utils options (#1361) 2023-01-02 12:48:31 -06:00
el-u 51c6be047f
Lufia II Ancient Cave: implement new game (#1218)
Co-authored-by: wordfcuk <greili1985@gmail.com>
2022-12-12 02:36:18 +01:00
Fabian Dill 6173bc6e03
Core: move create_playthrough under Spoiler as method (#1310)
Core: split create_playthrough, allowing skipping of paths
2022-12-11 13:48:26 -06:00
Fabian Dill 2dcfbff751
Tests: now autoload tests from /worlds/*/test (#1318)
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-12-11 13:15:23 +01:00
Fabian Dill 78d4da53a7
Tests: verify and fix host.yaml/Utils.py match (#1302) 2022-12-08 02:06:34 +01:00