Fabian Dill
e019ec5ff7
AutoWorld: add spoiler hooks
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Factorio: Move Recipes to new spoiler hooks
2021-11-02 12:29:29 +01:00
espeon65536
10837e75b2
Minecraft: make A Furious Cocktail hard, Free the End postgame
2021-11-02 05:37:40 +00:00
Fabian Dill
0e0cc0ad16
LttP: Implement DeathLink
2021-11-01 19:37:47 +01:00
Fabian Dill
704a0e3078
minor cleanup
2021-10-30 07:52:03 +02:00
Kyle Franz
82aca3bce4
Fix TR small key getting shuffled away
2021-10-26 16:54:42 +00:00
Fabian Dill
4472ef20fe
Factorio: add DeathLink option
2021-10-25 09:58:08 +02:00
Fabian Dill
4e3b8a5178
MultiServer: allow sending another Connect, to update tags, uuid, team etc.
2021-10-25 06:57:06 +02:00
Fabian Dill
375a0ff208
Options: verify starting inventory counts are positive for more than just Factorio
2021-10-25 04:13:25 +02:00
Fabian Dill
1c2c1f286f
Some cleanup
2021-10-21 21:06:38 +02:00
Fabian Dill
2fe5459c56
Core & LttP: remove 255 player limit
2021-10-21 08:15:47 +02:00
Fabian Dill
7a9f6e2a8e
Factorio: Prevent invalid item counts in start items.
2021-10-19 23:23:48 +02:00
Fabian Dill
89c05cfcae
FactorioClient: Fix bridge not sending, and limit bridge to run up to once a second.
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Setup: Fix LttP Adjuster needs to be installed with generator/lttp
MultiServer: fix duplicate !forfeits
2021-10-19 01:47:11 +02:00
Fabian Dill
f8569db21b
Merge remote-tracking branch 'Archipelago/main' into Archipelago_Main
2021-10-18 22:58:45 +02:00
Fabian Dill
34eba2655e
MultiServer: add !collect and collect_mode
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CommonClient: make missing and checked location lookups faster
FactorioClient: implement reverse grant technologies for collect/forfeit/coop
2021-10-18 22:58:29 +02:00
Fabian Dill
66e198cbb6
Merge branch 'rip_compat' into Archipelago_Main
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# Conflicts:
# MultiServer.py
2021-10-18 08:18:28 +02:00
Vince Lund
33c747a881
Accidently changed variable name
2021-10-18 06:11:25 +00:00
Vince Lund
20d61d14e0
Fixed some spelling
2021-10-18 06:11:25 +00:00
Hussein Farran
8ccdb56bf1
Merge pull request #104 from alwaysintreble/ror2
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Risk of rain 2: Revert breaking naming change
2021-10-14 13:25:34 -04:00
CaitSith2
17ed957c6b
Include military science pack in all techs military or higher.
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This does mean you have to get military science online to research your silo.
2021-10-14 10:20:56 -07:00
CaitSith2
e4564abe41
Fix tech-maniac achievement for silo spawn.
2021-10-13 07:03:18 -07:00
alwaysintreble
f16b29b16b
Merge branch 'main' into ror2
2021-10-12 09:09:11 -05:00
Jarno Westhof
065931cae7
Greatly reduced number of items marked as never_excluded due to the performance implications it brings
2021-10-11 11:55:46 +00:00
Jarno Westhof
e301b67e49
Greatly improved performance when no locations are excluded
2021-10-10 18:24:31 +00:00
Jarno Westhof
952d878442
Marked items as never exclude + some more refactorings
2021-10-10 18:24:31 +00:00
Fabian Dill
e66a2a7c30
Core: change precollected_items to dict-style
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Core: make sure there are enough threads available during generate_output to prevent deadlocks if event waiting is used
2021-10-10 16:50:08 +02:00
CaitSith2
96ffe95404
hopefully fix lint error
2021-10-09 21:03:03 -07:00
CaitSith2
f8deb1bd7f
Make visible_sending part of AutoWorld.
2021-10-09 20:38:53 -07:00
alwaysintreble
d8de84e417
Revert Item Pickup to ItemPickup because it broke stuff
2021-10-09 22:11:05 -05:00
espeon65536
eb602aedc3
Fill overworld-shuffle dungeon items with logic
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Prevents maps and compasses from failing fast fill
2021-10-09 17:32:10 +00:00
Jarno Westhof
b539892cc0
Fixed Timespinner generation *oops*
2021-10-09 13:58:07 +00:00
Jarno Westhof
c7a315ac97
Refactorings
2021-10-09 13:58:07 +00:00
alwaysintreble
b1fb793ea4
Ror2: fix generation mistake ( #100 )
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* Risk of Rain 2: logic updates
* Risk of Rain 2: move a variable definition so it can be reused. Reverted a change that broke stuff for some reason.
* Documentation update
2021-10-09 15:57:37 +02:00
alwaysintreble
d3780cd9d5
Documentation update
2021-10-09 05:55:50 -05:00
alwaysintreble
d10cab824a
Merge branch 'ArchipelagoMW:main' into ror2
2021-10-08 13:29:25 -05:00
alwaysintreble
a93d633d25
Risk of Rain 2: move a variable definition so it can be reused. Reverted a change that broke stuff for some reason.
2021-10-08 13:27:23 -05:00
alwaysintreble
cd53dcfe43
Fix typo
2021-10-08 10:10:12 +00:00
Fabian Dill
1217179f8a
Tests: Implement generic default options reachability test
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Tests: remove duplicate TestDeathMountain.py
LttP: Move er_seeds out of Main
OriBF: Fix Mapstone typo
2021-10-06 11:32:49 +02:00
CaitSith2
c5193ffdd9
GT flashing now disabled by reduce flashing.
2021-10-05 21:12:26 -07:00
espeon65536
3348dce122
Core: try-except-else style
2021-10-05 23:52:22 +00:00
espeon65536
53e6ca6e34
Core: better error message for exclusion failure
2021-10-05 23:52:22 +00:00
espeon65536
0fed7f1295
Core: do not error on location exclusion if the location has an ID value
2021-10-05 23:52:22 +00:00
Fabian Dill
6ade832029
Subnautica: fix Aurora Prawn Suit Bay requires laser cutter
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Subnautica: add Dunes North Wreck's PDA to the correct wreck
Subnautica: fix typo in Yellow
Subnautica: fix progression tag for many items
Subnautica: move extra items from valuable item pool to fast-fill
Testclient at https://cdn.discordapp.com/attachments/731214280439103580/895047705552904222/ArchipelagoSubnautica.zip
2021-10-05 23:07:03 +02:00
alwaysintreble
50ba9a56f7
Risk of Rain 2: logic updates
2021-10-05 20:23:27 +00:00
alwaysintreble
990141df47
Risk of Rain 2: logic updates
2021-10-04 22:28:40 -05:00
Fabian Dill
46e9fd7ae3
Rules.py: add typing info
2021-10-03 17:22:47 +02:00
Jarno Westhof
96d7277a22
Fixed Timespinner routing + some typing
2021-10-03 13:44:36 +00:00
espeon65536
0c59ad7e22
OoT: reenable MQ dungeon support
2021-10-03 08:52:29 +00:00
espeon65536
fa1b93252c
OoT: place Deku Shields first in closed forest + shopsanity
2021-10-03 08:52:29 +00:00
espeon65536
0d9e186e18
OoT: place shop progression first rather than only tunics
2021-10-03 08:52:29 +00:00
Fabian Dill
b7aa5a17b7
LttP: Bartering, add price types for replacement items
2021-10-02 10:15:00 +02:00