This implements the new restricted shuffle that does not respect the difference between single and multi-entrance caves. Restricted_legacy is present for the old restricted behavior. Full_cross_worlds is renamed to Crossed, and all listing of shuffles is given a consistent order that pushes all the _legacy variants to the back.
This just adds proper explanation for the new full, full_cross_worlds, full_legacy, and custom settings. Since other new shuffles are not finalized yet, I have excluded them from additional documentation for now.
Fastmenu is now a variable menu speed setting instead of an on/off toggle. This update reflects that and gives the player a lot of options for the particular setting (normal, instant, double, triple, quadruple, half). A smaller change in this update is removing quickswap and fastmenu from the output file name of the randomizer (reflective of how the adjuster allows them to be shifted freely anyway) and shortening the verbiage for when progressive settings are changed (quality of life change there).
-From KevinCathcart, adds a "balanced" algorithm that, in theory, fixes the dungeon bias of the v26/v27 algorithm while maintaining the desirable amount of randomness it provides.