alwaysintreble
122590fc68
lttp: move open pyramid to new options system ( #762 )
2022-07-14 09:39:53 +02:00
alwaysintreble
f140aadafe
Alttp: fix broken msu es link ( #702 )
2022-06-25 13:15:57 +02:00
Fabian Dill
05a51346f9
LttP: fix Ganon's Tower trash prefill ignoring item_rules ( #648 )
2022-06-17 03:24:15 +02:00
Alchav
964eda13cc
Fix LTTP filler items ( #621 )
2022-06-10 13:23:03 +02:00
Fabian Dill
d0a98949f5
LttP: split Retro into Retro Bows and Retro Caves ( #588 )
2022-06-01 08:29:21 -07:00
Alchav
dbf0458575
Implement get_filler_item_name for various games ( #451 )
2022-05-19 15:37:26 +02:00
alwaysintreble
977159e572
Webworld docs: move gameinfo documentation to their world folders and copy them for webhost use. ( #455 )
2022-05-11 20:05:53 +02:00
espeon65536
894a30b9bd
Check for ROMs at beginning of generation ( #475 )
2022-04-30 03:37:28 +02:00
black-sliver
42fecc7491
Core: change how required versions work, deprecate IgnoreGame ( #426 )
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`AutoWorld.World`s can set required_server_version and required_client_version properties. Drop `get_required_client_version()`.
`MultiServer` will set an absolute minimum client version based on its capability (protocol level).
`IgnoreVersion` tag is replaced by using `Tracker` or `TextOnly` with empty or null `game`.
Ignoring game will also ignore game's required_client_version (and fall back to server capability).
2022-04-08 11:16:36 +02:00
CaitSith2
944571ea89
LttP: Add Allow collect option, default Off. ( #414 )
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* LttP: Add Allow collect option, default Off.
* Add allow_collect to the sample yaml.
2022-04-05 03:54:49 +02:00
Zach Parks
37d9eb2752
Added filesafe player name function and updated generator functions in all worlds to use filesafe player name during output
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Thanks Windows for your bad filesystem.
2022-04-03 20:45:44 +02:00
CaitSith2
05e267a0bd
Prevent use of old collection clients without boss collection blocklist. ( #406 )
2022-04-03 14:45:06 -04:00
Fabian Dill
7394598aff
Patch: update to version 4 ( #312 )
2022-03-18 04:53:09 +01:00
Fabian Dill
d2927dc68f
LttP: update required client version as behaviour changes were introduced with location check writes to savegame
2022-03-15 14:07:32 +01:00
Fabian Dill
c525c80b49
ItemLinks: move item links to events, mess up their logic in doing so and lock them behind plando option "item_links" until they're fixed.
2022-02-17 06:07:20 +01:00
Fabian Dill
d7d1d54a0b
Core: generalize pre_fill item pool handling
2022-02-13 23:02:18 +01:00
Fabian Dill
14448ad97e
Multidata: allow SoE/SM/LttP to connect via player name for use in Tracker/Text clients
2022-02-09 21:06:50 +01:00
Fabian Dill
28201a6c38
Core: implement first version of ItemLinks
2022-02-05 15:49:19 +01:00
Fabian Dill
6210630ce2
Core: increment version
2022-01-30 03:45:21 +01:00
Fabian Dill
bde58fb677
LttP: remove "bonus" small key hyrule castle in case of standard + own_dungeons
2022-01-09 04:48:31 +01:00
Fabian Dill
651e22b14a
LttP: keep Small Key Hyrule Castle local even if keyshuffle is wished.
2022-01-09 04:32:25 +01:00
Fabian Dill
4a8ba0575f
Post-Merge Cleanup
2021-11-12 14:36:34 +01:00
Fabian Dill
b9941e40c1
LttP: Allow DeathLink to be adjusted post-gen
2021-11-08 16:34:54 +01:00
Fabian Dill
1217179f8a
Tests: Implement generic default options reachability test
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Tests: remove duplicate TestDeathMountain.py
LttP: Move er_seeds out of Main
OriBF: Fix Mapstone typo
2021-10-06 11:32:49 +02:00
Fabian Dill
8e569a1d1f
AutoWorld: split remote_start_inventory out from remote_items
2021-09-23 03:48:37 +02:00
Fabian Dill
111e11924f
LttP: fix multithreading racing condition resulting in Ganon giving the wrong prog bow hint, also have one less world.find_items() which is quite cpu expensive
2021-09-20 01:00:09 +02:00
Fabian Dill
f85dde6323
LttP: remove rom handling from Main.py
2021-09-18 22:13:19 +02:00
Fabian Dill
a82bf1bb32
Options: raise Exception if per-game options are in root
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Options: implement progression balancing and accessibility on new system
Options: implement the notion of "common" and "per_game_common" options in various systems
Options: centralize item and location name checking
Spoiler: prettier print some lists, sets and dicts
WebHost: add common options into /templates
2021-09-17 00:17:54 +02:00
Fabian Dill
5d68dc568f
Fill: fix non_local_items breaking in single player
2021-09-15 01:02:06 +02:00
Fabian Dill
033adceb6f
LttP: move some simple Toggle options over to new system
2021-09-13 01:32:32 +02:00
espeon65536
c73b994305
use_cache argument to get_all_state
2021-09-01 19:21:03 +00:00
espeon65536
631b6788c6
remove keys option for get_all_state, collect dungeon-local keys, and fix all uses of the state
2021-09-01 11:22:30 +00:00
Chris Wilson
4fcce66505
Move game names and descriptions into AutoWorld, fix option value names on player-settings pages
2021-08-31 17:28:46 -04:00
Fabian Dill
fd6e009c4b
Fill: fix placing non_local + non advancement items
2021-08-30 22:20:44 +02:00
Fabian Dill
6c357b61cc
LttP: re-remove LttP import in BaseClasses
2021-08-30 19:11:12 +02:00
CaitSith2
3c74f561d5
LttP: Fix smallkey_shuffle in menu display
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use smallkey_shuffle.option_universal from worlds.alttp.Options rather than "universal" for compare operations on universal checking.
2021-08-30 09:59:20 -07:00
Fabian Dill
cc70a6fa26
LttP: make shuffle names consistent
2021-08-30 18:00:39 +02:00
Fabian Dill
5daadcb2d5
LttP: implement new dungeon_items handling
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LttP: move glitch_boots to new options system
WebHost: options.yaml no longer lists aliases
General: remove region.can_fill, it was only used as a hack to make dungeon-specific items to work
2021-08-30 16:31:56 +02:00
Fabian Dill
3fa28a3fdb
LttP: fix import mistake
2021-08-30 01:18:30 +02:00
Fabian Dill
baa7992a7a
AutoWorld: add post_fill
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LttP: Move ShopSlotFill to post_fill
2021-08-30 01:16:04 +02:00
Fabian Dill
de567cc701
LttP: Move more functionality into ALttPItem from Item
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LttP: More efficiently build !hint entrance info
LttP: More efficiently check for and build Big Bomb Shop playthrough path
2021-08-28 12:56:52 +02:00
Fabian Dill
de4775b0c8
LttP: Move difficulties and er seed sharing to generate_early
2021-08-28 00:26:02 +02:00
Fabian Dill
21255b3b46
LttP: Rename Shop Slot 1, 2, 3 to Shop Slot Left, Center, Right
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General: Move generic IDs from LttP to new Generic World
Generate: ensure thread errors are collected before data from their completion may be referenced in playthrough/spoiler
2021-08-27 14:52:33 +02:00
espeon65536
e8da9924c6
allow collecting silver bow if noglitches or swordless, even if the limit is under 2
2021-08-27 07:44:05 +00:00
Fabian Dill
6a3d1fcaf4
LttP & Factorio: fix item state removal for progressive items.
2021-08-21 06:55:08 +02:00
Fabian Dill
f2f4d6a133
remove leftover debug log
2021-08-14 00:51:35 +02:00
Fabian Dill
3ed7092af5
LttP: make sure Hyrule Castle Small Key in Standard + keyshuffle is reachable in first sphere of any such players
2021-08-14 00:51:35 +02:00
Fabian Dill
a532ceeb0a
AutoWorld: Should no longer need to overwrite collect, collect_item should be used instead
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AutoWorld: Now correctly automatically applies State.remove if collect_item is also correct
LttP: Make keys advancement items
This feels like it improved generation chance. Might not be the case.
2021-08-10 09:47:28 +02:00
Fabian Dill
9ec0680ce5
LttP: move game specific fill to new AutoWorld fill_hook
2021-08-10 09:03:44 +02:00
Fabian Dill
ba3bb201cd
Multiple: Followed a rabbit hole of moving LttP Rom generation to AutoWorld
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Generator: Re-allow names with spaces (and see what breaks)
Generator: Removed teams (Note that teams are intended to move from a generation step feature to a server runtime feature, allowing dynamic creation of an already generated MW)
LttP: All Rom Options are now on the new system
LttP: palette option "random" is now called "good"
LttP: Roms are now created as part of the general output file creation step
LttP: disable Music is now Music, removing potential double negatives
LttP & Factorio: Progressive option random is now grouped_random
LttP: Enemy damage option random is now Enemy damage: chaos
2021-08-09 09:15:41 +02:00