Commit Graph

7 Commits

Author SHA1 Message Date
Fabian Dill ce536fa3ac Subnautica: fix Multipurpose Room not acquirable in valuable item pool
BaseRoomFragment doesn't exist in vanilla, so when valuable item pool marked it as scannable in vanilla location it did not work, as it's technically BaseRoom
BaseRoom is also required to install other modules into, modules that are already marked as useful, so logically if it's required for other useful stuff it should also be marked as useful
By switching from Fragment to non-fragment one now needs 1 out of 2 instead of 2 out of 2 items, which I consider a plus as well.
2022-07-25 22:17:42 +02:00
Fabian Dill 53a995372f Subnautica: add missed PDA 2022-07-21 10:08:19 +02:00
Fabian Dill e1ef820184 Subnautica: add creature scans 2022-07-16 19:54:55 +02:00
Fabian Dill 73fb1b8074
Subnautica: updates (#759)
* Subnautica: add more goals

* Subnautica: fix wrongly positioned Databox

* Subnautica: allow techs to remain vanilla

* Subnautica: make zipimport compatible

* Subnautica: force two Seaglide fragments into local sphere 1
2022-07-15 17:41:53 +02:00
Fabian Dill 4e1f1551ea Subnautica: add 'valuable' item_pool 2021-09-17 04:32:36 +02:00
Fabian Dill 39a5921522 round of post-test fixes 2021-07-23 20:04:51 +02:00
Daivuk d406e4c3d9 Added Subnautica Support 2021-07-22 20:30:33 -04:00