Archipelago/worlds/stardew_valley/logic/festival_logic.py

187 lines
12 KiB
Python

from typing import Union
from .action_logic import ActionLogicMixin
from .animal_logic import AnimalLogicMixin
from .artisan_logic import ArtisanLogicMixin
from .base_logic import BaseLogicMixin, BaseLogic
from .fishing_logic import FishingLogicMixin
from .gift_logic import GiftLogicMixin
from .has_logic import HasLogicMixin
from .money_logic import MoneyLogicMixin
from .monster_logic import MonsterLogicMixin
from .museum_logic import MuseumLogicMixin
from .received_logic import ReceivedLogicMixin
from .region_logic import RegionLogicMixin
from .relationship_logic import RelationshipLogicMixin
from .skill_logic import SkillLogicMixin
from .time_logic import TimeLogicMixin
from ..options import FestivalLocations
from ..stardew_rule import StardewRule
from ..strings.book_names import Book
from ..strings.craftable_names import Fishing
from ..strings.crop_names import Fruit, Vegetable
from ..strings.festival_check_names import FestivalCheck
from ..strings.fish_names import Fish
from ..strings.forageable_names import Forageable
from ..strings.generic_names import Generic
from ..strings.machine_names import Machine
from ..strings.monster_names import Monster
from ..strings.region_names import Region
class FestivalLogicMixin(BaseLogicMixin):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.festival = FestivalLogic(*args, **kwargs)
class FestivalLogic(BaseLogic[Union[HasLogicMixin, ReceivedLogicMixin, FestivalLogicMixin, ArtisanLogicMixin, AnimalLogicMixin, MoneyLogicMixin, TimeLogicMixin,
SkillLogicMixin, RegionLogicMixin, ActionLogicMixin, MonsterLogicMixin, RelationshipLogicMixin, FishingLogicMixin, MuseumLogicMixin, GiftLogicMixin]]):
def initialize_rules(self):
self.registry.festival_rules.update({
FestivalCheck.egg_hunt: self.logic.festival.can_win_egg_hunt(),
FestivalCheck.strawberry_seeds: self.logic.money.can_spend(1000),
FestivalCheck.dance: self.logic.relationship.has_hearts_with_any_bachelor(4),
FestivalCheck.tub_o_flowers: self.logic.money.can_spend(2000),
FestivalCheck.rarecrow_5: self.logic.money.can_spend(2500),
FestivalCheck.luau_soup: self.logic.festival.can_succeed_luau_soup(),
FestivalCheck.moonlight_jellies: self.logic.true_,
FestivalCheck.moonlight_jellies_banner: self.logic.money.can_spend(800),
FestivalCheck.starport_decal: self.logic.money.can_spend(1000),
FestivalCheck.smashing_stone: self.logic.true_,
FestivalCheck.grange_display: self.logic.festival.can_succeed_grange_display(),
FestivalCheck.rarecrow_1: self.logic.true_, # only cost star tokens
FestivalCheck.fair_stardrop: self.logic.true_, # only cost star tokens
FestivalCheck.spirit_eve_maze: self.logic.true_,
FestivalCheck.jack_o_lantern: self.logic.money.can_spend(2000),
FestivalCheck.rarecrow_2: self.logic.money.can_spend(5000),
FestivalCheck.fishing_competition: self.logic.festival.can_win_fishing_competition(),
FestivalCheck.rarecrow_4: self.logic.money.can_spend(5000),
FestivalCheck.mermaid_pearl: self.logic.has(Forageable.secret_note),
FestivalCheck.cone_hat: self.logic.money.can_spend(2500),
FestivalCheck.iridium_fireplace: self.logic.money.can_spend(15000),
FestivalCheck.rarecrow_7: self.logic.money.can_spend(5000) & self.logic.museum.can_donate_museum_artifacts(20),
FestivalCheck.rarecrow_8: self.logic.money.can_spend(5000) & self.logic.museum.can_donate_museum_items(40),
FestivalCheck.lupini_red_eagle: self.logic.money.can_spend(1200),
FestivalCheck.lupini_portrait_mermaid: self.logic.money.can_spend(1200),
FestivalCheck.lupini_solar_kingdom: self.logic.money.can_spend(1200),
FestivalCheck.lupini_clouds: self.logic.time.has_year_two & self.logic.money.can_spend(1200),
FestivalCheck.lupini_1000_years: self.logic.time.has_year_two & self.logic.money.can_spend(1200),
FestivalCheck.lupini_three_trees: self.logic.time.has_year_two & self.logic.money.can_spend(1200),
FestivalCheck.lupini_the_serpent: self.logic.time.has_year_three & self.logic.money.can_spend(1200),
FestivalCheck.lupini_tropical_fish: self.logic.time.has_year_three & self.logic.money.can_spend(1200),
FestivalCheck.lupini_land_of_clay: self.logic.time.has_year_three & self.logic.money.can_spend(1200),
FestivalCheck.secret_santa: self.logic.gifts.has_any_universal_love,
FestivalCheck.legend_of_the_winter_star: self.logic.true_,
FestivalCheck.rarecrow_3: self.logic.true_,
FestivalCheck.all_rarecrows: self.logic.region.can_reach(Region.farm) & self.logic.festival.has_all_rarecrows(),
FestivalCheck.calico_race: self.logic.true_,
FestivalCheck.mummy_mask: self.logic.true_,
FestivalCheck.calico_statue: self.logic.true_,
FestivalCheck.emily_outfit_service: self.logic.true_,
FestivalCheck.earthy_mousse: self.logic.true_,
FestivalCheck.sweet_bean_cake: self.logic.true_,
FestivalCheck.skull_cave_casserole: self.logic.true_,
FestivalCheck.spicy_tacos: self.logic.true_,
FestivalCheck.mountain_chili: self.logic.true_,
FestivalCheck.crystal_cake: self.logic.true_,
FestivalCheck.cave_kebab: self.logic.true_,
FestivalCheck.hot_log: self.logic.true_,
FestivalCheck.sour_salad: self.logic.true_,
FestivalCheck.superfood_cake: self.logic.true_,
FestivalCheck.warrior_smoothie: self.logic.true_,
FestivalCheck.rumpled_fruit_skin: self.logic.true_,
FestivalCheck.calico_pizza: self.logic.true_,
FestivalCheck.stuffed_mushrooms: self.logic.true_,
FestivalCheck.elf_quesadilla: self.logic.true_,
FestivalCheck.nachos_of_the_desert: self.logic.true_,
FestivalCheck.cloppino: self.logic.true_,
FestivalCheck.rainforest_shrimp: self.logic.true_,
FestivalCheck.shrimp_donut: self.logic.true_,
FestivalCheck.smell_of_the_sea: self.logic.true_,
FestivalCheck.desert_gumbo: self.logic.true_,
FestivalCheck.free_cactis: self.logic.true_,
FestivalCheck.monster_hunt: self.logic.monster.can_kill(Monster.serpent),
FestivalCheck.deep_dive: self.logic.region.can_reach(Region.skull_cavern_50),
FestivalCheck.treasure_hunt: self.logic.region.can_reach(Region.skull_cavern_25),
FestivalCheck.touch_calico_statue: self.logic.region.can_reach(Region.skull_cavern_25),
FestivalCheck.real_calico_egg_hunter: self.logic.region.can_reach(Region.skull_cavern_100),
FestivalCheck.willy_challenge: self.logic.fishing.can_catch_fish(self.content.fishes[Fish.scorpion_carp]),
FestivalCheck.desert_scholar: self.logic.true_,
FestivalCheck.squidfest_day_1_copper: self.logic.fishing.can_catch_fish(self.content.fishes[Fish.squid]),
FestivalCheck.squidfest_day_1_iron: self.logic.fishing.can_catch_fish(self.content.fishes[Fish.squid]) & self.logic.has(Fishing.bait),
FestivalCheck.squidfest_day_1_gold: self.logic.fishing.can_catch_fish(self.content.fishes[Fish.squid]) & self.logic.has(Fishing.deluxe_bait),
FestivalCheck.squidfest_day_1_iridium: self.logic.festival.can_squidfest_day_1_iridium_reward(),
FestivalCheck.squidfest_day_2_copper: self.logic.fishing.can_catch_fish(self.content.fishes[Fish.squid]),
FestivalCheck.squidfest_day_2_iron: self.logic.fishing.can_catch_fish(self.content.fishes[Fish.squid]) & self.logic.has(Fishing.bait),
FestivalCheck.squidfest_day_2_gold: self.logic.fishing.can_catch_fish(self.content.fishes[Fish.squid]) & self.logic.has(Fishing.deluxe_bait),
FestivalCheck.squidfest_day_2_iridium: self.logic.fishing.can_catch_fish(self.content.fishes[Fish.squid]) &
self.logic.fishing.has_specific_bait(self.content.fishes[Fish.squid]),
})
for i in range(1, 11):
check_name = f"{FestivalCheck.trout_derby_reward_pattern}{i}"
self.registry.festival_rules[check_name] = self.logic.fishing.can_catch_fish(self.content.fishes[Fish.rainbow_trout])
def can_squidfest_day_1_iridium_reward(self) -> StardewRule:
return self.logic.fishing.can_catch_fish(self.content.fishes[Fish.squid]) & self.logic.fishing.has_specific_bait(self.content.fishes[Fish.squid])
def has_squidfest_day_1_iridium_reward(self) -> StardewRule:
if self.options.festival_locations == FestivalLocations.option_disabled:
return self.logic.festival.can_squidfest_day_1_iridium_reward()
else:
return self.logic.received(f"Book: {Book.the_art_o_crabbing}")
def can_win_egg_hunt(self) -> StardewRule:
return self.logic.true_
def can_succeed_luau_soup(self) -> StardewRule:
if self.options.festival_locations != FestivalLocations.option_hard:
return self.logic.true_
eligible_fish = (Fish.blobfish, Fish.crimsonfish, Fish.ice_pip, Fish.lava_eel, Fish.legend, Fish.angler, Fish.catfish, Fish.glacierfish,
Fish.mutant_carp, Fish.spookfish, Fish.stingray, Fish.sturgeon, Fish.super_cucumber)
fish_rule = self.logic.has_any(*(f for f in eligible_fish if f in self.content.fishes)) # To filter stingray
eligible_kegables = (Fruit.ancient_fruit, Fruit.apple, Fruit.banana, Forageable.coconut, Forageable.crystal_fruit, Fruit.mango, Fruit.melon,
Fruit.orange, Fruit.peach, Fruit.pineapple, Fruit.pomegranate, Fruit.rhubarb, Fruit.starfruit, Fruit.strawberry,
Forageable.cactus_fruit, Fruit.cherry, Fruit.cranberries, Fruit.grape, Forageable.spice_berry, Forageable.wild_plum,
Vegetable.hops, Vegetable.wheat)
keg_rules = [self.logic.artisan.can_keg(kegable) for kegable in eligible_kegables if kegable in self.content.game_items]
aged_rule = self.logic.has(Machine.cask) & self.logic.or_(*keg_rules)
# There are a few other valid items, but I don't feel like coding them all
return fish_rule | aged_rule
def can_succeed_grange_display(self) -> StardewRule:
if self.options.festival_locations != FestivalLocations.option_hard:
return self.logic.true_
animal_rule = self.logic.animal.has_animal(Generic.any)
artisan_rule = self.logic.artisan.can_keg(Generic.any) | self.logic.artisan.can_preserves_jar(Generic.any)
cooking_rule = self.logic.money.can_spend_at(Region.saloon, 220) # Salads at the bar are good enough
fish_rule = self.logic.skill.can_fish(difficulty=50)
forage_rule = self.logic.region.can_reach_any((Region.forest, Region.backwoods)) # Hazelnut always available since the grange display is in fall
mineral_rule = self.logic.action.can_open_geode(Generic.any) # More than half the minerals are good enough
good_fruits = (fruit
for fruit in
(Fruit.apple, Fruit.banana, Forageable.coconut, Forageable.crystal_fruit, Fruit.mango, Fruit.orange, Fruit.peach, Fruit.pomegranate,
Fruit.strawberry, Fruit.melon, Fruit.rhubarb, Fruit.pineapple, Fruit.ancient_fruit, Fruit.starfruit)
if fruit in self.content.game_items)
fruit_rule = self.logic.has_any(*good_fruits)
good_vegetables = (vegeteable
for vegeteable in
(Vegetable.amaranth, Vegetable.artichoke, Vegetable.beet, Vegetable.cauliflower, Forageable.fiddlehead_fern, Vegetable.kale,
Vegetable.radish, Vegetable.taro_root, Vegetable.yam, Vegetable.red_cabbage, Vegetable.pumpkin)
if vegeteable in self.content.game_items)
vegetable_rule = self.logic.has_any(*good_vegetables)
return animal_rule & artisan_rule & cooking_rule & fish_rule & \
forage_rule & fruit_rule & mineral_rule & vegetable_rule
def can_win_fishing_competition(self) -> StardewRule:
return self.logic.skill.can_fish(difficulty=60)
def has_all_rarecrows(self) -> StardewRule:
rules = []
for rarecrow_number in range(1, 9):
rules.append(self.logic.received(f"Rarecrow #{rarecrow_number}"))
return self.logic.and_(*rules)