..
Bosses.py
Added HMG check to all checks for OWG and NL
2021-06-14 22:10:26 -05:00
Dungeons.py
use_cache argument to get_all_state
2021-09-01 19:21:03 +00:00
EntranceRandomizer.py
Options: raise Exception if per-game options are in root
2021-09-17 00:17:54 +02:00
EntranceShuffle.py
make owg entrances in inverted
2021-09-01 11:22:30 +00:00
InvertedRegions.py
Merge branch 'main' into breaking_changes
2021-02-19 13:45:50 +01:00
ItemPool.py
Options: raise Exception if per-game options are in root
2021-09-17 00:17:54 +02:00
Items.py
AutoWorld: Should no longer need to overwrite collect, collect_item should be used instead
2021-08-10 09:47:28 +02:00
Options.py
LttP: move some simple Toggle options over to new system part 2
2021-09-13 02:01:15 +02:00
OverworldGlitchRules.py
split building owg connections and setting the rules for those connections
2021-09-01 11:22:30 +00:00
Regions.py
LttP: Rename Shop Slot 1, 2, 3 to Shop Slot Left, Center, Right
2021-08-27 14:52:33 +02:00
Rom.py
Fill: fix non_local_items breaking in single player
2021-09-15 01:02:06 +02:00
Rules.py
Options: raise Exception if per-game options are in root
2021-09-17 00:17:54 +02:00
Shops.py
LttP: Fix smallkey_shuffle in menu display
2021-08-30 09:59:20 -07:00
SubClasses.py
LttP: implement new dungeon_items handling
2021-08-30 16:31:56 +02:00
Text.py
LttP: Remove calling the player Idiot
2021-08-09 03:51:33 +02:00
UnderworldGlitchRules.py
Fixed broken mirrorless swamp rules
2021-06-10 18:10:25 -05:00
__init__.py
Options: raise Exception if per-game options are in root
2021-09-17 00:17:54 +02:00
requirements.txt
Split requirements into world types, automatically discover and resolve them.
2021-06-06 15:30:20 +02:00