Archipelago/worlds/tunic
Scipio Wright 513e361764
TUNIC: Fix UT create_item classification (#4514)
Co-authored-by: Silent <110704408+silent-destroyer@users.noreply.github.com>
2025-01-24 17:10:58 -05:00
..
docs TUNIC: Add link to logic tricks doc (#4087) 2024-10-28 23:19:57 +01:00
test TUNIC: Additional Combat Logic Option (#3658) 2024-12-15 22:40:36 +01:00
__init__.py TUNIC: Fix UT create_item classification (#4514) 2025-01-24 17:10:58 -05:00
combat_logic.py TUNIC: Additional Combat Logic Option (#3658) 2024-12-15 22:40:36 +01:00
er_data.py TUNIC: Grass Randomizer (#3913) 2025-01-16 00:17:07 +01:00
er_rules.py TUNIC: Grass Randomizer (#3913) 2025-01-16 00:17:07 +01:00
er_scripts.py TUNIC: Grass Randomizer (#3913) 2025-01-16 00:17:07 +01:00
grass.py TUNIC: Make grass go in the regular location name group too (#4504) 2025-01-20 17:44:39 +01:00
items.py TUNIC: Add Torch Item (#4538) 2025-01-24 16:57:23 -05:00
ladder_storage_data.py TUNIC: Additional Combat Logic Option (#3658) 2024-12-15 22:40:36 +01:00
locations.py TUNIC: Grass Randomizer (#3913) 2025-01-16 00:17:07 +01:00
options.py TUNIC: Reduce range end for local_fill option #4534 2025-01-21 18:39:08 +01:00
regions.py TUNIC: Make the standard entrances get made with tuples instead of sets (#4546) 2025-01-24 12:42:31 -05:00
rules.py TUNIC: Logic for Beneath the Vault Bridge Switch #4432 2025-01-10 22:48:15 +01:00