Archipelago/worlds/minecraft
Fabian Dill 568a71cdbe Start implementing object oriented scaffold for world types
(There's still a lot of work ahead, such as:
registering locations and items to the World, as well as methods to create_item_from_name()
many more method names for various stages
embedding Options into the world type
and many more...)
2021-06-11 14:22:44 +02:00
..
Items.py Minecraft Randomizer 2021-05-08 13:38:57 +02:00
Locations.py Minecraft logic improvements 2021-06-06 15:10:45 +00:00
Regions.py structure plando for Minecraft 2021-06-06 15:10:45 +00:00
Rules.py Added campfire for Sticky Situation, by popular demand 2021-06-06 15:10:45 +00:00
__init__.py Start implementing object oriented scaffold for world types 2021-06-11 14:22:44 +02:00