Archipelago/worlds/hk
qwint 49862dca1f
move godhome events to create_regions with the others to not try and make them non-events when unshuffled is on (#3221)
2024-05-02 15:26:17 +02:00
..
docs Hollow Knight: 0.4.5 doc revamp and default options tweaks (#2982) 2024-03-28 10:49:19 -05:00
templates Hollow Knight June 2022 Updates (#720) 2022-07-03 17:10:10 +02:00
.gitignore Bug Squashing 2022-04-01 03:54:30 +02:00
Charms.py HK: Charm costs in spoiler log now with charm name. 2022-04-08 21:53:17 +02:00
ExtractedData.py Hollow Knight: Fix fragile/unbreakable charm variants counting as 2 distinct charms in logic (#2683) 2024-01-11 23:10:25 +01:00
Extractor.py Hollow Knight June 2022 Updates (#720) 2022-07-03 17:10:10 +02:00
GeneratedRules.py Hollow Knight June 2022 Updates (#720) 2022-07-03 17:10:10 +02:00
GodhomeData.py Hollow Knight: Adding Godhome Goal Logic (#2952) 2024-04-09 21:12:50 +02:00
Items.py Hollow Knight: Adding Godhome Goal Logic (#2952) 2024-04-09 21:12:50 +02:00
Options.py Hollow Knight: Adding Godhome Goal Logic (#2952) 2024-04-09 21:12:50 +02:00
Regions.py Bug Squashing 2022-04-01 03:54:30 +02:00
Rules.py Hollow Knight: Adding Godhome Goal Logic (#2952) 2024-04-09 21:12:50 +02:00
__init__.py move godhome events to create_regions with the others to not try and make them non-events when unshuffled is on (#3221) 2024-05-02 15:26:17 +02:00
requirements.txt Bug Squashing 2022-04-01 03:54:30 +02:00