Archipelago/worlds/alttp
Fabian Dill 31c550d410 AutoWorld: basic Item handling 2021-07-12 13:54:47 +02:00
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Bosses.py Added HMG check to all checks for OWG and NL 2021-06-14 22:10:26 -05:00
Dungeons.py Implement (most) Hollow Knight Options 2021-03-21 00:47:17 +01:00
EntranceRandomizer.py Merge branch 'espeon' into Archipelago_Main 2021-06-21 02:49:06 +02:00
EntranceShuffle.py Added HMG check to all checks for OWG and NL 2021-06-14 22:10:26 -05:00
InvertedRegions.py Merge branch 'main' into breaking_changes 2021-02-19 13:45:50 +01:00
ItemPool.py Factorio: recipe randomization (rocket-part and science-packs only for now) 2021-07-07 10:14:58 +02:00
Items.py AutoWorld: basic Item handling 2021-07-12 13:54:47 +02:00
Options.py Remove temporary solution "OptionSets" in favor of AutoWorld's Options 2021-07-04 16:18:21 +02:00
OverworldGlitchRules.py Remove Single-Item logic macros 2021-02-27 17:11:54 +01:00
Regions.py Fixed open connections breaking non-HMG seed generation 2021-06-08 00:50:28 -05:00
Rom.py Move Factorio, Hollow Knight and Minecraft Options into AutoWorld 2021-06-25 23:32:13 +02:00
Rules.py Added HMG check to all checks for OWG and NL 2021-06-14 22:10:26 -05:00
Shops.py start moving some alttp options over to the new system 2021-06-08 21:58:11 +02:00
Text.py Update Text.py 2021-06-29 22:00:06 +00:00
UnderworldGlitchRules.py Fixed broken mirrorless swamp rules 2021-06-10 18:10:25 -05:00
__init__.py AutoWorld: basic Item handling 2021-07-12 13:54:47 +02:00
requirements.txt Split requirements into world types, automatically discover and resolve them. 2021-06-06 15:30:20 +02:00