Archipelago/worlds/stardew_valley/mods/mod_monster_locations.py

41 lines
2.3 KiB
Python

from typing import Dict, Tuple
from .mod_data import ModNames
from ..strings.monster_names import Monster
from ..strings.region_names import SVERegion, DeepWoodsRegion, BoardingHouseRegion
sve_monsters_locations: Dict[str, Tuple[str, ...]] = {
Monster.shadow_brute_dangerous: (SVERegion.highlands_cavern,),
Monster.shadow_sniper: (SVERegion.highlands_cavern,),
Monster.shadow_shaman_dangerous: (SVERegion.highlands_cavern,),
Monster.mummy_dangerous: (SVERegion.crimson_badlands,),
Monster.royal_serpent: (SVERegion.crimson_badlands,),
Monster.skeleton_dangerous: (SVERegion.crimson_badlands,),
Monster.skeleton_mage: (SVERegion.crimson_badlands,),
Monster.dust_sprite_dangerous: (SVERegion.highlands_outside,),
}
deepwoods_monsters_locations: Dict[str, Tuple[str, ...]] = {
Monster.shadow_brute: (DeepWoodsRegion.floor_10,),
Monster.cave_fly: (DeepWoodsRegion.floor_10,),
Monster.green_slime: (DeepWoodsRegion.floor_10,),
}
boardinghouse_monsters_locations: Dict[str, Tuple[str, ...]] = {
Monster.shadow_brute: (BoardingHouseRegion.lost_valley_ruins, BoardingHouseRegion.lost_valley_house_1, BoardingHouseRegion.lost_valley_house_2,),
Monster.pepper_rex: (BoardingHouseRegion.lost_valley_ruins, BoardingHouseRegion.lost_valley_house_1, BoardingHouseRegion.lost_valley_house_2,),
Monster.iridium_bat: (BoardingHouseRegion.lost_valley_ruins, BoardingHouseRegion.lost_valley_house_2,),
Monster.grub: (BoardingHouseRegion.abandoned_mines_1a, BoardingHouseRegion.abandoned_mines_1b, BoardingHouseRegion.abandoned_mines_2a,
BoardingHouseRegion.abandoned_mines_2b,),
Monster.bug: (BoardingHouseRegion.abandoned_mines_1a, BoardingHouseRegion.abandoned_mines_1b,),
Monster.bat: (BoardingHouseRegion.abandoned_mines_2a, BoardingHouseRegion.abandoned_mines_2b,),
Monster.cave_fly: (BoardingHouseRegion.abandoned_mines_3, BoardingHouseRegion.abandoned_mines_4, BoardingHouseRegion.abandoned_mines_5,),
Monster.frost_bat: (BoardingHouseRegion.abandoned_mines_3, BoardingHouseRegion.abandoned_mines_4, BoardingHouseRegion.abandoned_mines_5,),
}
modded_monsters_locations: Dict[str, Dict[str, Tuple[str, ...]]] = {
ModNames.sve: sve_monsters_locations,
ModNames.deepwoods: deepwoods_monsters_locations,
ModNames.boarding_house: boardinghouse_monsters_locations
}