54 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
# Setup Guide for Mario & Luigi: Superstar Saga Archipelago
 | 
						|
 | 
						|
## Important
 | 
						|
 | 
						|
As we are using Bizhawk, this guide is only applicable to Windows and Linux systems.
 | 
						|
 | 
						|
## Required Software
 | 
						|
 | 
						|
- Bizhawk: [Bizhawk Releases from TASVideos](https://tasvideos.org/BizHawk/ReleaseHistory)
 | 
						|
  - Version 2.9.1 is recommended.
 | 
						|
  - Detailed installation instructions for Bizhawk can be found at the above link.
 | 
						|
  - Windows users must run the prerequisite installer first, which can also be found at the above link.
 | 
						|
- The built-in Bizhawk client, which can be installed [here](https://github.com/ArchipelagoMW/Archipelago/releases)
 | 
						|
- A US copy of Mario & Luigi: Superstar Saga
 | 
						|
 | 
						|
## Optional Software
 | 
						|
 | 
						|
- [Poptracker](https://github.com/black-sliver/PopTracker/releases)
 | 
						|
  - [MLSS Autotracker](https://github.com/seto10987/MLSS-PopTracker/releases)
 | 
						|
 | 
						|
## Configuring your YAML file
 | 
						|
 | 
						|
### What is a YAML file and why do I need one?
 | 
						|
 | 
						|
Your YAML file contains a set of configuration options which provide the generator with information about how it should
 | 
						|
generate your game. Each player of a multiworld will provide their own YAML file. This setup allows each player to enjoy
 | 
						|
an experience customized for their taste, and different players in the same multiworld can all have different options.
 | 
						|
 | 
						|
### Where do I get a YAML file?
 | 
						|
 | 
						|
You can customize your options by visiting the 
 | 
						|
[Mario & Luigi Superstar Saga Options Page](/games/Mario%20&%20Luigi%20Superstar%20Saga/player-options)
 | 
						|
 | 
						|
## Joining a MultiWorld Game
 | 
						|
 | 
						|
### Obtain your GBA patch file
 | 
						|
 | 
						|
When you join a multiworld game, you will be asked to provide your YAML file to whoever is hosting. Once that is done,
 | 
						|
the host will provide you with either a link to download your data file, or with a zip file containing everyone's data
 | 
						|
files. Your data file should have a `.apmlss` extension.
 | 
						|
 | 
						|
Double-click on your `.apmlss` file to start your client and start the ROM patch process. Once the process is finished, the client and the emulator will be started automatically (if you associated the extension
 | 
						|
to the emulator as recommended).
 | 
						|
 | 
						|
### Connect to the Multiserver
 | 
						|
 | 
						|
Once both the client and the emulator are started, you must connect them. Within the emulator click on the "Tools"
 | 
						|
menu and select "Lua Console". Click the folder button or press Ctrl+O to open a Lua script.
 | 
						|
 | 
						|
Navigate to your Archipelago install folder and open `data/lua/connector_bizhawk_generic.lua`.
 | 
						|
 | 
						|
To connect the client to the multiserver simply put `<address>:<port>` on the textfield on top and press enter (if the
 | 
						|
server uses password, type in the bottom textfield `/connect <address>:<port> [password]`)
 |