Fork of Archipelago Multi-Game Randomizer and Server that runs on https://ap.hollymcfarland.com
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MC: 1.17 support (#120)
* MC: add death_link option

* Minecraft: 1.17 advancements and logic support

* Update Minecraft tracker to 1.17

* Minecraft: add tests for new advancements

* removed jdk/forge download install out of iss and into MinecraftClient.py using flag --install

* Add required_bosses option
choices are none, ender_dragon, wither, both
postgame advancements are set according to the required boss for completion

* fix docstring for PostgameAdvancements

* Minecraft: add starting_items
List of dicts: item, amount, nbt

* Update descriptions for AdvancementGoal and EggShardsRequired

* Minecraft: fix tests for required_bosses attribute

* Minecraft: updated logic for various dragon-related advancements
Split the logic into can_respawn and can_kill dragon
Free the End, Monsters Hunted, The End Again still require both respawn and kill, since the player needs to kill and be credited with the kill
You Need a Mint and Is It a Plane now require only respawn, since the dragon need only be alive; if killed out of logic, it's ok
The Next Generation only requires kill, since the egg spawns regardless of whether the player was credited with the kill or not

* Minecraft client: ignore prereleases unless --prerelease flag is on

* explicitly state all defaults
change structure shuffle and structure compass defaults to true
update install tutorial to point to player-settings page, as well as removing instructions for manual install

* Minecraft client: add Minecraft version check
Adds a minecraft_version field in the apmc, and downloads only mods which contain that version in the name of the .jar file.
This ensures that the client remains compatible even if new mods are released for later versions, since they won't download a mod for a later version than the apmc says.

Co-authored-by: Kono Tyran <Kono.Tyran@gmail.com>
2021-12-01 02:37:11 +01:00
.github GitHub Hooks: update python 2021-11-21 17:50:20 +01:00
WebHostLib MC: 1.17 support (#120) 2021-12-01 02:37:11 +01:00
data Initial FF1R implementation (#123) 2021-11-28 22:32:08 +01:00
docs Docs: add more explanation to text type of JSONMessagePart 2021-11-30 08:25:22 +01:00
test MC: 1.17 support (#120) 2021-12-01 02:37:11 +01:00
worlds MC: 1.17 support (#120) 2021-12-01 02:37:11 +01:00
.gitignore MC: 1.17 support (#120) 2021-12-01 02:37:11 +01:00
BaseClasses.py Core: add some more types 2021-11-30 05:33:56 +01:00
CommonClient.py Client UI: allow auto filling !getitem 2021-11-29 21:35:06 +01:00
FF1Client.py Initial FF1R implementation (#123) 2021-11-28 22:32:08 +01:00
FactorioClient.py Client UI: allow auto filling !getitem 2021-11-29 21:35:06 +01:00
Fill.py Added Super Metroid support (#46) 2021-11-12 14:00:11 +01:00
Generate.py Generate: provide version string under _Generator_Version instead of Archipelago 2021-11-28 02:57:15 +01:00
LICENSE Update my copyright notice in the LICENSE 2021-04-29 21:09:26 -04:00
LttPAdjuster.py LttP: Allow DeathLink to be adjusted post-gen 2021-11-08 16:34:54 +01:00
Main.py Core: add some more types 2021-11-30 05:33:56 +01:00
MinecraftClient.py MC: 1.17 support (#120) 2021-12-01 02:37:11 +01:00
ModuleUpdate.py allow requirements to point to urls 2021-11-07 15:39:58 +01:00
MultiServer.py MultiServer: remove promp_toolkit 2021-11-28 04:06:30 +01:00
NetUtils.py Docs: add missed JSONMessagePart types 2021-11-30 06:41:50 +01:00
OoTAdjuster.py OoT Adjuster: remove -comp from patched output rom name 2021-11-15 08:46:23 -06:00
Options.py MC: 1.17 support (#120) 2021-12-01 02:37:11 +01:00
Patch.py SNIClient: fix apsoe handling 2021-12-01 01:01:41 +01:00
README.md Readme: add new games 2021-11-13 16:35:24 +01:00
SNIClient.py SNIClient: fix apsoe handling 2021-12-01 01:01:41 +01:00
Utils.py MultiServer: remove promp_toolkit 2021-11-28 04:06:30 +01:00
WebHost.py WebHost: make LttP sprites optional 2021-09-07 00:42:02 +02:00
host.yaml Settings: default collect to goal 2021-11-28 02:10:09 +01:00
inno_setup_38.iss MC: 1.17 support (#120) 2021-12-01 02:37:11 +01:00
inno_setup_310.iss MC: 1.17 support (#120) 2021-12-01 02:37:11 +01:00
kvui.py Client UI: allow auto filling !getitem 2021-11-29 21:35:06 +01:00
meta.yaml Generate: return of the meta mystery 2021-11-21 18:09:06 +01:00
playerSettings.yaml Initial FF1R implementation (#123) 2021-11-28 22:32:08 +01:00
pytest.ini use pytest for github unittests 2020-04-29 18:44:03 +02:00
requirements.txt MultiServer: remove promp_toolkit 2021-11-28 04:06:30 +01:00
setup.py Initial FF1R implementation (#123) 2021-11-28 22:32:08 +01:00

README.md

Archipelago Discord Shield | Install

Archipelago provides a generic framework for developing multiworld capability for game randomizers. In all cases, presently, Archipelago is also the randomizer itself.

Currently, the following games are supported:

  • The Legend of Zelda: A Link to the Past
  • Factorio
  • Minecraft
  • Subnautica
  • Slay the Spire
  • Risk of Rain 2
  • The Legend of Zelda: Ocarina of Time
  • Timespinner
  • Super Metroid
  • Secret of Evermore

For setup and instructions check out our tutorials page. Downloads can be found at Releases, including compiled windows binaries.

History

Archipelago is built upon a strong legacy of brilliant hobbyists. We want to honor that legacy by showing it here. The repositories which Archipelago is built upon, inspired by, or otherwise owes its gratitude to are:

We recognize that there is a strong community of incredibly smart people that have come before us and helped pave the path. Just because one person's name may be in a repository title does not mean that only one person made that project happen. We can't hope to perfectly cover every single contribution that lead up to Archipelago but we hope to honor them fairly.

Path to the Archipelago

Archipelago was directly forked from bonta0's multiworld_31 branch of ALttPEntranceRandomizer (this project has a long legacy of its own, please check it out linked above) on January 12, 2020. The repository was then named to MultiWorld-Utilities to better encompass its intended function. As Archipelago matured, then known as "Berserker's MultiWorld" by some, we found it necessary to transform our repository into a root level repository (as opposed to a 'forked repo') and change the name (which came later) to better reflect our project.

Running Archipelago

For most people all you need to do is head over to the releases page then download and run the appropriate installer. The installers function on Windows only.

If you are running Archipelago from a non-Windows system then the likely scenario is that you are comfortable running source code directly. Please see our wiki page on running Archipelago from source.

This project makes use of multiple other projects. We wouldn't be here without these other repositories and the contributions of their developers, past and present.

Contributing

Contributions are welcome. We have a few asks of any new contributors.

  • Ensure that all changes which affect logic are covered by unit tests.
  • Do not introduce any unit test failures/regressions.

Otherwise, we tend to judge code on a case to case basis. It is a generally good idea to stick to PEP-8 guidelines to ensure consistency with existing code. (And to make the linter happy.)

Code of Conduct

We conduct ourselves openly and inclusively here. Please do not contribute to an environment which makes other people uncomfortable. This means that we expect all contributors or participants here to:

  • Be welcoming and inclusive in tone and language.
  • Be respectful of others and their abilities.
  • Show empathy when speaking with others.
  • Be gracious and accept feedback and constructive criticism.

These guidelines apply to all channels of communication within this GitHub repository. Please be respectful in both public channels, such as issues, and private, such as private messaging or emails.

Any incidents of abuse may be reported directly to Ijwu at hmfarran@gmail.com.