Archipelago/worlds/subnautica/docs/setup_en.md

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Subnautica Randomizer Setup Guide

Required Software

Installation Procedure

  1. Unpack the Archipelago Mod into your Subnautica folder, so that Subnautica/BepInEx is a valid path.

  2. Start Subnautica. You should see a connect form with three text boxes in the top left of your main menu.

If using Linux, add WINEDLLOVERRIDES="winhttp=n,b" %command% to your Subnautica launch arguments on Steam. If you bought Subnautica elsewhere, you can either add it as a non-steam game and use those launch arguments or use winecfg to set the dll override.

Connecting

Use the connect form in Subnautica's main menu to enter your connection information to connect to an Archipelago multiworld. Connection information consists of:

  • Host: the full url that you're trying to connect to, such as archipelago.gg:38281.
  • PlayerName: your name in the multiworld. Can also be called "slot name" and is the name you entered when creating your options.
  • Password: optional password, leave blank if no password was set.

After the connection is made, start a new game. You should start to see Archipelago chat messages to appear, such as a message announcing that you joined the multiworld.

Resuming

Savegames store their connection information and automatically attempt to reestablish the connection upon loading. If the connection information is no longer valid, such as if the server's IP and/or port have changed, you need to use the connect form on the main menu beforehand.

Warning: Currently it is not checked whether a loaded savegame belongs to the multiworld you are connecting to. Please ensure that yourself beforehand.

Console Commands

The mod adds the following console commands:

  • say sends the text following it to Archipelago as a chat message.
  • silent toggles Archipelago messages appearing.
  • tracker rotates through the possible settings for the in-game tracker that displays the closest uncollected location.
  • deathlink toggles death link.

To enable the console in Subnautica, press Shift+Enter.

Known Issues

  • Do not attempt playing vanilla saves while the mod is installed, as the mod will override the scan information of the savegame.
  • When exiting to the main menu the mod's state is not properly reset. Loading a savegame from here will break various things. If you want to reload a save it is recommended you relaunch the game entirely.
  • Attempting to load a savegame containing no longer valid connection information without entering valid information on the main menu will hang on the loading screen.

Troubleshooting

If you don't see the connect form on the main menu screen, check whether you see a file named LogOutput.txt in the Subnautica/BepInEx directory. If not, BepInEx is not correctly installed, otherwise open it and look for Plugin Archipelago is loaded!. If the file doesn't contain this text, then BepInEx didn't find the Archipelago mod, so check your paths.