Archipelago/worlds/factorio
CaitSith2 1a63ed970a fixed bug with not being able to use fluid barrels as last ingredient in balanced recipes.
fluid barrels don't have a direct recipe name to ingredient name match, but instead recipe name is fill-ingredient.
2021-11-25 16:38:33 -08:00
..
data Now possible for randomized science packs/silo/satellite recipe to use fluids. 2021-11-25 09:44:01 -08:00
Mod.py Now possible for randomized science packs/silo/satellite recipe to use fluids. 2021-11-25 09:44:01 -08:00
Options.py Factorio: add new Recipe Time randomize options 2021-11-23 19:10:26 +01:00
Shapes.py Factorio: add Progressive Option 2021-07-04 22:21:53 +02:00
Technologies.py hard-code only steam. Water already appears at logistic-science pack, and crude-oil at chemical. 2021-11-25 10:17:23 -08:00
__init__.py fixed bug with not being able to use fluid barrels as last ingredient in balanced recipes. 2021-11-25 16:38:33 -08:00
requirements.txt Auto-validate Option.schema, Factorio: allow setting pollution values 2021-07-20 18:39:01 +00:00