Archipelago/worlds/smw/CHANGELOG.md

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Super Mario World - Changelog

v2.0

Features:

  • New optional Location Checks
    • 3-Up Moons
    • Hidden 1-Ups
    • Bonus Blocks
    • Blocksanity
      • All blocks that contain coins or items are included, with the exception of:
        • Blocks in Top Secret Area & Front Door/Bowser Castle
        • Blocks that are unreachable without glitches/unreasonable movement
  • New Items
    • Special Zone Clear
    • New Filler Items
      • 1 Coin
      • 5 Coins
      • 10 Coins
      • 50 Coins
    • New Trap Items
      • Reverse Trap
      • Thwimp Trap
  • SFX Shuffle
  • Palette Shuffle Overhaul
    • New Curated Palette can now be used for the Overworld and Level Palette Shuffle options
    • Foreground and Background Shuffle options have been merged into a single option
  • Max possible Yoshi Egg value is 255
    • UI in-game is updated to handle 3-digits
    • New Display Received Item Popups option: progression_minus_yoshi_eggs

Quality of Life:

  • In-Game Indicators are now displayed on the map screen for location checks and received items
  • In-level sprites are displayed upon receiving certain items
  • The Camera Scroll unlocking is now only enabled on levels where it needs to be
  • SMW can now handle receiving more than 255 items
  • Significant World Code cleanup
    • New Options API
    • Removal of world: MultiWorld across the world
  • The PopTracker pack now has tabs for every level/sublevel, and can automatically swap tabs while playing if connected to the server

Bug Fixes:

  • Several logic tweaks/fixes

v1.1

Features:

  • New Item
    • Timer Trap
  • Bowser Castle Rooms option which changes the behavior of the Front Door
  • Boss Shuffle option
  • Overworld Palette Shuffle option

Quality of Life:

  • Overworld Speed option which allows the player to move faster or slower on the map
  • Early Climb option which guarantees that Climb will be found locally in an early location
  • Exclude Special Zone option which fully excludes Special Zone levels from the seed
    • Note: this option is ignored if the player chooses to fill their entire item pool with Yoshi Eggs, which are Progression Items
  • Ice and Stun Traps are now queued if received while another of its type is already active, and are then activated at the next opportunity

Bug Fixes:

  • Fixed Chocolate Island 4 - Dragon Coins requiring Run instead of P-Switch
  • Fixed a Literature Trap typo

v1.0 - First Stable Release

Features:

  • Goal
    • Bowser
      • Defeat bosses, reach Bowser's Castle, and defeat Bowser
    • Yoshi Egg Hunt
      • Find a certain number of Yoshi Eggs spread across the MultiWorld`
  • Locations included:
    • Level exits (Normal and Secret)
    • Dragon Coins
      • Collect at least five Dragon Coins in a level to send a location check
  • Items included:
    • Run
    • Carry
    • Swim
    • Spin Jump
    • Climb
    • Yoshi
    • P-Switch
    • P-Balloon
    • Progressive Powerup
      • Unlocks the ability to use Mushrooms, Fire Flowers, and Capes, progressively
    • Super Star Activate
    • Yellow Switch Palace
    • Green Switch Palace
    • Red Switch Palace
    • Blue Switch Palace
    • 1-Up Mushroom
    • Yoshi Egg
      • Only on Yoshi Egg Hunt goal
    • Traps
      • Ice Trap
      • Stun Trap
      • Literature Trap
  • Bowser Castle Doors option
    • Whether the Front Door and Back Door map tiles lead to the Front Door or Back Door levels
  • DeathLink is supported
  • Level Shuffle is supported
  • Autosave is supported
  • Music Shuffle is supported
  • Mario's palette can be selected
  • Level Palettes can be shuffled
  • Starting life count can be set