Archipelago/worlds/cv64
Aaron Wagener a05dbac55f
Core: Rework accessibility (#1481)
* rename locations accessibility to "full" and make old locations accessibility debug only

* fix a bug in oot

* reorder lttp tests to not override its overrides

* changed the wrong word in the dict

* :forehead:

* update the manual lttp yaml

* use __debug__

* update pokemon and messenger

* fix conflicts from 993

* fix stardew presets

* add that locations may be inaccessible to description

* use reST format and make the items description one line so that it renders correctly on webhost

* forgot i renamed that

* add aliases for back compat

* some cleanup

* fix imports

* fix test failure

* only check "items" players when the item is progression

* Revert "only check "items" players when the item is progression"

This reverts commit ecbf986145e6194aa99a39c481d8ecd0736d5a4c.

* remove some unnecessary diffs

* CV64: Add ItemsAccessibility

* put items description at the bottom of the docstring since that's it's visual order

* :

* rename accessibility reference in pokemon rb dexsanity

* make the rendered tooltips look nicer
2024-07-31 12:13:14 +02:00
..
data CV64: Use AP Procedure Patch (#3159) 2024-04-18 18:37:51 +02:00
docs CV64: Use AP Procedure Patch (#3159) 2024-04-18 18:37:51 +02:00
src Castlevania 64: Implement New Game (#2472) 2024-03-20 22:03:25 +01:00
test Castlevania 64: Implement New Game (#2472) 2024-03-20 22:03:25 +01:00
__init__.py Core: Remove Universally Unique ID Requirements (Per-Game Data Packages) (#1933) 2024-06-01 06:07:13 -05:00
aesthetics.py CV64: Use AP Procedure Patch (#3159) 2024-04-18 18:37:51 +02:00
client.py CommonClient: Use lookup_in_game instead of lookup_in_slot in case of own-game name lookup when disconnected from server. (#3514) 2024-06-16 05:37:05 -05:00
entrances.py Castlevania 64: Implement New Game (#2472) 2024-03-20 22:03:25 +01:00
items.py Castlevania 64: Implement New Game (#2472) 2024-03-20 22:03:25 +01:00
locations.py Castlevania 64: Implement New Game (#2472) 2024-03-20 22:03:25 +01:00
lzkn64.py Castlevania 64: Implement New Game (#2472) 2024-03-20 22:03:25 +01:00
options.py Core: Rework accessibility (#1481) 2024-07-31 12:13:14 +02:00
regions.py Castlevania 64: Implement New Game (#2472) 2024-03-20 22:03:25 +01:00
rom.py CV64: Use AP Procedure Patch (#3159) 2024-04-18 18:37:51 +02:00
rules.py Castlevania 64: Implement New Game (#2472) 2024-03-20 22:03:25 +01:00
stages.py CV64: Use AP Procedure Patch (#3159) 2024-04-18 18:37:51 +02:00
text.py CV64: Fix items with weird characters landing on Renon's shop crashing (#3305) 2024-05-15 23:50:04 +02:00