39 lines
1.5 KiB
Markdown
39 lines
1.5 KiB
Markdown
# Timespinner
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## Where is the settings page?
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The [player settings page for this game](../player-settings) contains all the options you need to configure and export a
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config file.
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## What does randomization do to this game?
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Items which the player would normally acquire throughout the game have been moved around. Logic remains, so the game is
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always able to be completed, but because of the item shuffle the player may need to access certain areas before they
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would in the vanilla game. All rings and spells are also randomized into those item locations, therefore you can no
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longer craft them at the alchemist
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## What is the goal of Timespinner when randomized?
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The goal remains unchanged. Kill the Sandman\Nightmare!
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## What items and locations get shuffled?
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All main inventory items, orbs, collectables, and familiars can be shuffled, and all locations in the game which could
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contain any of those items may have their contents changed.
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## Which items can be in another player's world?
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Any of the items which can be shuffled may also be placed into another player's world. It is possible to choose to limit
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certain items to your own world.
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## What does another world's item look like in Timespinner?
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Items belonging to other worlds are represented by the vanilla item Elemental
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Beads ([Elemental Beads Wiki Page](https://timespinnerwiki.com/Use_Items)), Elemental Beads have no use in the
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randomizer.
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## When the player receives an item, what happens?
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When the player receives an item, the same items popup will be displayed as when you would normally obtain the item.
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