Archipelago/worlds/sm/variaRandomizer/rando
lordlou 83cfd6ec05
SM update (#147)
* fixed generations failing when only bosses are unreachable

* - replaced setting maxDiff to infinity with a bool only affecting boss logics if only bosses are left to finish

* fixed failling generations when using 'fun' settings

Accessibility checks are forced to 'items' if restricted locations are used by VARIA following usage of 'fun' settings

* fixed debug logger

* removed unsupported "suits_restriction" option

* fixed generations failing when only bosses are unreachable (using a less intrusive approach for AP)

* - fixed deathlink emptying reserves

- added death_link_survive option that lets player survive when receiving a deathlink if the have non-empty reserves

* - merged death_link and death_link_survive options
2021-12-02 06:11:42 +01:00
..
Choice.py Added Super Metroid support (#46) 2021-11-12 14:00:11 +01:00
Filler.py Added Super Metroid support (#46) 2021-11-12 14:00:11 +01:00
GraphBuilder.py Added Super Metroid support (#46) 2021-11-12 14:00:11 +01:00
ItemLocContainer.py SM update (#147) 2021-12-02 06:11:42 +01:00
Items.py Added Super Metroid support (#46) 2021-11-12 14:00:11 +01:00
MiniSolver.py Added Super Metroid support (#46) 2021-11-12 14:00:11 +01:00
RandoExec.py Added Super Metroid support (#46) 2021-11-12 14:00:11 +01:00
RandoServices.py Added Super Metroid support (#46) 2021-11-12 14:00:11 +01:00
RandoSettings.py Added Super Metroid support (#46) 2021-11-12 14:00:11 +01:00
RandoSetup.py Added Super Metroid support (#46) 2021-11-12 14:00:11 +01:00
Restrictions.py Added Super Metroid support (#46) 2021-11-12 14:00:11 +01:00
__init__.py Added Super Metroid support (#46) 2021-11-12 14:00:11 +01:00
palettes.py Added Super Metroid support (#46) 2021-11-12 14:00:11 +01:00