* notify clients of their amount of hint points on initial connection and when hinting * send in connect packet instead of sending a RoomUpdate on connect * send hint_points update in `on_new_hint` * add to connected packet docs * hint_points isn't a new variable on RoomUpdate now * note roomupdate can contain connected members * add the hint point stuff to commonclient * only show hint points when relevant and default to 0 * Revert "note roomupdate can contain connected members" * remove hint_points from roomupdate args list and condense explanation of possible packet args * updates from phar's review * Small tweak to wording in RoomUpdate --------- Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com> Co-authored-by: Phar <zach@alliware.com> |
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| .. | ||
| img | ||
| network diagram | ||
| adding games.md | ||
| apworld specification.md | ||
| code_of_conduct.md | ||
| contributing.md | ||
| network protocol.md | ||
| options api.md | ||
| running from source.md | ||
| style.md | ||
| webhost configuration sample.yaml | ||
| world api.md | ||