Archipelago/worlds/cv64
Zach Parks 1f685b4272
CommonClient: Use lookup_in_game instead of lookup_in_slot in case of own-game name lookup when disconnected from server. (#3514)
2024-06-16 05:37:05 -05:00
..
data CV64: Use AP Procedure Patch (#3159) 2024-04-18 18:37:51 +02:00
docs CV64: Use AP Procedure Patch (#3159) 2024-04-18 18:37:51 +02:00
src Castlevania 64: Implement New Game (#2472) 2024-03-20 22:03:25 +01:00
test Castlevania 64: Implement New Game (#2472) 2024-03-20 22:03:25 +01:00
__init__.py Core: Remove Universally Unique ID Requirements (Per-Game Data Packages) (#1933) 2024-06-01 06:07:13 -05:00
aesthetics.py CV64: Use AP Procedure Patch (#3159) 2024-04-18 18:37:51 +02:00
client.py CommonClient: Use lookup_in_game instead of lookup_in_slot in case of own-game name lookup when disconnected from server. (#3514) 2024-06-16 05:37:05 -05:00
entrances.py Castlevania 64: Implement New Game (#2472) 2024-03-20 22:03:25 +01:00
items.py Castlevania 64: Implement New Game (#2472) 2024-03-20 22:03:25 +01:00
locations.py Castlevania 64: Implement New Game (#2472) 2024-03-20 22:03:25 +01:00
lzkn64.py Castlevania 64: Implement New Game (#2472) 2024-03-20 22:03:25 +01:00
options.py CV64: Add option groups (#3360) 2024-05-23 02:16:13 +02:00
regions.py Castlevania 64: Implement New Game (#2472) 2024-03-20 22:03:25 +01:00
rom.py CV64: Use AP Procedure Patch (#3159) 2024-04-18 18:37:51 +02:00
rules.py Castlevania 64: Implement New Game (#2472) 2024-03-20 22:03:25 +01:00
stages.py CV64: Use AP Procedure Patch (#3159) 2024-04-18 18:37:51 +02:00
text.py CV64: Fix items with weird characters landing on Renon's shop crashing (#3305) 2024-05-15 23:50:04 +02:00