Archipelago/worlds/tloz
Rosalie-A 70eb2b58f5
[TLOZ] Fix bug with item drops in non-expanded item pool (#2623)
There was a bug in non-expanded item pool where due to the base patch changes to accommodate more items in dungeons, some items were transformed into glitch items that removed bombs (this also happened in expanded item pool, but the item placement would overwrite the results of this bug so it didn't appear as frequently). Being a Zelda game, losing bombs is bad. This PR fixes the base patch process to avoid this bug, by properly carrying the value of a variable through a procedure.
2023-12-28 12:16:38 +01:00
..
docs Docs, Various Games: Add Unique Local Commands to Game Page (#2285) 2023-10-31 17:20:24 -04:00
ItemPool.py TLOZ: Fix starting weapon possibly getting overwritten by triforce fragments (#2578) 2023-12-10 04:23:40 +01:00
Items.py
Locations.py TLOZ: Code Cleanup (#1514) 2023-03-08 11:22:14 +01:00
Options.py TLOZ: Code Cleanup (#1514) 2023-03-08 11:22:14 +01:00
Rom.py [TLOZ] MD5 validation update (#2080) 2023-08-07 09:31:43 +02:00
Rules.py TLOZ: APworld support (#1884) 2023-06-25 01:58:54 +02:00
__init__.py [TLOZ] Fix bug with item drops in non-expanded item pool (#2623) 2023-12-28 12:16:38 +01:00
requirements.txt
z1_base_patch.bsdiff4