3.7 KiB
3.7 KiB
Berserker's Multiworld Utilities for Bonta's Multiworld
This is a complete fork of Bonta's Multiworld V31, which assumes you already know how to setup and use that project. Instructions here are only for the additions. This is a drop-in replacement with everything from Bonta's Multiworld included. You can find a guide here: https://docs.google.com/document/d/1r7qs1-MK7YbFf2d-mEUeTy2wHykIf1ALG9pLtVvUbSw/edit#
Additions/Changes
Project
- Available in precompiled form for Windows 64Bit on Releases page.
- Compatible with Python 3.7 and 3.8. Potentially future versions as well.
- Update modules if they are too old, preventing a crash when trying to connect among potential other issues
- Autoinstall missing modules
- Allow newer versions of modules than specified, as they will usually not break compatibility
- Support for V31 extendedmsu
- Has support for binary patching to allow legal distribution of multiworld rom files
- Various performance improvements
- Various crash fixes
MultiMystery.py
- Allows you to generate a Multiworld with individual player mystery weights. Since weights can also be set to 100%, this also allows for individual settings for each player in a regular multiworld. Basis is a .yaml file that sets these weights. You can find an easy.yaml in this project folder to get started.
- Additional instructions are at the start of the file. Open with a text editor.
- Configuration options in the host.yaml file.
MultiServer.py
- Added a try/except to prevent malformed console commands from crashing the entire server
- Supports automatic port-forwarding, can be enabled in host.yaml
- improved
!players
command, mentioning how many players are currently connected of how many expected and who's missing - /forfeitplayer Playername now works when the player is not currently connected
- various commands, like /senditem and /hint use "fuzzy text matching", no longer requiring you to enter a location, player name or item name perfectly
- Added /hint command on the server (use just /hint for help on command)
can be used as /hint Playername Itemname
All Itemnames can be found in Items.py starting at line 25
example:
/hint Berserker Progressive Sword
Notice (Team #1): [Hint]: Berserker's Progressive Sword can be found in Hype Cave - Top in ahhdurr's World
Notice (Team #1): [Hint]: Berserker's Progressive Sword can be found in Blind's Hideout - Far Right in Schulzer's World
Notice (Team #1): [Hint]: Berserker's Progressive Sword can be found in Palace of Darkness - Map Chest in Thorus's World
Notice (Team #1): [Hint]: Berserker's Progressive Sword can be found in Ganons Tower - Map Chest in Will's World - A player-side hint command "!hint" also exists. It needs to be turned on in the host.yaml and is based on points.
Mystery.py
- Defaults to generating a non-race ROM (Bonta's only makes race ROMs at this time) If a race ROM is desired, pass --create-race as argument to it
- When an error is generated due to a broken .yaml file, it now mentions in the error trace which file, line and character is the culprit
- Option for progressive items, allowing you to turn them off (see easy.yaml for more info)
- Rom-Option for extendedmsu (see easy.yaml for more info)
- Option for "clock_mode"
- Supports new Meta-Mystery mode. Read meta.yaml for details.
MultiClient.py
- Awaits a Qusb2snes connection when started, latching on when available
- Terminal improvements
- Running it with a patch file will patch out the multiworld rom and then automatically connect to the host that created the multiworld
- Cheating is now controlled by the server and can be disabled through host.yaml