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docs
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docs: update various broken links/images and fix a few small typos. point some links to current webhost server rather than hardcoding archipelago.gg
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2022-05-18 21:29:59 +02:00 |
Bosses.py
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Added HMG check to all checks for OWG and NL
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2021-06-14 22:10:26 -05:00 |
Dungeons.py
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Core: generalize pre_fill item pool handling
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2022-02-13 23:02:18 +01:00 |
EntranceRandomizer.py
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LttP, beemizer: support fine-tuned trap replacements (#113)
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2021-11-03 06:34:11 +01:00 |
EntranceShuffle.py
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Core: use assert correctly (#345)
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2022-03-25 20:12:54 -04:00 |
InvertedRegions.py
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LttP: Rename "Dark World Shop" overworld door to Village of Outcasts Shop. Note: Now the overworld door, Region, Shop and inside door are named the same.
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2021-12-29 11:08:23 +01:00 |
ItemPool.py
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variable-progression-balancing (#356)
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2022-05-11 09:13:21 +02:00 |
Items.py
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Update ALttP in-game hints (#289)
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2022-02-23 19:29:37 +01:00 |
Options.py
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HK: plando charm cost (#431)
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2022-04-12 11:13:52 -04:00 |
OverworldGlitchRules.py
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split building owg connections and setting the rules for those connections
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2021-09-01 11:22:30 +00:00 |
Regions.py
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Update ALttP in-game hints (#289)
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2022-02-23 19:29:37 +01:00 |
Rom.py
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LttP: ensure non-native items are rendered as star in Shops (#486)
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2022-05-10 20:41:44 -07:00 |
Rules.py
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variable-progression-balancing (#356)
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2022-05-11 09:13:21 +02:00 |
Shops.py
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LttP: fix retro allowing arrows in "P" price shuffle in shops (#448)
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2022-04-22 09:12:51 +02:00 |
SubClasses.py
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Core: add Item.trap property
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2021-09-29 05:21:33 +02:00 |
Text.py
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Update Text.py (#274)
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2022-02-12 03:01:41 +01:00 |
UnderworldGlitchRules.py
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Fixed broken mirrorless swamp rules
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2021-06-10 18:10:25 -05:00 |
__init__.py
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Implement get_filler_item_name for various games (#451)
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2022-05-19 15:37:26 +02:00 |
requirements.txt
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Requirements: update modules and move bsdiff4 to be a common module
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2022-03-15 14:17:03 +01:00 |