Archipelago/worlds/alttp
Fabian Dill 2fc4006dfa RIP: MultiMystery and Mystery, now there's just Generate
Other changes:
host.yaml Multi Mystery options were moved and changed
generate_output now has an output_directory argument
MultiWorld.get_game_players(<game>) now replaces <game>_player_ids
Python venv should now work properly
2021-07-21 18:08:15 +02:00
..
Bosses.py Added HMG check to all checks for OWG and NL 2021-06-14 22:10:26 -05:00
Dungeons.py Implement (most) Hollow Knight Options 2021-03-21 00:47:17 +01:00
EntranceRandomizer.py RIP: MultiMystery and Mystery, now there's just Generate 2021-07-21 18:08:15 +02:00
EntranceShuffle.py Added HMG check to all checks for OWG and NL 2021-06-14 22:10:26 -05:00
InvertedRegions.py Merge branch 'main' into breaking_changes 2021-02-19 13:45:50 +01:00
ItemPool.py RIP: MultiMystery and Mystery, now there's just Generate 2021-07-21 18:08:15 +02:00
Items.py AutoWorld: add hint_blacklist, automatically generated all_names 2021-07-12 15:33:20 +02:00
Options.py Remove temporary solution "OptionSets" in favor of AutoWorld's Options 2021-07-04 16:18:21 +02:00
OverworldGlitchRules.py Remove Single-Item logic macros 2021-02-27 17:11:54 +01:00
Regions.py add World.location_names 2021-07-12 15:11:48 +02:00
Rom.py Merge together FactorioClient.py and FactorioClientGUI.py 2021-07-19 21:52:08 +02:00
Rules.py use dynamic item name groups in State 2021-07-21 09:45:15 +02:00
Shops.py add World.location_names 2021-07-12 15:11:48 +02:00
SubClasses.py add World.location_names 2021-07-12 15:11:48 +02:00
Text.py Update Text.py 2021-06-29 22:00:06 +00:00
UnderworldGlitchRules.py Fixed broken mirrorless swamp rules 2021-06-10 18:10:25 -05:00
__init__.py Documentation: now in repository. Programming documentation should be in /docs, player/user documentation should be in /WebHostLib/static/assets/tutorial. 2021-07-14 10:02:39 +02:00
requirements.txt Split requirements into world types, automatically discover and resolve them. 2021-06-06 15:30:20 +02:00