Archipelago/worlds/sm/variaRandomizer
lordlou 83cfd6ec05
SM update (#147)
* fixed generations failing when only bosses are unreachable

* - replaced setting maxDiff to infinity with a bool only affecting boss logics if only bosses are left to finish

* fixed failling generations when using 'fun' settings

Accessibility checks are forced to 'items' if restricted locations are used by VARIA following usage of 'fun' settings

* fixed debug logger

* removed unsupported "suits_restriction" option

* fixed generations failing when only bosses are unreachable (using a less intrusive approach for AP)

* - fixed deathlink emptying reserves

- added death_link_survive option that lets player survive when receiving a deathlink if the have non-empty reserves

* - merged death_link and death_link_survive options
2021-12-02 06:11:42 +01:00
..
graph SM update (#147) 2021-12-02 06:11:42 +01:00
logic SM update (#147) 2021-12-02 06:11:42 +01:00
patches [SM] added support for 65535 different player names in ROM (#133) 2021-11-17 02:31:46 +01:00
rando SM update (#147) 2021-12-02 06:11:42 +01:00
rom [SM] added support for more than 255 players (will print Archipelago for higher player number) (#130) 2021-11-13 15:40:20 +01:00
standard_presets Added Super Metroid support (#46) 2021-11-12 14:00:11 +01:00
utils SM update (#147) 2021-12-02 06:11:42 +01:00
LICENSE Added Super Metroid support (#46) 2021-11-12 14:00:11 +01:00
__init__.py Added Super Metroid support (#46) 2021-11-12 14:00:11 +01:00
randomizer.py Super Metroid: more path fixes 2021-11-14 20:51:17 +01:00
solver.py Added Super Metroid support (#46) 2021-11-12 14:00:11 +01:00