29 lines
1.5 KiB
Markdown
29 lines
1.5 KiB
Markdown
# Timespinner
|
|
|
|
## Where is the settings page?
|
|
The player settings page for this game is located <a href="../player-settings">here</a>. It contains all the options
|
|
you need to configure and export a config file.
|
|
|
|
## What does randomization do to this game?
|
|
Items which the player would normally acquire throughout the game have been moved around. Logic remains, so the game
|
|
is always able to be completed, but because of the item shuffle the player may need to access certain areas before
|
|
they would in the vanilla game. All rings and spells are also randomized into those item locations, therefor you can no longer craft them at the alchemist
|
|
|
|
## What is the goal of Timespinner when randomized?
|
|
The goal remains unchanged. Kill the Sandman\Nightmare!
|
|
|
|
## What items and locations get shuffled?
|
|
All main inventory items, orbs, collectables, and familiers can be shuffled, and all locations in the game which could
|
|
contain any of those items may have their contents changed.
|
|
|
|
## Which items can be in another player's world?
|
|
Any of the items which can be shuffled may also be placed into another player's world. It is possible to choose to
|
|
limit certain items to your own world.
|
|
|
|
## What does another world's item look like in Timespinner?
|
|
Items belonging to other worlds are represented by the vanilla item [Elemental Beads](https://timespinnerwiki.com/Use_Items), Elemental Beads have no use in the randomizer
|
|
|
|
## When the player receives an item, what happens?
|
|
When the player receives an item, the same items popup will be displayed as when you would normally obtain the item
|
|
|