Archipelago/worlds/overcooked2/test/TestOvercooked2.py

209 lines
8.8 KiB
Python

import unittest
from random import Random
from worlds.AutoWorld import AutoWorldRegister
from test.general import setup_solo_multiworld
from worlds.overcooked2.Items import *
from worlds.overcooked2.Overcooked2Levels import Overcooked2Dlc, Overcooked2Level, OverworldRegion, overworld_region_by_level, level_id_to_shortname
from worlds.overcooked2.Logic import level_logic, overworld_region_logic, level_shuffle_factory
from worlds.overcooked2.Locations import oc2_location_name_to_id
class Overcooked2Test(unittest.TestCase):
def testItems(self):
self.assertEqual(len(item_name_to_id), len(item_id_to_name))
self.assertEqual(len(item_name_to_id), len(item_table))
previous_item = None
for item_name in item_table.keys():
item: Item = item_table[item_name]
self.assertGreaterEqual(item.code, oc2_base_id, "Overcooked Item ID out of range")
self.assertLessEqual(item.code, item_table["Emote Wheel"].code, "Overcooked Item ID out of range")
if previous_item is not None:
self.assertEqual(item.code, previous_item + 1,
f"Overcooked Item ID noncontinguous: {item.code-oc2_base_id}")
previous_item = item.code
self.assertEqual(item_table["Ok Emote"].code - item_table["Cooking Emote"].code,
5, "Overcooked Emotes noncontigious")
for item_name in item_frequencies:
self.assertIn(item_name, item_table.keys(), "Unexpected Overcooked Item in item_frequencies")
for item_name in item_name_to_config_name.keys():
self.assertIn(item_name, item_table.keys(), "Unexpected config in item-config mapping")
for config_name in item_name_to_config_name.values():
self.assertIn(config_name, vanilla_values.keys(), "Unexpected Overcooked Item in default config mapping")
for config_name in vanilla_values.keys():
self.assertIn(config_name, item_name_to_config_name.values(),
"Unexpected Overcooked Item in default config mapping")
events = [
("Kevin-2", {"action": "UNLOCK_LEVEL", "payload": "38"}),
("Curse Emote", {"action": "UNLOCK_EMOTE", "payload": "1"}),
("Larger Tip Jar", {"action": "INC_TIP_COMBO", "payload": ""}),
("Order Lookahead", {"action": "INC_ORDERS_ON_SCREEN", "payload": ""}),
("Control Stick Batteries", {"action": "SET_VALUE", "payload": "DisableControlStick=False"}),
]
for (item_name, expected_event) in events:
expected_event["message"] = f"{item_name} Acquired!"
event = item_to_unlock_event(item_name)
self.assertEqual(event, expected_event)
self.assertFalse(is_progression("Preparing Emote"))
for item_name in item_table:
item_to_unlock_event(item_name)
def testOvercooked2Levels(self):
level_count = 0
for _ in Overcooked2Level():
level_count += 1
self.assertEqual(level_count, 44)
def testOvercooked2ShuffleFactory(self):
previous_runs = set()
# Test uniqueness
for seed in range(0, 5):
levels = level_shuffle_factory(Random(seed), True, False, True, {x for x in Overcooked2Dlc}, "test")
self.assertEqual(len(levels), 44)
self.assertNotIn((levels[5], levels[15]), previous_runs)
previous_runs.add((levels[5], levels[15]))
# Test kevin = false
levels = level_shuffle_factory(Random(123), False, True, False, {x for x in Overcooked2Dlc}, "test")
self.assertEqual(len(levels), 36)
def testLevelNameRepresentation(self):
shortnames = [level.as_generic_level.shortname for level in Overcooked2Level()]
for shortname in shortnames:
self.assertIn(shortname, level_logic)
self.assertEqual(len(level_logic), len(level_id_to_shortname))
for level_name in level_logic.keys():
if level_name != "*":
self.assertIn(level_name, level_id_to_shortname.values())
for level_name in level_id_to_shortname.values():
if level_name != "Tutorial":
self.assertIn(level_name, level_logic.keys())
region_names = [level.level_name for level in Overcooked2Level()]
for location_name in oc2_location_name_to_id.keys():
level_name = location_name.split(" ")[0]
self.assertIn(level_name, region_names)
def testLogic(self):
for level_name in level_logic.keys():
logic = level_logic[level_name]
self.assertEqual(len(logic), 3, "Levels must provide logic for 1, 2, and 3 stars")
for l in logic:
self.assertEqual(len(l), 2)
(exclusive, additive) = l
for req in exclusive:
self.assertEqual(type(req), str)
self.assertIn(req, item_table.keys())
if len(additive) != 0:
self.assertGreater(len(additive), 1)
total_weight = 0.0
for req in additive:
self.assertEqual(len(req), 2)
(item_name, weight) = req
self.assertEqual(type(item_name), str)
self.assertEqual(type(weight), float)
total_weight += weight
self.assertIn(item_name, item_table.keys())
self.assertGreaterEqual(total_weight, 0.99, "Additive requirements must add to 1.0 or greater to have any effect")
def testItemLocationMapping(self):
number_of_items = 0
for item_name in item_frequencies:
freq = item_frequencies[item_name]
self.assertGreaterEqual(freq, 0)
number_of_items += freq
for item_name in item_table:
if item_name not in item_frequencies.keys():
number_of_items += 1
self.assertLessEqual(number_of_items, len(oc2_location_name_to_id), "Too many items (before fillers placed)")
def testDlcExclusives(self):
for item in dlc_exclusives:
self.assertIn(item, item_table)
def testLevelCounts(self):
for dlc in Overcooked2Dlc:
level_id_range = range(dlc.start_level_id, dlc.end_level_id)
for level_id in dlc.excluded_levels():
self.assertIn(level_id, level_id_range, f"Excluded level {dlc.name} - {level_id} out of range")
for level_id in dlc.horde_levels():
self.assertIn(level_id, level_id_range, f"Horde level {dlc.name} - {level_id} out of range")
for level_id in dlc.prep_levels():
self.assertIn(level_id, level_id_range, f"Prep level {dlc.name} - {level_id} out of range")
for level_id in level_id_range:
self.assertIn((dlc, level_id), level_id_to_shortname, "A valid level is not represented in level directory")
count = 0
for (dlc_key, _) in level_id_to_shortname:
if dlc == dlc_key:
count += 1
self.assertEqual(count, len(level_id_range), f"Number of levels in {dlc.name} has discrepancy between level_id range and directory")
def testOverworldRegion(self):
# OverworldRegion
# overworld_region_by_level
# overworld_region_logic
# Test for duplicates
regions_list = [x for x in OverworldRegion]
regions_set = set(regions_list)
self.assertEqual(len(regions_list), len(regions_set), f"Duplicate values in OverworldRegion")
# Test all levels represented
shortnames = [level.as_generic_level.shortname for level in Overcooked2Level()]
for shortname in shortnames:
if " " in shortname:
shortname = shortname.split(" ")[1]
shortname = shortname.replace("K-", "Kevin-")
self.assertIn(shortname, overworld_region_by_level)
for region in overworld_region_by_level.values():
# Test all regions valid
self.assertIn(region, regions_list)
# Test Region Coverage
self.assertIn(region, overworld_region_logic)
# Test all regions valid
for region in overworld_region_logic:
self.assertIn(region, regions_set)
self.assertIn("Overcooked! 2", AutoWorldRegister.world_types.keys())
world_type = AutoWorldRegister.world_types["Overcooked! 2"]
world = setup_solo_multiworld(world_type)
state = world.get_all_state(False)
# Test region logic
for logic in overworld_region_logic.values():
for allow_tricks in [False, True]:
result = logic(state, 1, allow_tricks, list())
self.assertIn(result, [False, True])