Archipelago/worlds/alttp
Fabian Dill bbe51c4cc7 Speed up restrictive_fill a bit.
This also changes behaviour slightly; it used to fill beatable only players' items first, now it shuffles it all together. It is not documented why this was done, so hopefully this doesn't undo something intentional.
2021-03-18 17:27:31 +01:00
..
Bosses.py Merge branch 'main' into breaking_changes 2021-03-07 22:04:06 +01:00
Dungeons.py Merge branch 'main' into breaking_changes 2021-01-30 23:29:32 +01:00
EntranceRandomizer.py some option updates 2021-03-14 08:38:02 +01:00
EntranceShuffle.py Merge branch 'main' into breaking_changes 2021-02-21 20:15:07 +01:00
InvertedRegions.py Merge branch 'main' into breaking_changes 2021-02-19 13:45:50 +01:00
ItemPool.py Speed up restrictive_fill a bit. 2021-03-18 17:27:31 +01:00
Items.py fix location hints not being able to get the correct text 2021-03-14 00:27:06 +01:00
OverworldGlitchRules.py Remove Single-Item logic macros 2021-02-27 17:11:54 +01:00
Regions.py Hollow Knight integration 2021-02-21 20:17:24 +01:00
Rom.py some option updates 2021-03-14 08:38:02 +01:00
Rules.py remove some missed nonlocal world references 2021-03-14 22:59:41 +01:00
Shops.py Merge branch 'main' into breaking_changes 2021-03-13 23:34:38 +01:00
Text.py Client now uses location_id consistently internally, instead of switching on a dime all the time 2021-03-07 22:05:07 +01:00
__init__.py update guis 2021-02-21 20:37:43 +01:00