Archipelago/worlds/oot
espeon65536 15e0763ed5
Update progression balancing algorithm (#300)
* New progression balancing algo: computes based on percentage of locations available rather than absolute number of locations
2022-03-12 22:05:03 +01:00
..
data OoT updates (#160) 2022-01-04 17:16:09 +01:00
ColorSFXOptions.py OoT: rename all option displayname to display_name 2022-03-02 00:38:24 +01:00
Colors.py
Cosmetics.py
Dungeon.py OoT: Add warp song text replacement 2021-11-20 09:49:33 -06:00
DungeonList.py OoT: Add warp song text replacement 2021-11-20 09:49:33 -06:00
Entrance.py OoT Entrance Randomizer (#125) 2021-11-11 10:42:08 +01:00
EntranceShuffle.py OoT: ER fixes 2022-02-12 17:29:06 +01:00
HintList.py Options: allow yaml access to Priority Locations 2022-02-01 16:36:14 +01:00
Hints.py OoT updates (#160) 2022-01-04 17:16:09 +01:00
IconManip.py
ItemPool.py patch ROMs correctly with MQ spirit 2021-11-21 00:31:44 -06:00
Items.py Update progression balancing algorithm (#300) 2022-03-12 22:05:03 +01:00
JSONDump.py
LICENSE
Location.py
LocationList.py
LogicTricks.py OoT Entrance Randomizer (#125) 2021-11-11 10:42:08 +01:00
MQ.py
Messages.py OoT: Add warp song text replacement 2021-11-20 09:49:33 -06:00
Music.py
N64Patch.py
Options.py OoT: rename all option displayname to display_name 2022-03-02 00:38:24 +01:00
Patches.py OoT: Add warp song text replacement 2021-11-20 09:49:33 -06:00
Regions.py OoT: Add warp song text replacement 2021-11-20 09:49:33 -06:00
Rom.py OoT updates (#160) 2022-01-04 17:16:09 +01:00
RuleParser.py OoT Entrance Randomizer (#125) 2021-11-11 10:42:08 +01:00
Rules.py oot: check item name for skip child zelda, not the actual item itself 2022-01-15 21:15:28 +01:00
SaveContext.py
Sounds.py
TextBox.py
Utils.py OoT: change internal version number 2021-11-20 16:34:50 -06:00
__init__.py Core: provide a way to add to CollectionState init and copy 2022-02-17 07:07:34 +01:00
build_color_options.py Options: change displayname to display_name 2022-02-02 16:29:29 +01:00
crc.py
ntype.py