37 lines
1.4 KiB
Markdown
37 lines
1.4 KiB
Markdown
# SMZ3
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## Where is the settings page?
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The [player settings page for this game](../player-settings) contains all the options you need to configure and export a
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config file.
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## What does randomization do to this game?
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Items which the player would normally acquire throughout the game have been moved around. Logic remains, so the game is
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always able to be completed, but because of the item shuffle the player may need to access certain areas before they
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would in the vanilla game.
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## What items and locations get shuffled?
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All main inventory items, collectables, power-ups and ammunition can be shuffled, and all locations in the game which
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could contain any of those items may have their contents changed.
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## Which items can be in another player's world?
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Any of the items which can be shuffled may also be placed into another player's world. It is possible to choose to limit
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certain items to your own world.
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## What does another world's item look like in Super Metroid?
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Two unique item sprites have been added to the game to represent items belonging to another world. Progression items have
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a small up arrow on the sprite and non-progression don't.
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## What does another world's item look like in LttP?
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Items belonging to other worlds are represented by a Power Star from Super Mario World.
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## When the player receives an item, what happens?
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When the player receives an item, a text box will appear to show which item was received, and from whom.
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