Archipelago/worlds/stardew_valley/test
Jouramie cabfef669a
Stardew Valley: Fix masteries logic so it requires levels and tools (#3640)
* fix and add test

* add test to make sure we check xp can be earned

* fix python 3.8 test my god I hope it gets removed soon

* fixing some review comments

* curse you monstersanity

* move month rule to has_level vanilla, so next level is in logic once the previous item is received

* use progressive masteries to skills in test alsanity

* rename reset_collection_state

* add more tests around skill and masteries rules

* progressive level issue

---------

Co-authored-by: agilbert1412 <alexgilbert@yahoo.com>
2024-09-08 18:46:58 +02:00
..
assertion Core: recontextualize `CollectionState.collect` (#3723) 2024-08-13 22:28:05 +02:00
content
long
mods Stardew Valley: Fix Daggerfish, Cropsanity; Move Some Rules to Content Packs; Add Missing Shipsanity Location (#3626) 2024-07-25 09:22:46 +02:00
performance
rules Stardew Valley: Fix masteries logic so it requires levels and tools (#3640) 2024-09-08 18:46:58 +02:00
script
stability Stardew Valley: Properly support Universal Tracker (#3630) 2024-07-26 11:33:14 +02:00
TestBackpack.py
TestBooksanity.py
TestBundles.py
TestCrops.py Core: recontextualize `CollectionState.collect` (#3723) 2024-08-13 22:28:05 +02:00
TestData.py
TestDynamicGoals.py Stardew Valley: Fix Crimsonfish region (#3687) 2024-08-29 08:41:57 +02:00
TestFarmType.py
TestFill.py
TestFishsanity.py
TestFriendsanity.py
TestGeneration.py
TestItemLink.py
TestItems.py
TestLogic.py Core: recontextualize `CollectionState.collect` (#3723) 2024-08-13 22:28:05 +02:00
TestMultiplePlayers.py
TestNumberLocations.py
TestOptionFlags.py
TestOptions.py
TestOptionsPairs.py
TestPresets.py
TestRegions.py
TestStardewRule.py
TestStartInventory.py
TestWalnutsanity.py
__init__.py Stardew Valley: Fix masteries logic so it requires levels and tools (#3640) 2024-09-08 18:46:58 +02:00