32 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
			
		
		
	
	
			32 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
| # Shivers
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| 
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| ## Where is the options page?
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| 
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| The [player options page for this game](../player-options) contains all the options you need to configure and export a
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| configuration file.
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| 
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| ## What does randomization do to this game?
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| 
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| All Ixupi pot pieces are randomized. Keys have been added to the game to lock off different rooms in the museum, 
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| these are randomized. Crawling has been added and is required to use any crawl space.
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| 
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| ## What is considered a location check in Shivers?
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| 
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| 1. All puzzle solves are location checks. 
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| 2. All Ixupi captures are location checks.
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| 3. Puzzle hints/solutions are location checks. For example, looking at the Atlantis map.
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| 4. Optionally information plaques are location checks.
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| 
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| ## When the player receives an item, what happens?
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| If the player receives a key then the corresponding door will be unlocked. If the player receives a pot piece, it is placed into a pot piece storage location.
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| 
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| ## What is the victory condition?
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| Victory is achieved when the player has captured the required number Ixupi set in their options.
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| 
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| ## Encountered a bug?
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| 
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| Please contact GodlFire on Discord for bugs related to Shivers world generation.<br>
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| Please contact GodlFire or mouse on Discord for bugs related to the Shivers Randomizer.
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