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				|  | @ -0,0 +1,721 @@ | |||
| ;* | ||||
| ;* Gameboy Hardware definitions | ||||
| ;* | ||||
| ;* Based on Jones' hardware.inc | ||||
| ;* And based on Carsten Sorensen's ideas. | ||||
| ;* | ||||
| ;* Rev 1.1 - 15-Jul-97 : Added define check | ||||
| ;* Rev 1.2 - 18-Jul-97 : Added revision check macro | ||||
| ;* Rev 1.3 - 19-Jul-97 : Modified for RGBASM V1.05 | ||||
| ;* Rev 1.4 - 27-Jul-97 : Modified for new subroutine prefixes | ||||
| ;* Rev 1.5 - 15-Aug-97 : Added _HRAM, PAD, CART defines | ||||
| ;*                     :  and Nintendo Logo | ||||
| ;* Rev 1.6 - 30-Nov-97 : Added rDIV, rTIMA, rTMA, & rTAC | ||||
| ;* Rev 1.7 - 31-Jan-98 : Added _SCRN0, _SCRN1 | ||||
| ;* Rev 1.8 - 15-Feb-98 : Added rSB, rSC | ||||
| ;* Rev 1.9 - 16-Feb-98 : Converted I/O registers to $FFXX format | ||||
| ;* Rev 2.0 -           : Added GBC registers | ||||
| ;* Rev 2.1 -           : Added MBC5 & cart RAM enable/disable defines | ||||
| ;* Rev 2.2 -           : Fixed NR42,NR43, & NR44 equates | ||||
| ;* Rev 2.3 -           : Fixed incorrect _HRAM equate | ||||
| 
 | ||||
| ; If all of these are already defined, don't do it again. | ||||
| 
 | ||||
|         IF      !DEF(HARDWARE_INC) | ||||
| HARDWARE_INC  SET  1 | ||||
| 
 | ||||
| rev_Check_hardware_inc: MACRO | ||||
| ;NOTE: REVISION NUMBER CHANGES MUST BE ADDED | ||||
| ;TO SECOND PARAMETER IN FOLLOWING LINE. | ||||
|         IF      \1 > 2.2      ;PUT REVISION NUMBER HERE | ||||
|         WARN    "Version \1 or later of 'hardware.inc' is required." | ||||
|         ENDC | ||||
|         ENDM | ||||
| 
 | ||||
| _HW	EQU $FF00 | ||||
| 
 | ||||
| _VRAM         EQU  $8000 ; $8000->$A000 | ||||
| _SCRN0        EQU  $9800 ; $9800->$9BFF | ||||
| _SCRN1        EQU  $9C00 ; $9C00->$9FFF | ||||
| _RAM          EQU  $C000 ; $C000->$E000 | ||||
| _OAMRAM       EQU  $FE00 ; $FE00->$FE9F | ||||
| _AUD3WAVERAM  EQU  $FF30 ; $FF30->$FF3F | ||||
| _HRAM         EQU  $FF80 ; $FF80->$FFFE | ||||
| 
 | ||||
| ; *** MBC5 Equates *** | ||||
| 
 | ||||
| rRAMG         EQU  $0000 ; $0000->$1fff | ||||
| rROMB0        EQU  $2000 ; $2000->$2fff | ||||
| rROMB1        EQU  $3000 ; $3000->$3fff | ||||
| rRAMB         EQU  $4000 ; $4000->$5fff | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- OAM flags | ||||
| ; -- | ||||
| 
 | ||||
| OAMF_PRI    EQU  %10000000 ; Priority | ||||
| OAMF_YFLIP  EQU  %01000000 ; Y flip | ||||
| OAMF_XFLIP  EQU  %00100000 ; X flip | ||||
| OAMF_PAL0   EQU  %00000000 ; Palette number; 0,1 | ||||
| OAMF_PAL1   EQU  %00010000 ; Palette number; 0,1 | ||||
| 
 | ||||
| 
 | ||||
| ;*************************************************************************** | ||||
| ;* | ||||
| ;* Custom registers | ||||
| ;* | ||||
| ;*************************************************************************** | ||||
| 
 | ||||
| ; -- | ||||
| ; -- P1 ($FF00) | ||||
| ; -- Register for reading joy pad info.    (R/W) | ||||
| ; -- | ||||
| rP1 EQU $FF00 | ||||
| 
 | ||||
| P1F_5   EQU  %00100000 ; P15 out port | ||||
| P1F_4   EQU  %00010000 ; P14 out port | ||||
| P1F_3   EQU  %00001000 ; P13 in port | ||||
| P1F_2   EQU  %00000100 ; P12 in port | ||||
| P1F_1   EQU  %00000010 ; P11 in port | ||||
| P1F_0   EQU  %00000001 ; P10 in port | ||||
| 
 | ||||
| ; -- | ||||
| ; -- SB ($FF01) | ||||
| ; -- Serial Transfer Data (R/W) | ||||
| ; -- | ||||
| rSB EQU $FF01 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- SC ($FF02) | ||||
| ; -- Serial I/O Control (R/W) | ||||
| ; -- | ||||
| rSC EQU $FF02 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- DIV ($FF04) | ||||
| ; -- Divider register (R/W) | ||||
| ; -- | ||||
| rDIV EQU $FF04 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- TIMA ($FF05) | ||||
| ; -- Timer counter (R/W) | ||||
| ; -- | ||||
| rTIMA EQU $FF05 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- TMA ($FF06) | ||||
| ; -- Timer modulo (R/W) | ||||
| ; -- | ||||
| rTMA EQU $FF06 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- TAC ($FF07) | ||||
| ; -- Timer control (R/W) | ||||
| ; -- | ||||
| rTAC EQU $FF07 | ||||
| 
 | ||||
| TACF_START   EQU %00000100 | ||||
| TACF_STOP    EQU %00000000 | ||||
| TACF_4KHZ    EQU %00000000 | ||||
| TACF_16KHZ   EQU %00000011 | ||||
| TACF_65KHZ   EQU %00000010 | ||||
| TACF_262KHZ  EQU %00000001 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- IF ($FF0F) | ||||
| ; -- Interrupt Flag (R/W) | ||||
| ; -- | ||||
| rIF EQU $FF0F | ||||
| 
 | ||||
| ; -- | ||||
| ; -- LCDC ($FF40) | ||||
| ; -- LCD Control (R/W) | ||||
| ; -- | ||||
| rLCDC EQU $FF40 | ||||
| 
 | ||||
| LCDCF_OFF     EQU  %00000000 ; LCD Control Operation | ||||
| LCDCF_ON      EQU  %10000000 ; LCD Control Operation | ||||
| LCDCF_WIN9800 EQU  %00000000 ; Window Tile Map Display Select | ||||
| LCDCF_WIN9C00 EQU  %01000000 ; Window Tile Map Display Select | ||||
| LCDCF_WINOFF  EQU  %00000000 ; Window Display | ||||
| LCDCF_WINON   EQU  %00100000 ; Window Display | ||||
| LCDCF_BG8800  EQU  %00000000 ; BG & Window Tile Data Select | ||||
| LCDCF_BG8000  EQU  %00010000 ; BG & Window Tile Data Select | ||||
| LCDCF_BG9800  EQU  %00000000 ; BG Tile Map Display Select | ||||
| LCDCF_BG9C00  EQU  %00001000 ; BG Tile Map Display Select | ||||
| LCDCF_OBJ8    EQU  %00000000 ; OBJ Construction | ||||
| LCDCF_OBJ16   EQU  %00000100 ; OBJ Construction | ||||
| LCDCF_OBJOFF  EQU  %00000000 ; OBJ Display | ||||
| LCDCF_OBJON   EQU  %00000010 ; OBJ Display | ||||
| LCDCF_BGOFF   EQU  %00000000 ; BG Display | ||||
| LCDCF_BGON    EQU  %00000001 ; BG Display | ||||
| ; "Window Character Data Select" follows BG | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- STAT ($FF41) | ||||
| ; -- LCDC Status   (R/W) | ||||
| ; -- | ||||
| rSTAT EQU $FF41 | ||||
| 
 | ||||
| STATF_LYC     EQU  %01000000 ; LYCEQULY Coincidence (Selectable) | ||||
| STATF_MODE10  EQU  %00100000 ; Mode 10 | ||||
| STATF_MODE01  EQU  %00010000 ; Mode 01 (V-Blank) | ||||
| STATF_MODE00  EQU  %00001000 ; Mode 00 (H-Blank) | ||||
| STATF_LYCF    EQU  %00000100 ; Coincidence Flag | ||||
| STATF_HB      EQU  %00000000 ; H-Blank | ||||
| STATF_VB      EQU  %00000001 ; V-Blank | ||||
| STATF_OAM     EQU  %00000010 ; OAM-RAM is used by system | ||||
| STATF_LCD     EQU  %00000011 ; Both OAM and VRAM used by system | ||||
| STATF_BUSY    EQU  %00000010 ; When set, VRAM access is unsafe | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- SCY ($FF42) | ||||
| ; -- Scroll Y (R/W) | ||||
| ; -- | ||||
| rSCY  EQU $FF42 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- SCY ($FF43) | ||||
| ; -- Scroll X (R/W) | ||||
| ; -- | ||||
| rSCX  EQU $FF43 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- LY ($FF44) | ||||
| ; -- LCDC Y-Coordinate (R) | ||||
| ; -- | ||||
| ; -- Values range from 0->153. 144->153 is the VBlank period. | ||||
| ; -- | ||||
| rLY EQU $FF44 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- LYC ($FF45) | ||||
| ; -- LY Compare (R/W) | ||||
| ; -- | ||||
| ; -- When LYEQUEQULYC, STATF_LYCF will be set in STAT | ||||
| ; -- | ||||
| rLYC  EQU $FF45 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- DMA ($FF46) | ||||
| ; -- DMA Transfer and Start Address (W) | ||||
| ; -- | ||||
| rDMA  EQU $FF46 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- BGP ($FF47) | ||||
| ; -- BG Palette Data (W) | ||||
| ; -- | ||||
| ; -- Bit 7-6 - Intensity for %11 | ||||
| ; -- Bit 5-4 - Intensity for %10 | ||||
| ; -- Bit 3-2 - Intensity for %01 | ||||
| ; -- Bit 1-0 - Intensity for %00 | ||||
| ; -- | ||||
| rBGP  EQU $FF47 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- OBP0 ($FF48) | ||||
| ; -- Object Palette 0 Data (W) | ||||
| ; -- | ||||
| ; -- See BGP for info | ||||
| ; -- | ||||
| rOBP0 EQU $FF48 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- OBP1 ($FF49) | ||||
| ; -- Object Palette 1 Data (W) | ||||
| ; -- | ||||
| ; -- See BGP for info | ||||
| ; -- | ||||
| rOBP1 EQU $FF49 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- WY ($FF4A) | ||||
| ; -- Window Y Position (R/W) | ||||
| ; -- | ||||
| ; -- 0 <EQU WY <EQU 143 | ||||
| ; -- | ||||
| rWY EQU $FF4A | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- WX ($FF4B) | ||||
| ; -- Window X Position (R/W) | ||||
| ; -- | ||||
| ; -- 7 <EQU WX <EQU 166 | ||||
| ; -- | ||||
| rWX EQU $FF4B | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- KEY 1 ($FF4D) | ||||
| ; -- Select CPU Speed (R/W) | ||||
| ; -- | ||||
| rKEY1 EQU $FF4D | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- VBK ($FF4F) | ||||
| ; -- Select Video RAM Bank (R/W) | ||||
| ; -- | ||||
| rVBK EQU $FF4F | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- HDMA1 ($FF51) | ||||
| ; -- Horizontal Blanking, General Purpose DMA (W) | ||||
| ; -- | ||||
| rHDMA1 EQU $FF51 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- HDMA2 ($FF52) | ||||
| ; -- Horizontal Blanking, General Purpose DMA (W) | ||||
| ; -- | ||||
| rHDMA2 EQU $FF52 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- HDMA3 ($FF53) | ||||
| ; -- Horizontal Blanking, General Purpose DMA (W) | ||||
| ; -- | ||||
| rHDMA3 EQU $FF53 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- HDMA4 ($FF54) | ||||
| ; -- Horizontal Blanking, General Purpose DMA (W) | ||||
| ; -- | ||||
| rHDMA4 EQU $FF54 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- HDMA5 ($FF55) | ||||
| ; -- Horizontal Blanking, General Purpose DMA (R/W) | ||||
| ; -- | ||||
| rHDMA5 EQU $FF55 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- RP ($FF56) | ||||
| ; -- Infrared Communications Port (R/W) | ||||
| ; -- | ||||
| rRP EQU $FF56 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- BCPS ($FF68) | ||||
| ; -- Background Color Palette Specification (R/W) | ||||
| ; -- | ||||
| rBCPS EQU $FF68 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- BCPD ($FF69) | ||||
| ; -- Background Color Palette Data (R/W) | ||||
| ; -- | ||||
| rBCPD EQU $FF69 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- BCPS ($FF6A) | ||||
| ; -- Object Color Palette Specification (R/W) | ||||
| ; -- | ||||
| rOCPS EQU $FF6A | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- BCPD ($FF6B) | ||||
| ; -- Object Color Palette Data (R/W) | ||||
| ; -- | ||||
| rOCPD EQU $FF6B | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- SVBK ($FF4F) | ||||
| ; -- Select Main RAM Bank (R/W) | ||||
| ; -- | ||||
| rSVBK EQU $FF70 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- IE ($FFFF) | ||||
| ; -- Interrupt Enable (R/W) | ||||
| ; -- | ||||
| rIE EQU $FFFF | ||||
| 
 | ||||
| 
 | ||||
| IEF_HILO    EQU  %00010000 ; Transition from High to Low of Pin number P10-P13 | ||||
| IEF_SERIAL  EQU  %00001000 ; Serial I/O transfer end | ||||
| IEF_TIMER   EQU  %00000100 ; Timer Overflow | ||||
| IEF_LCDC    EQU  %00000010 ; LCDC (see STAT) | ||||
| IEF_VBLANK  EQU  %00000001 ; V-Blank | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| ;*************************************************************************** | ||||
| ;* | ||||
| ;* Sound control registers | ||||
| ;* | ||||
| ;*************************************************************************** | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUDVOL/NR50 ($FF24) | ||||
| ; -- Channel control / ON-OFF / Volume (R/W) | ||||
| ; -- | ||||
| ; -- Bit 7   - Vin->SO2 ON/OFF (Vin??) | ||||
| ; -- Bit 6-4 - SO2 output level (volume) (# 0-7)
 | ||||
| ; -- Bit 3   - Vin->SO1 ON/OFF (Vin??) | ||||
| ; -- Bit 2-0 - SO1 output level (volume) (# 0-7)
 | ||||
| ; -- | ||||
| rNR50 EQU $FF24 | ||||
| rAUDVOL	EQU rNR50 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUDTERM/NR51 ($FF25) | ||||
| ; -- Selection of Sound output terminal (R/W) | ||||
| ; -- | ||||
| ; -- Bit 7   - Output sound 4 to SO2 terminal | ||||
| ; -- Bit 6   - Output sound 3 to SO2 terminal | ||||
| ; -- Bit 5   - Output sound 2 to SO2 terminal | ||||
| ; -- Bit 4   - Output sound 1 to SO2 terminal | ||||
| ; -- Bit 3   - Output sound 4 to SO1 terminal | ||||
| ; -- Bit 2   - Output sound 3 to SO1 terminal | ||||
| ; -- Bit 1   - Output sound 2 to SO1 terminal | ||||
| ; -- Bit 0   - Output sound 0 to SO1 terminal | ||||
| ; -- | ||||
| rNR51 EQU $FF25 | ||||
| rAUDTERM	EQU rNR51 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUDENA/NR52 ($FF26) | ||||
| ; -- Sound on/off (R/W) | ||||
| ; -- | ||||
| ; -- Bit 7   - All sound on/off (sets all audio regs to 0!) | ||||
| ; -- Bit 3   - Sound 4 ON flag (doesn't work!) | ||||
| ; -- Bit 2   - Sound 3 ON flag (doesn't work!) | ||||
| ; -- Bit 1   - Sound 2 ON flag (doesn't work!) | ||||
| ; -- Bit 0   - Sound 1 ON flag (doesn't work!) | ||||
| ; -- | ||||
| rNR52 EQU $FF26 | ||||
| rAUDENA	EQU rNR52 | ||||
| 
 | ||||
| 
 | ||||
| ;*************************************************************************** | ||||
| ;* | ||||
| ;* SoundChannel #1 registers
 | ||||
| ;* | ||||
| ;*************************************************************************** | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUD1SWEEP/NR10 ($FF10) | ||||
| ; -- Sweep register (R/W) | ||||
| ; -- | ||||
| ; -- Bit 6-4 - Sweep Time | ||||
| ; -- Bit 3   - Sweep Increase/Decrease | ||||
| ; --           0: Addition    (frequency increases???) | ||||
| ; --           1: Subtraction (frequency increases???) | ||||
| ; -- Bit 2-0 - Number of sweep shift (# 0-7)
 | ||||
| ; -- Sweep Time: (n*7.8ms) | ||||
| ; -- | ||||
| rNR10 EQU $FF10 | ||||
| rAUD1SWEEP	EQU rNR10 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUD1LEN/NR11 ($FF11) | ||||
| ; -- Sound length/Wave pattern duty (R/W) | ||||
| ; -- | ||||
| ; -- Bit 7-6 - Wave Pattern Duty (00:12.5% 01:25% 10:50% 11:75%) | ||||
| ; -- Bit 5-0 - Sound length data (# 0-63)
 | ||||
| ; -- | ||||
| rNR11 EQU $FF11 | ||||
| rAUD1LEN	EQU rNR11 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUD1ENV/NR12 ($FF12) | ||||
| ; -- Envelope (R/W) | ||||
| ; -- | ||||
| ; -- Bit 7-4 - Initial value of envelope | ||||
| ; -- Bit 3   - Envelope UP/DOWN | ||||
| ; --           0: Decrease | ||||
| ; --           1: Range of increase | ||||
| ; -- Bit 2-0 - Number of envelope sweep (# 0-7)
 | ||||
| ; -- | ||||
| rNR12 EQU $FF12 | ||||
| rAUD1ENV	EQU rNR12 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUD1LOW/NR13 ($FF13) | ||||
| ; -- Frequency lo (W) | ||||
| ; -- | ||||
| rNR13 EQU $FF13 | ||||
| rAUD1LOW	EQU rNR13 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUD1HIGH/NR14 ($FF14) | ||||
| ; -- Frequency hi (W) | ||||
| ; -- | ||||
| ; -- Bit 7   - Initial (when set, sound restarts) | ||||
| ; -- Bit 6   - Counter/consecutive selection | ||||
| ; -- Bit 2-0 - Frequency's higher 3 bits | ||||
| ; -- | ||||
| rNR14 EQU $FF14 | ||||
| rAUD1HIGH	EQU rNR14 | ||||
| 
 | ||||
| 
 | ||||
| ;*************************************************************************** | ||||
| ;* | ||||
| ;* SoundChannel #2 registers
 | ||||
| ;* | ||||
| ;*************************************************************************** | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUD2LEN/NR21 ($FF16) | ||||
| ; -- Sound Length; Wave Pattern Duty (R/W) | ||||
| ; -- | ||||
| ; -- see AUD1LEN for info | ||||
| ; -- | ||||
| rNR21 EQU $FF16 | ||||
| rAUD2LEN	EQU rNR21 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUD2ENV/NR22 ($FF17) | ||||
| ; -- Envelope (R/W) | ||||
| ; -- | ||||
| ; -- see AUD1ENV for info | ||||
| ; -- | ||||
| rNR22 EQU $FF17 | ||||
| rAUD2ENV	EQU rNR22 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUD2LOW/NR23 ($FF18) | ||||
| ; -- Frequency lo (W) | ||||
| ; -- | ||||
| rNR23 EQU $FF18 | ||||
| rAUD2LOW	EQU rNR23 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUD2HIGH/NR24 ($FF19) | ||||
| ; -- Frequency hi (W) | ||||
| ; -- | ||||
| ; -- see AUD1HIGH for info | ||||
| ; -- | ||||
| rNR24 EQU $FF19 | ||||
| rAUD2HIGH	EQU rNR24 | ||||
| 
 | ||||
| 
 | ||||
| ;*************************************************************************** | ||||
| ;* | ||||
| ;* SoundChannel #3 registers
 | ||||
| ;* | ||||
| ;*************************************************************************** | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUD3ENA/NR30 ($FF1A) | ||||
| ; -- Sound on/off (R/W) | ||||
| ; -- | ||||
| ; -- Bit 7   - Sound ON/OFF (1EQUON,0EQUOFF) | ||||
| ; -- | ||||
| rNR30 EQU $FF1A | ||||
| rAUD3ENA	EQU rNR30 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUD3LEN/NR31 ($FF1B) | ||||
| ; -- Sound length (R/W) | ||||
| ; -- | ||||
| ; -- Bit 7-0 - Sound length | ||||
| ; -- | ||||
| rNR31 EQU $FF1B | ||||
| rAUD3LEN	EQU rNR31 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUD3LEVEL/NR32 ($FF1C) | ||||
| ; -- Select output level | ||||
| ; -- | ||||
| ; -- Bit 6-5 - Select output level | ||||
| ; --           00: 0/1 (mute) | ||||
| ; --           01: 1/1 | ||||
| ; --           10: 1/2 | ||||
| ; --           11: 1/4 | ||||
| ; -- | ||||
| rNR32 EQU $FF1C | ||||
| rAUD3LEVEL	EQU rNR32 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUD3LOW/NR33 ($FF1D) | ||||
| ; -- Frequency lo (W) | ||||
| ; -- | ||||
| ; -- see AUD1LOW for info | ||||
| ; -- | ||||
| rNR33 EQU $FF1D | ||||
| rAUD3LOW	EQU rNR33 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUD3HIGH/NR34 ($FF1E) | ||||
| ; -- Frequency hi (W) | ||||
| ; -- | ||||
| ; -- see AUD1HIGH for info | ||||
| ; -- | ||||
| rNR34 EQU $FF1E | ||||
| rAUD3HIGH	EQU rNR34 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUD4LEN/NR41 ($FF20) | ||||
| ; -- Sound length (R/W) | ||||
| ; -- | ||||
| ; -- Bit 5-0 - Sound length data (# 0-63)
 | ||||
| ; -- | ||||
| rNR41 EQU $FF20 | ||||
| rAUD4LEN	EQU rNR41 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUD4ENV/NR42 ($FF21) | ||||
| ; -- Envelope (R/W) | ||||
| ; -- | ||||
| ; -- see AUD1ENV for info | ||||
| ; -- | ||||
| rNR42 EQU $FF21 | ||||
| rAUD4ENV	EQU rNR42 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUD4POLY/NR43 ($FF22) | ||||
| ; -- Polynomial counter (R/W) | ||||
| ; -- | ||||
| ; -- Bit 7-4 - Selection of the shift clock frequency of the (scf) | ||||
| ; --           polynomial counter (0000-1101) | ||||
| ; --           freqEQUdrf*1/2^scf (not sure) | ||||
| ; -- Bit 3 -   Selection of the polynomial counter's step | ||||
| ; --           0: 15 steps | ||||
| ; --           1: 7 steps | ||||
| ; -- Bit 2-0 - Selection of the dividing ratio of frequencies (drf) | ||||
| ; --           000: f/4   001: f/8   010: f/16  011: f/24 | ||||
| ; --           100: f/32  101: f/40  110: f/48  111: f/56  (fEQU4.194304 Mhz) | ||||
| ; -- | ||||
| rNR43 EQU $FF22 | ||||
| rAUD4POLY EQU rNR43 | ||||
| 
 | ||||
| 
 | ||||
| ; -- | ||||
| ; -- AUD4GO/NR44 ($FF23) | ||||
| ; -- (has wrong name and value (ff30) in Dr.Pan's doc!) | ||||
| ; -- | ||||
| ; -- Bit 7 -   Inital | ||||
| ; -- Bit 6 -   Counter/consecutive selection | ||||
| ; -- | ||||
| rNR44 EQU $FF23 | ||||
| rAUD4GO EQU rNR44 ; silly name! | ||||
| 
 | ||||
| ;*************************************************************************** | ||||
| ;* | ||||
| ;* Cart related | ||||
| ;* | ||||
| ;*************************************************************************** | ||||
| 
 | ||||
| CART_ROM               EQU 0 | ||||
| CART_ROM_MBC1          EQU 1 | ||||
| CART_ROM_MBC1_RAM      EQU 2 | ||||
| CART_ROM_MBC1_RAM_BAT  EQU 3 | ||||
| CART_ROM_MBC2          EQU 5 | ||||
| CART_ROM_MBC2_BAT      EQU 6 | ||||
| CART_ROM_RAM           EQU 8 | ||||
| CART_ROM_RAM_BAT       EQU 9 | ||||
| 
 | ||||
| CART_ROM_256K  EQU 0 | ||||
| CART_ROM_512K  EQU 1 | ||||
| CART_ROM_1M    EQU 2 | ||||
| CART_ROM_2M    EQU 3 | ||||
| CART_ROM_4M    EQU 4 | ||||
| CART_ROM_8M    EQU 5 | ||||
| CART_ROM_16M   EQU 6 | ||||
| 
 | ||||
| CART_RAM_NONE  EQU 0 | ||||
| CART_RAM_16K   EQU 1 | ||||
| CART_RAM_64K   EQU 2 | ||||
| CART_RAM_256K  EQU 3 | ||||
| 
 | ||||
| CART_RAM_ENABLE   EQU $0a | ||||
| CART_RAM_DISABLE  EQU $00 | ||||
| 
 | ||||
| ;*************************************************************************** | ||||
| ;* | ||||
| ;* Keypad related | ||||
| ;* | ||||
| ;*************************************************************************** | ||||
| 
 | ||||
| PADF_DOWN       EQU     $80 | ||||
| PADF_UP         EQU     $40 | ||||
| PADF_LEFT       EQU     $20 | ||||
| PADF_RIGHT      EQU     $10 | ||||
| PADF_START      EQU     $08 | ||||
| PADF_SELECT     EQU     $04 | ||||
| PADF_B          EQU     $02 | ||||
| PADF_A          EQU     $01 | ||||
| 
 | ||||
| PADB_DOWN       EQU     $7 | ||||
| PADB_UP         EQU     $6 | ||||
| PADB_LEFT       EQU     $5 | ||||
| PADB_RIGHT      EQU     $4 | ||||
| PADB_START      EQU     $3 | ||||
| PADB_SELECT     EQU     $2 | ||||
| PADB_B          EQU     $1 | ||||
| PADB_A          EQU     $0 | ||||
| 
 | ||||
| ;*************************************************************************** | ||||
| ;* | ||||
| ;* Screen related | ||||
| ;* | ||||
| ;*************************************************************************** | ||||
| 
 | ||||
| SCRN_X     EQU  160 ; Width of screen in pixels | ||||
| SCRN_Y     EQU  144 ; Height of screen in pixels | ||||
| SCRN_X_B   EQU  20  ; Width of screen in bytes | ||||
| SCRN_Y_B   EQU  18  ; Height of screen in bytes | ||||
| 
 | ||||
| SCRN_VX    EQU  256 ; Virtual width of screen in pixels | ||||
| SCRN_VY    EQU  256 ; Virtual height of screen in pixels | ||||
| SCRN_VX_B  EQU  32  ; Virtual width of screen in bytes | ||||
| SCRN_VY_B  EQU  32  ; Virtual height of screen in bytes | ||||
| 
 | ||||
| NINTENDO_LOGO:   MACRO | ||||
| ;* | ||||
| ;* Nintendo scrolling logo | ||||
| ;* (Code won't work on a real GameBoy) | ||||
| ;* (if next six lines are altered.) | ||||
|  DB $CE,$ED,$66,$66,$CC,$0D,$00,$0B,$03,$73,$00,$83,$00,$0C,$00,$0D | ||||
|  DB $00,$08,$11,$1F,$88,$89,$00,$0E,$DC,$CC,$6E,$E6,$DD,$DD,$D9,$99 | ||||
|  DB $BB,$BB,$67,$63,$6E,$0E,$EC,$CC,$DD,$DC,$99,$9F,$BB,$B9,$33,$3E | ||||
|         ENDM | ||||
| 
 | ||||
|         ENDC    ;HARDWARE_INC | ||||
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		Reference in New Issue