84 lines
3.0 KiB
Z80 Assembly
84 lines
3.0 KiB
Z80 Assembly
; GAME OVER.Z80
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;
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; Map Source File.
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;
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; Info:
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; Section : GameOver
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; Bank : 0
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; Map size : 32 x 18
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; Tile set : D:\Desktop\gameboy dev\only one\tiles.gbr
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; Plane count : 1 plane (8 bits)
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; Plane order : Tiles are continues
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; Tile offset : 0
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; Split data : No
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;
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; This file was generated by GBMB v1.8
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GameOverLabelWidth EQU 32
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GameOverLabelHeight EQU 18
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GameOverLabelBank EQU 0
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SECTION "GameOver", ROM0
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GameOverLabel::
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DB $06,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$05,$00,$05
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DB $00,$00,$05,$05,$00,$00,$05,$00,$00,$05
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$05
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DB $00,$05,$00,$05,$00,$00,$05,$00,$05,$00
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DB $00,$05,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$05,$00,$05,$00,$05,$00,$00,$05,$00
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DB $05,$00,$00,$05,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$05,$00,$00,$05,$00,$00
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DB $05,$00,$05,$00,$00,$05,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$05,$00,$00,$05
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DB $00,$00,$05,$00,$05,$00,$00,$05,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$05,$00
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DB $00,$00,$05,$05,$00,$00,$00,$05,$05,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$05,$00,$00,$00,$00,$05,$05,$00,$00
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DB $00,$05,$05,$00,$00,$05,$05,$05,$05,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$05,$00,$00,$00,$05,$00,$00
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DB $05,$00,$05,$00,$00,$05,$00,$05,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$05,$00,$00,$00,$05
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DB $00,$00,$05,$00,$05,$05,$00,$00,$00,$05
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$05,$00,$00
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DB $00,$05,$00,$00,$05,$00,$00,$00,$05,$05
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DB $00,$05,$05,$05,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$05
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DB $00,$00,$00,$05,$00,$00,$05,$00,$05,$00
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DB $00,$05,$00,$05,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$05,$05,$05,$00,$00,$05,$05,$00,$00
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DB $00,$05,$05,$00,$00,$05,$05,$05,$05,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$07,$08,$09,$0A,$0B,$0F
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DB $00,$00,$00,$00,$00,$0C,$0D,$0E,$0C,$0F
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DB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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DB $00,$00,$00,$00,$00,$00
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; End of GAME OVER.Z80
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