i forgot to say the stuff you need to build it

This commit is contained in:
Holly McFarland 2023-09-29 15:19:41 -04:00
parent 8e3c29c9b3
commit 70e4abf04a
1 changed files with 3 additions and 1 deletions

View File

@ -14,4 +14,6 @@ To use, run `pokemon_stat_view.mb.gba` via multiboot or a flashcart. Once it's l
Should just be able to run `make clean; make build` to get it going. Flip the `bMB` flag in the makefile from 1 to 0 to get a non-multiboot build, for use in testing with an emulator (where you can supply any save file you like). This removes the code that repeatedly tests for the existence of a Pokemon cartridge, instead loading the save file once and then sitting there forever. I bet there's a way to set up make so it builds this rom with a different command, instead of making you edit a flag in the makefile, but I'll be damned if I know how to do it.
I'm not exactly a C++ developer by day, which you can also tell because the code is the way it is.
I'm not exactly a C++ developer by day, which you can also tell because the code is the way it is.
You'll need devkitpro to build it and the tonc library for things that are in the tonc library.