41 lines
1.5 KiB
Markdown
41 lines
1.5 KiB
Markdown
# Roadmap
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These are the plans for what I want to be customizable via .config modification and supplying custom images.
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## Visual Customization
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### Buttons
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- How many buttons are visible ☐
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- Position of buttons ☐
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- Which hardware button is mapped to which visible button 🗹
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- Pressed and unpressed images of buttons 🗹
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- Override images for specific buttons ☐
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- e.g. something like this:
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### Stick
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- Choose between left analog, right analog or d-pad ☐
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- How the stick looks 🗹
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- Position of stick ☐
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- Hitbox mode ☐
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- Could be implemented by allowing you to turn off stick display and just adding more buttons, I guess
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- Analog directions would have to be made valid button inputs, but I'm already doing something like that for LT and RT
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### Window
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- Location (support both x/y coords and something like BOTTOM_MIDDLE, TOP_LEFT) ☐
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- Width and height ☐
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- Background (support both RGBA colour and a supplied image) ☐
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## Misc
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- Optionally assign "close" keybind to a combination of stick buttons ☐
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- Choose an XInput device instead of defaulting to whichever one is considered player 1 🗹
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- ~~"Press Start" prompt if ambiguous, save to config file?~~
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- Every frame, just use the controller with the lowest index and any input
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- Keybinds to generate .config file and default images in execution folder ☐
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- This would allow the distribution of just the .exe file. If someone wishes to customize, those default resources could be generated from the program
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