1.5 KiB
1.5 KiB
Roadmap
These are the plans for what I want to be customizable via .config modification and supplying custom images.
Visual Customization
Buttons
-
How many buttons are visible ☐
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Position of buttons ☐
-
Which hardware button is mapped to which visible button 🗹
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Pressed and unpressed images of buttons 🗹
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Override images for specific buttons ☐
- e.g. something like this:
Stick
- Choose between left analog, right analog or d-pad ☐
- How the stick looks 🗹
- Position of stick ☐
- Hitbox mode ☐
- Could be implemented by allowing you to turn off stick display and just adding more buttons, I guess
- Analog directions would have to be made valid button inputs, but I'm already doing something like that for LT and RT
Window
- Location (support both x/y coords and something like BOTTOM_MIDDLE, TOP_LEFT) ☐
- Width and height ☐
- Background (support both RGBA colour and a supplied image) ☐
Misc
- Optionally assign "close" keybind to a combination of stick buttons ☐
- Choose an XInput device instead of defaulting to whichever one is considered player 1 🗹
"Press Start" prompt if ambiguous, save to config file?- Every frame, just use the controller with the lowest index and any input
- Keybinds to generate .config file and default images in execution folder ☐
- This would allow the distribution of just the .exe file. If someone wishes to customize, those default resources could be generated from the program
