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{% extends 'pageWrapper.html' %}
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{% block head %}
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< title > {{ game }} Options< / title >
Website Style Upgrade (#353)
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* Seed download page improvements
* Add styles to weighted-settings page
* Minor adjustments to styles
* Revert base theme to grass
* Add more items to ArchipIDLE
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* Seed download page improvements
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* Add styles to weighted-settings page
* Minor adjustments to styles
* Revert base theme to grass
* Add more items to ArchipIDLE
* Improve Archipidle item name
* [WebHost] Update background images, waiting on jungle.png, added partyTime theme
* [WebHost] Fix tab ordering on landing page, remove islands on screen scale, fix tutorial page width scaling
* [WebHost] Final touches to WebHost
* Improve get_world_theme function, add partyTime theme to ArchipIDLE WebWorld
* Remove sending_visible from AutoWorld
* AP Ocarina of Time Client (#352)
* Core: update jinja (#351)
* some typing and cleaning, mostly in Fill.py (#349)
* some typing and cleaning, mostly in Fill.py
* address missing Option types
* resolve a few TODOs discussed in pull request
* SM: Optimize a bit (#350)
* SM: Optimize a bit
* SM: init bosses only once
* New World Order (#355)
* Core: update jinja
* SM: Optimize a bit
* AutoWorld: import worlds in alphabetical order, to be predictable rather than arbitrary
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
* Remove references to Z5Client in English OoT setup guide
* Prevent markdown code blocks from overflowing their container
Co-authored-by: espeon65536 <81029175+espeon65536@users.noreply.github.com>
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
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< link rel = "stylesheet" type = "text/css" href = "{{ url_for('static', filename=" styles / markdown . css " ) } } " / >
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< link rel = "stylesheet" type = "text/css" href = "{{ url_for('static', filename=" styles / player-options . css " ) } } " / >
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< script type = "application/ecmascript" src = "https://cdn.jsdelivr.net/npm/axios/dist/axios.min.js" > < / script >
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< script type = "application/ecmascript" src = "{{ url_for('static', filename=" assets / md5 . min . js " ) } } " > < / script >
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< script type = "application/ecmascript" src = "{{ url_for('static', filename=" assets / js-yaml . min . js " ) } } " > < / script >
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< script type = "application/ecmascript" src = "{{ url_for('static', filename=" assets / player-options . js " ) } } " > < / script >
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{% endblock %}
{% block body %}
Website Style Upgrade (#353)
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* Seed download page improvements
* Add styles to weighted-settings page
* Minor adjustments to styles
* Revert base theme to grass
* Add more items to ArchipIDLE
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* Seed download page improvements
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets
* Landing Page Updates
* Markdown updates, colors coming later
* Remove testing theme from FF1
* Color updates for markdown styles
* Updates to generated pages, so many updates
* Add styles to weighted-settings page
* Minor adjustments to styles
* Revert base theme to grass
* Add more items to ArchipIDLE
* Improve Archipidle item name
* [WebHost] Update background images, waiting on jungle.png, added partyTime theme
* [WebHost] Fix tab ordering on landing page, remove islands on screen scale, fix tutorial page width scaling
* [WebHost] Final touches to WebHost
* Improve get_world_theme function, add partyTime theme to ArchipIDLE WebWorld
* Remove sending_visible from AutoWorld
* AP Ocarina of Time Client (#352)
* Core: update jinja (#351)
* some typing and cleaning, mostly in Fill.py (#349)
* some typing and cleaning, mostly in Fill.py
* address missing Option types
* resolve a few TODOs discussed in pull request
* SM: Optimize a bit (#350)
* SM: Optimize a bit
* SM: init bosses only once
* New World Order (#355)
* Core: update jinja
* SM: Optimize a bit
* AutoWorld: import worlds in alphabetical order, to be predictable rather than arbitrary
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
* Remove references to Z5Client in English OoT setup guide
* Prevent markdown code blocks from overflowing their container
Co-authored-by: espeon65536 <81029175+espeon65536@users.noreply.github.com>
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
2022-03-29 00:12:17 +00:00
{% include 'header/'+theme+'Header.html' %}
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< div id = "player-options" class = "markdown" data-game = "{{ game }}" >
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< div id = "user-message" > < / div >
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< h1 > < span id = "game-name" > Player< / span > Options< / h1 >
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< p > Choose the options you would like to play with! You may generate a single-player game from this page,
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or download an options file you can use to participate in a MultiWorld.< / p >
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< p >
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A more advanced options configuration for all games can be found on the
< a href = "/weighted-options" > Weighted options< / a > page.
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< br / >
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A list of all games you have generated can be found on the < a href = "/user-content" > User Content Page< / a > .
< br / >
You may also download the
< a href = "/static/generated/configs/{{ game }}.yaml" > template file for this game< / a > .
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< / p >
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< div id = "meta-options" >
< div >
< label for = "player-name" >
Player Name: < span class = "interactive" data-tooltip = "This is the name you use to connect with your game. This is also known as your 'slot name'." > (?)< / span >
< / label >
< input id = "player-name" placeholder = "Player" data-key = "name" maxlength = "16" / >
< / div >
< div >
< label for = "game-options-preset" >
Options Preset: < span class = "interactive" data-tooltip = "Select from a list of developer-curated presets (if any) or reset all options to their defaults." > (?)< / span >
< / label >
< select id = "game-options-preset" >
< option value = "__default" > Defaults< / option >
< option value = "__custom" hidden > Custom< / option >
< / select >
< / div >
< / div >
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< h2 > Game Options< / h2 >
< div id = "game-options" >
< div id = "game-options-left" class = "left" > < / div >
< div id = "game-options-right" class = "right" > < / div >
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< / div >
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< div id = "player-options-button-row" >
< button id = "export-options" > Export Options< / button >
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< button id = "generate-game" > Generate Game< / button >
< button id = "generate-race" > Generate Race< / button >
< / div >
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< / div >
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{% endblock %}