Actually enable bombs escape assist

This commit is contained in:
Bonta-kun 2019-12-27 19:09:58 +01:00
parent 52b05c0b4f
commit 197b8bd6c6
1 changed files with 1 additions and 1 deletions

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@ -54,7 +54,7 @@ def main(args, seed=None):
world.difficulty_requirements[player] = difficulties[world.difficulty[player]] world.difficulty_requirements[player] = difficulties[world.difficulty[player]]
if world.mode[player] == 'standard' and (world.enemy_shuffle[player] != 'none' or world.enemy_health[player] not in ['default', 'easy']): if world.mode[player] == 'standard' and (world.enemy_shuffle[player] != 'none' or world.enemy_health[player] not in ['default', 'easy']):
world.escape_assist[player].append(['bombs']) # enemized escape assumes infinite bombs available and will likely be unbeatable without it world.escape_assist[player].append('bombs') # enemized escape assumes infinite bombs available and will likely be unbeatable without it
if world.mode[player] != 'inverted': if world.mode[player] != 'inverted':
create_regions(world, player) create_regions(world, player)