Commit Graph

27 Commits

Author SHA1 Message Date
Fabian Dill 83b5ac389a 2.0.3 2020-04-22 17:53:57 +02:00
Fabian Dill 9842399d8b fix payment for already found hints 2020-04-22 15:50:14 +02:00
Fabian Dill fa2cf20b01 !hint now points out all hints relating to the player issuing the command.
payed hints also retain that they were already found and don't need to be re-checked as items can't be unfound.
2020-04-22 05:09:46 +02:00
Fabian Dill 860faf6ef5 unify versions 2020-04-20 14:50:49 +02:00
Fabian Dill 8599c76647 Disallow spaces in generated names 2020-04-18 21:46:57 +02:00
Fabian Dill af78914d22 mvoe client stuff to new command processor 2020-04-14 20:22:42 +02:00
Fabian Dill 470b764ac8 update prompt_toolkit 2020-03-26 22:31:54 +01:00
Fabian Dill 2bec95b4f8 make get_options a bit more refined 2020-03-23 07:59:55 +01:00
Fabian Dill e4fd07185e refine local path mechanics 2020-03-23 07:45:40 +01:00
Fabian Dill 3bb4ace176 Allow use of "options.yaml" as a gitignored options overwrite
This also sets the default hint cost back to 1000, enable it if you want it.
2020-03-22 20:12:42 +01:00
Fabian Dill 031d6823a1 mostly pathing improvements, mostly to benefit linux 2020-03-15 19:32:00 +01:00
Fabian Dill d44acfdaaf implement binary patching for multimystery (for now no gui/cli support) 2020-03-06 00:48:23 +01:00
Fabian Dill 80fa9f4c58 use executable location for local path, not Utils location. As it may be elsewhere. 2020-03-02 23:27:16 +01:00
Fabian Dill 11e1ad6901 some small improvements for mystery 2020-02-23 17:06:44 +01:00
Fabian Dill b04db006e0 implement server-client handshake and move hint system to optional colorama support 2020-02-16 15:32:40 +01:00
Fabian Dill 14e24037a5 împlement optional hint system (defaults to off) 2020-02-09 05:28:48 +01:00
Fabian Dill 8ea3f34898 compile all user starting points 2020-02-02 22:36:55 +01:00
Fabian Dill 515716a71d optimize bytearray creation time and ram use 2020-01-22 17:50:00 +01:00
Bonta-kun ad278f91d6 Multiworld: clients will now be automatically be identified from the rom name and have their names and teams set by the host, meaning those need to be configured during seed gen
Player names will show up in spoiler log and hint tiles instead of player id
MultiClient: autoreconnect to mw server
2020-01-14 10:42:27 +01:00
Bonta-kun 55a30aa91f multiworld 2019-12-09 19:27:56 +01:00
Kevin Cathcart aab696fa9c Remove logic_hash
It is no longer used for anything.
2019-07-11 20:39:08 -04:00
Kevin Cathcart 5539143f00 v30 updates 2018-09-22 22:51:54 -04:00
Kevin Cathcart 9bd9bb4f93 Shop implementation
Also a few retro mode fixes
2018-03-18 21:01:45 -04:00
Kevin Cathcart e6d23b8700 Add some useful developer commands to Utils.py
These can be used in the interactive python shell by importing Utils.py
2018-01-02 21:18:26 -05:00
Kevin Cathcart 823657bc26 Style fixes
A bunch of style fixes. Mostly white space and style import order
tweaks, but a few other stylistic changes are present too.
2017-12-17 17:05:39 -05:00
Kevin Cathcart c760ac1766 Add versioning to MSI installer.
Also close console window when not using CLI.

Remove deployment section of appveyor.yml for the time being.
2017-12-02 16:38:35 -05:00
Kevin Cathcart 793eaeed65 Create a utils file for low level helpers like path utilities 2017-12-02 16:38:35 -05:00