* Tests: check that Regions are reachable
try to prevent errors from unconnected/never reachable Regions
* Test region access (#1039)
* Tests: note oot's default unreachable regions
* [SM] Fixed failing testAllStateCanReachEverything (#1087)
* [SM] Fixed failing testAllStateCanReachEverything
- by adding exclusion for Regions used only when corresponding Starting Location is used
- by removing unnecessary VARIA Regions used only for EscapeRando (not supported in AP anyway)
* Update worlds/sm/Regions.py
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
* Update worlds/sm/Rules.py
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
* Update worlds/sm/Regions.py
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
* Update test/general/TestReachability.py
---------
Co-authored-by: espeon65536 <81029175+espeon65536@users.noreply.github.com>
Co-authored-by: lordlou <87331798+lordlou@users.noreply.github.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>