CaitSith2
a855fc4133
Updates to require Enemizer 6.3.0 or later.
2020-10-07 10:34:19 -07:00
CaitSith2
9812e2cca5
Add sprite_pool for limiting sprites used in randomonevent.
2020-10-06 13:22:03 -07:00
CaitSith2
aae08a807f
Support randomonall for ALL supported events that randomly change sprites.
2020-10-05 19:57:36 -07:00
CaitSith2
51134965fa
basepatch.bmbp is now generated by the basepatch build process.
2020-10-05 10:56:12 -07:00
CaitSith2
d75281c37a
Base rom now has default link sprite in the 32 randomspriteonevent slots.
2020-10-05 10:55:56 -07:00
CaitSith2
38ac943a9c
Random sprite on hit now part of basepatch. Other events possible too.
2020-10-04 10:57:30 -07:00
CaitSith2
947041c06d
Update baserom with latest changes
2020-09-23 11:59:23 -07:00
Fabian Dill
a668aa3b23
Make "Prize" shuffling an option
2020-09-20 04:35:45 +02:00
Fabian Dill
20d9c08e4e
Allow smith to follow through caves in simple ER + inverted
2020-09-20 00:16:12 +02:00
CaitSith2
c2e950aba5
Fix glitch where bombing yourself at lost woods chest game spawns you at pyramid.
2020-09-17 22:14:04 -07:00
CaitSith2
9ac6c33ab0
Add easy item functionality
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Allows swordless medallion use everywhere, whether or not you are actually on swordless. It also allows for retrieving the tablets with just a hammer/book and the hammer to harm ganon.
2020-09-16 22:00:27 -07:00
Fabian Dill
a0f7653f50
let python's MRO handle sprite palette defaults
2020-09-15 05:31:17 +02:00
Fabian Dill
5e3fc5c90e
warn if an invalid sprite is attempted to be used, instead of silently ignoring it
2020-09-14 19:24:44 +02:00
Fabian Dill
5a68438dfa
update maseya Palette Randomizer
2020-09-13 17:09:28 +02:00
CaitSith2
0d1915dbbe
Triforce hunt total pieces added to murahdahla / ganon sign.
2020-09-12 14:22:07 -07:00
Fabian Dill
42661f7348
Adjust pyramid texts to differentiate slow/fast ganon
2020-09-11 03:37:28 +02:00
Fabian Dill
f6439dadea
Rename Progressive Armor to Progressive Mail to bring it in line with Red Mail and Blue Mail
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Also add some more item groups
2020-09-06 17:19:34 +02:00
Fabian Dill
ac29101f2d
Make Enemizer check log a debug level log
2020-09-04 18:54:56 +02:00
CaitSith2
0bae6b9860
Low stakes and high stakes chest games no longer increments item count.
2020-09-04 06:35:23 -07:00
CaitSith2
01525f6504
Update discord link in credits
2020-09-03 20:21:28 -07:00
Fabian Dill
ecf5c505d3
Make Enemizer version check work on all platforms
2020-09-03 03:54:12 +02:00
Fabian Dill
ee85bafde6
Intro scroll is now always the same
2020-09-01 21:53:06 +02:00
CaitSith2
df04cbcac3
Allow only one quiver to be purchased.
2020-08-31 16:43:15 -07:00
Fabian Dill
1f12c60cc2
update maseya z3pr handling to latest version
2020-08-30 15:57:26 +02:00
CaitSith2
7b9103c6a6
Fixes to blind restore code
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New enemizer version is required to fully restore the blind escort mission.
2020-08-27 02:25:34 -07:00
CaitSith2
9c69aff4c1
Blind at thieves town now requires maiden escort 100% of the time.
2020-08-26 18:16:38 -07:00
Fabian Dill
606f1fd4f8
Include z3pr's data files in the frozen package.
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Warning: requires dev6 version of it
2020-08-25 13:27:34 +02:00
Fabian Dill
2096d6ae5b
Use proper OS-specific path uris in many more places
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also move path.join into local_path and output_path to simplify use
2020-08-25 13:22:47 +02:00
Fabian Dill
9cabd41d3b
shopsanity
2020-08-23 21:38:21 +02:00
Fabian Dill
4cf1923c98
integrate maseya-z3pr palette shuffle
2020-08-23 12:06:00 +02:00
Fabian Dill
e0873c1277
Add Silver Bow as a working start item
2020-08-23 03:03:21 +02:00
Fabian Dill
b5048d99b9
optimize sweep_for_events, some has_ functions and some minor things
2020-08-22 19:19:29 +02:00
Fabian Dill
8e85e2892a
secure sprite table fill with threadlock
2020-08-22 02:56:33 +02:00
Fabian Dill
45268b18f3
another round of optimizations and cleanup including some I/O multithreading
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also alias sprite names with their file names as that's an often done mistake
2020-08-21 18:35:48 +02:00
Fabian Dill
6d3a7487e0
herpity derpity, keyshuffle is per player
2020-08-21 02:59:46 +02:00
Fabian Dill
59b1f43b56
set rom flags to no small keysanity if universal keys are on
2020-08-21 02:39:18 +02:00
Fabian Dill
685ff49711
make "universal" small key shuffle a thing and split it out of retro
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also make retro usable independently from the other world modes in mystery
2020-08-20 20:13:00 +02:00
Fabian Dill
cb4fa6dd33
Split enemy shuffle into its components
2020-08-19 23:24:17 +02:00
Fabian Dill
cc65d388fe
remove debug logger
2020-08-16 11:22:25 +02:00
Fabian Dill
b0284c9fe2
Make all final roms 4 MiB to hide enemizer
2020-08-16 11:13:50 +02:00
Kippi00
e559b1168a
Restore pre-aga1 dark world dungeon behavior in glitched logics ( #134 )
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In any logic that does not patch out fake worlds, dying in a Dark World dungeon before defeating Aghanim 1 will now put you in Fake Dark World. (vanilla behavior)
2020-08-16 02:24:48 +02:00
Fabian Dill
7eb419154b
Make Enemizer Check a bit more multithreading resilient.
2020-08-12 08:48:29 +02:00
CaitSith2
5c447967ab
TerrorPin AI Fix
2020-08-05 08:49:50 -07:00
Fabian Dill
ebd6a9e3cf
Removed all instances of the word "Official" where it does not refer to Nintendo
2020-07-31 19:45:10 +02:00
Fabian Dill
9825785989
Set Enemizer output to logging.debug
2020-07-30 20:17:52 +02:00
Fabian Dill
a118732431
Update Enemizer
2020-07-30 20:14:05 +02:00
CaitSith2
4ab1e563a0
Fix sprite glitch while receiving items during Ganon fight.
2020-07-29 22:05:37 -07:00
CaitSith2
c737408715
Retry enemizer up to 5 times, logging the error each time it fails. ( #128 )
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* Retry enemizer up to 5 times, logging the error each time it fails.
2020-07-29 21:56:43 +02:00
Fabian Dill
2c1411770e
Update Enemizer
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https://github.com/Ijwu/Enemizer/releases
2020-07-17 00:07:08 +02:00
caitsith2
075092b154
Make random_on_hit and ALL adjuster settings on initial seed roll deterministic
2020-07-16 03:40:47 -07:00