Commit Graph

25 Commits

Author SHA1 Message Date
CaitSith2 f17682e997 Implement pedestal ganon goal 2020-10-15 15:24:52 -07:00
Fabian Dill b5d91af752 New Logic:
Enemy Shuffle awareness
Easy Item Functionality awareness
Dark Room Logic option
Boss Item Shuffle option
Silverless Ganon is a Minor Glitch

Faster Dungeon Item Fill
2020-10-07 19:51:46 +02:00
Fabian Dill b08178a942 Do not remove Archery Game for a Take any in retro inverted to keep the early money source
Also remove global data modification, which can break very badly on the webhost
2020-09-26 05:09:15 +02:00
Fabian Dill c2393dfa8b fix that custom item pool did not have a universal small key in the front part of HC 2020-09-20 00:15:41 +02:00
Louis-David Perron c40196e07c
Fixed issues with customitemarray (#140)
* Fixed issues with customitemarray

* Fixed Triforce in custom item pool
2020-09-17 00:18:17 +02:00
Fabian Dill f0eebdd84f somehow total_items_to_place got desynced from item pool counts 2020-09-15 05:19:29 +02:00
Fabian Dill f6439dadea Rename Progressive Armor to Progressive Mail to bring it in line with Red Mail and Blue Mail
Also add some more item groups
2020-09-06 17:19:34 +02:00
CaitSith2 3ef9c78c3e Fix for 'Dark Sanctuary Hint' not being a possible take-any location...
...for player numbers after the first inverted retro player.
2020-08-31 14:59:25 -07:00
CaitSith2 db0c0a2e83 Allow the universal small key to be behind the arrow quiver. 2020-08-31 14:25:50 -07:00
CaitSith2 92b1d3ee83 Replace 10 arrows in red shield shop with...
...single arrow + random item in retro.
2020-08-31 14:23:48 -07:00
CaitSith2 e39903283f Progressive bomb/arrow capacity upgrades 2020-08-31 14:23:35 -07:00
Fabian Dill 1103d77ca5 Adjust price shop option to 0.5 to 2.0 range 2020-08-30 03:17:39 +02:00
CaitSith2 8cdd745d69 Fix for beemizer 3/4 having only 3 hearts on easy item pool. 2020-08-29 00:59:21 -07:00
Fabian Dill 0e67ca5ac9 speed up item pool generation 2020-08-28 23:10:07 +02:00
Fabian Dill d03dc8f8bf fix that retro take-any's would not have swords to use 2020-08-25 22:49:15 +02:00
Fabian Dill 7ec37d99fb only iterate of the item pool once for retro replacements 2020-08-25 20:20:36 +02:00
Fabian Dill 6370f4793b Make triforce hunt item pool fully dynamic 2020-08-25 19:45:33 +02:00
Fabian Dill 6d38e87527 Refactor some shop code 2020-08-25 14:31:20 +02:00
CaitSith2 08f8677433 Exclude potion shop from shop sanity.
As potion shop is hard-coded into the game, until some assembly changes are made to handle it specifically, for changing its prices/contents, including this shop could potentially make the only sphere one small key not accessible, (and causes duplicate red/green/blue potions to exist.)
2020-08-25 02:38:32 -07:00
Fabian Dill ff79cb6e08 Fix custom item pool
fixes #136
2020-08-24 02:24:48 +02:00
Fabian Dill 6cbf8c2985 Make red shield quiver also single use 2020-08-23 23:13:10 +02:00
Fabian Dill 9cabd41d3b shopsanity 2020-08-23 21:38:21 +02:00
Fabian Dill 26ab3dd69a Shop Shuffle
- more can be done here, but this works fine as a sometimes fun proof of concept
2020-08-23 15:03:06 +02:00
Fabian Dill 685ff49711 make "universal" small key shuffle a thing and split it out of retro
also make retro usable independently from the other world modes in mystery
2020-08-20 20:13:00 +02:00
Fabian Dill 8852ec9a18 make all output paths host.yaml settable
rename itemlist to itempool, as the actual item listing is in items.py
change pedestal text of book of mudora from paradox to hylian for dingusses
2020-08-20 15:43:22 +02:00
Renamed from ItemList.py (Browse further)