Commit Graph

51 Commits

Author SHA1 Message Date
Fabian Dill 18e0d25051 Factorio: fix resync not reconciling divergent history 2023-06-29 15:15:12 +02:00
Fabian Dill d825576f12 Factorio: content update
Energy Link:
  * Transfer and Storage increased by 10X
  * Cost of building increased by roughly 10X
  * This is a way to address their effect on performance, as users now need a tenth of them to get the same throughput, it also differentiates them from Accumulators
5 new Traps:
  * Teleport Trap
  * Grenade Trap
  * Cluster Grenade Trap
  * Artillery Trap
  * Atomic Rocket Trap
When max science is lower than min science, the two are now swapped.
Max Evolution Trap count was changed from 25 -> 10.
New option: Ingredients Offset
  * When creating random recipes, use this many more or less ingredients in the new recipe.
2023-03-15 21:38:32 +01:00
Fabian Dill 61232ca756
Factorio: set useless technologies to be researched from the start (#1205) 2022-11-05 14:01:02 -05:00
recklesscoder 165a38dd58 Factorio: Added commands for checking energy link from CLI and in game. 2022-11-04 17:59:05 +01:00
Fabian Dill 53974d568b
Factorio: revamped location system (#1147) 2022-10-28 21:00:06 +02:00
recklesscoder cfff12d8d7
Factorio: Added ability to chat from within the game. (#1068)
* Factorio: Added ability to chat from within the game.
This also allows using commands such as !hint from within the game.

* Factorio: Only prepend player names to chat in multiplayer.

* Factorio: Mirror chat sent from the FactorioClient UI to the Factorio server.

* Factorio: Remove local coordinates from outgoing chat.

* Factorio: Added setting to disable bridging chat out.
Added client command to toggle this setting at run-time.

* Factorio: Added in-game command to toggle chat bridging setting at run-time.

* .

* Factorio: Document toggle for chat bridging feature.

* (Removed superfluous type annotations.)

* (Removed hard to read regex.)

* Docs/Factorio: Fix display of multiline code snippets.
2022-10-28 00:45:26 +02:00
recklesscoder 924f484be0
Factorio: Add optional filtering for item sends displayed in-game (#1142)
* Factorio: Added feature to filter item sends displayed in-game.

* Factorio: Document item send filter feature.

* Factorio: Fix item send filter for item links.

* (Removed superfluous type annotations.)

* CommonClient: Added is_uninteresting_item_send helper.
2022-10-28 00:07:57 +02:00
CaitSith2 813ee5ee3b
Factorio: Add explicit support for factory-levels mod. (#1050)
* Factorio: Add explicit support for factory-levels mod.

* Fix inconsistent space/tabs
2022-09-24 02:43:00 -07:00
CaitSith2 26aed9351e
Factorio: Fix a bug with single craft free samples. (#974) 2022-08-29 05:58:26 +02:00
CaitSith2 a175aa93e7
Factorio: Detect if more than one AP factorio mod is loaded. (#964) 2022-08-26 10:31:30 +02:00
CaitSith2 11cbc0b40b
Factorio: Make the energy bridge a different color. (#952) 2022-08-22 23:30:42 +02:00
Fabian Dill f73b3d71bf Factorio: fix typo 2022-08-15 23:03:03 +02:00
CaitSith2 adc16fdd3d
Factorio: Don't send researches completed by editor extensions testing forces. (#894) 2022-08-11 18:11:34 +02:00
CaitSith2 17db0805a7
Allow potentially all rocket-part ingredients to be fluids. (#753) 2022-07-09 12:35:38 +02:00
Fabian Dill 6d4c4295b3 Factorio: use resources data 2022-06-19 21:48:30 +02:00
Fabian Dill c4769eeebb Factorio: load fluids from exported data 2022-06-18 13:40:10 +02:00
Fabian Dill a5d516e179 Factorio: fix impossible recipes requiring stacking non-stacking items
Factorio: speedup load time
2022-06-18 09:15:14 +02:00
Fabian Dill 86013328d6
Factorio: fix crude-oil related crashes (#552) 2022-05-21 20:57:26 +02:00
Fabian Dill f01a31ce56 Factorio: add recipe for energy bridge 2022-03-14 19:40:35 +01:00
Fabian Dill 6667c1f03d Factorio: set parenthesis correctly 2022-02-24 22:50:51 +01:00
Fabian Dill e985fc41ce Factorio: make EnergyLink an option 2022-02-24 22:40:16 +01:00
CaitSith2 508eb04e94 Tweak energy bridge values
ENERGY_INCREMENT now set dynamically by whatever the ap-energy-bridge buffer capacity ends up being.
2022-02-24 13:16:18 -08:00
Fabian Dill 6bf2f5611a EnergyLink: lots of cleanup 2022-02-24 04:47:01 +01:00
Fabian Dill 05fe423ef1 Factorio: implement EnergyLink 2022-02-24 00:51:31 +01:00
vgZerst eebf1a5126 Attenuate evolution trap increases
Attenuate evolution trap increases based on game's current evolution_factor to improve difficulty slider scaling. See drive.google.com/file/d/1RBBZV3XRmvgwOTXJhr6aQJIaTatJc2WF
2022-01-18 06:22:00 +01:00
CaitSith2 763edf00f2 Satellite now a possible goal for ALL science pack levels, chosen by option.
Satellite unlocks by respective science pack (or by automation in the case of automation science pack)
2021-11-30 23:18:17 -08:00
CaitSith2 11285fb0aa Fixed root cause of science-not-invited 9.223e+18 problem. 2021-11-26 09:16:42 -08:00
CaitSith2 722af0a3ca Now possible for randomized science packs/silo/satellite recipe to use fluids. 2021-11-25 09:44:01 -08:00
CaitSith2 9dbafd3b4b Factorio can now change death link state at runtime. 2021-11-24 01:55:36 -08:00
Fabian Dill a3951c2621 Factorio: remove Desync detected message.
To my knowledge it has never warned about an actual desync, and even it did, the code right behind it fixes the desync.
2021-11-23 20:17:42 +01:00
Fabian Dill 39ff471772 Factorio: add new Recipe Time randomize options 2021-11-23 19:10:26 +01:00
CaitSith2 48ed394d02 Require sending a satellite for victory in space-science-pack seeds. 2021-11-20 21:44:16 -08:00
Fabian Dill d623cd5ce0 Factorio: fix coop sync printing desync detected 2021-11-14 16:04:44 +01:00
CaitSith2 0b096528d4 implement science-not-invited filtering/scaling if that mod is installed
(Max count of research will be set to 10,000 * player_tech_cost) so as to not have an unreasonable amount.  Also,  other player installed mods, and even the infinite techs will have the max science pack level applied to them.)
2021-11-08 10:04:58 -08:00
Fabian Dill 4472ef20fe Factorio: add DeathLink option 2021-10-25 09:58:08 +02:00
Fabian Dill 89c05cfcae FactorioClient: Fix bridge not sending, and limit bridge to run up to once a second.
Setup: Fix LttP Adjuster needs to be installed with generator/lttp
MultiServer: fix duplicate !forfeits
2021-10-19 01:47:11 +02:00
Fabian Dill 34eba2655e MultiServer: add !collect and collect_mode
CommonClient: make missing and checked location lookups faster
FactorioClient: implement reverse grant technologies for collect/forfeit/coop
2021-10-18 22:58:29 +02:00
CaitSith2 17ed957c6b Include military science pack in all techs military or higher.
This does mean you have to get military science online to research your silo.
2021-10-14 10:20:56 -07:00
CaitSith2 e4564abe41 Fix tech-maniac achievement for silo spawn. 2021-10-13 07:03:18 -07:00
CaitSith2 d41fce6f91 Check if starting item actually exists before trying to give it to player. 2021-09-09 07:44:45 -07:00
Chris Wilson 953ccc55d9 Update factorio icons to make progression items more distinct 2021-08-14 17:47:32 -04:00
black-sliver eb8e8691e9 Factorio: avoid ores when spawning silo
and minor code clean-up
2021-08-08 00:40:09 +00:00
Fabian Dill 4598dd1a0f Factorio: syntax~ 2021-08-07 02:57:47 +02:00
Fabian Dill cd8452d839 Factorio: sync already cleared locations to local world 2021-08-07 01:01:56 +02:00
Fabian Dill 9408557f03 Factorio: add Traps 2021-08-04 05:40:51 +02:00
Fabian Dill 8142306562 Factorio: move adjust_energy over to "flop_random", giving half and half in each random direction, but no particular average. 2021-07-31 20:20:59 +02:00
Fabian Dill 2d84245103 Factorio: fix adjust_energy to hit special cases with implied energy cost 2021-07-31 20:19:05 +02:00
Fabian Dill 1d954b192c Factorio: display required rocket-silo ingredients ahead of time. 2021-07-31 19:45:17 +02:00
black-sliver db0604f585 Factorio: add silo 'spawn' option 2021-07-31 16:27:53 +00:00
black-sliver 08beb5fbe6 Factorio: option to randomize silo recipe 2021-07-31 16:27:53 +00:00