Commit Graph

658 Commits

Author SHA1 Message Date
Fabian Dill dc4b064c73 Options: change displayname to display_name 2022-02-02 16:29:29 +01:00
Fabian Dill 0f20888563 Options: allow yaml access to Priority Locations 2022-02-01 16:36:14 +01:00
N00byKing 0507d6923e sm64ex: Add Option to limit stars, replace with junk 2022-01-31 18:54:54 +01:00
Fabian Dill 0bd252e7f5 Server: add slot_info key to Connected 2022-01-30 13:57:12 +01:00
Fabian Dill 6210630ce2 Core: increment version 2022-01-30 03:45:21 +01:00
N00byKing 695e87689c sm64ex: More name changes 2022-01-28 05:38:41 +01:00
Fabian Dill 239f1afbbd SM64: increment data version to trigger new names to be downloaded to clients 2022-01-27 15:36:14 +01:00
N00byKing df09b5baac sm64ex: Rename some Items and Locations according to feedback 2022-01-27 15:35:28 +01:00
Zach Parks 8175d4c31f
Rogue Legacy: Update world definition for 0.8 changes. (#236)
"
Here's a list of compiled changes for the next major release of the Rogue Legacy Randomizer.

Ability to toggle (or randomize) whether you fight vanilla bosses or challenge bosses.
Ability to change Architect settings (start with unlocked, normal, or disabled)
Ability to adjust Architect's fees.
Ability to combine chests or fairy chests into a single pool, similar to Risk of Rain 2's implementation.
Ability to change blueprints acquirement to being progressive instead of random.
Added additional classes that the player can start with and removed all other classes unlocked except for starting class. You must find them!
Ability to tweak the item pool amounts for stat ups.
Ability to define additional character names.
Ability to get a new diary check every time you enter a newly generated castle.
"
2022-01-26 23:35:56 +01:00
N00byKing 954d2e64ef v6: Mitigate Generation Problems 2022-01-26 23:28:03 +01:00
Hussein Farran 2ebe8d0ed4
Increment RoR2 Data Version 2022-01-25 13:00:11 -05:00
Hussein Farran b26bce8fde
Merge pull request #228 from Mathx2/main
Increase Location count and Item pool count
2022-01-25 10:50:21 -05:00
Mathx2 341fefda01
Convert revives to a percent of total locations 2022-01-24 14:43:42 -08:00
Mathx2 8550c071a2
Revert Max revives
Set the max revives back to 10 and start to convert it to a percentage of the total locations instead of a static value.
2022-01-24 14:40:51 -08:00
Mathx2 b2ebb65c26
Set Max Weights back to 100
Increasing max weight to 500 for fine tuning was overkill.
Max Locations still set to 500
Max Revives still set to 10% of Max Locations
2022-01-23 16:13:07 -08:00
Yussur Mustafa Oraji 056b38fd2a sm64ex: Remove placeholder text 2022-01-23 21:47:26 +01:00
Yussur Mustafa Oraji 23211dd1ee
Add Super Mario 64 (PC Port) to Archipelago (#207)
* Add Super Mario 64
2022-01-23 21:34:30 +01:00
Grrmo b4ad0ebf52
Created new region for kitty boss (#233)
* Added own region for kitty boss

Kitty boss had the same access restriction as upper lake desolation, which is wrong.
2022-01-23 21:26:32 +01:00
N00byKing 0ee6dd3f77 V6: Raise DoorCost Max to 5 2022-01-23 21:24:46 +01:00
N00byKing 70a422d354 V6: Fix broken Generation for Location "V" 2022-01-23 21:24:46 +01:00
Yussur Mustafa Oraji 9d7975ce33 Update Rules.py 2022-01-23 21:24:46 +01:00
Mathx2 9b5a1bedc0
Increase amount of items allowed in the pool
Multiplied max for all items and revives by 5
2022-01-22 22:52:02 -08:00
Mathx2 1518168843
Increase max number of locations
Updated from 100 to 500
2022-01-22 22:48:20 -08:00
black-sliver 102c1fecb6 SoE: allow start_inventory 2022-01-22 04:37:48 +01:00
black-sliver 9d4d92167a SoE: place Wings in Halls NE to avoid softlock 2022-01-22 04:37:48 +01:00
black-sliver e7fde3bacb SoE: Update to pyevermizer v0.41.0
* invers meaning of two flags
* fixes some softlocks
* see see https://github.com/black-sliver/pyevermizer/releases/tag/v0.41.0
2022-01-22 04:37:48 +01:00
Yussur Mustafa Oraji 344f4afdbd
Add VVVVVV to Archipelago (#178) 2022-01-21 22:42:11 +01:00
Sunny Bat 4291912577
Add Raft to Archipelago (#174) 2022-01-21 22:41:53 +01:00
Jarno Westhof fc8e3d1787 [Timespinner] Added Talaria Attachment to tracker if QuickSeed is enabled
Added new locations ids to tracker
Added new chest & logic for Ancient pyramid
Made tracker change available locations based on flags
Made tracker only show items that are progression based on selected flags
2022-01-20 04:25:16 +01:00
Brad Humphrey ec95ce8329
Allow locations to be prioritized for progress item placement (#189) 2022-01-20 04:19:07 +01:00
vgZerst 4841926f83 Note evolution trap scaling in Options docstring 2022-01-18 06:22:00 +01:00
vgZerst eebf1a5126 Attenuate evolution trap increases
Attenuate evolution trap increases based on game's current evolution_factor to improve difficulty slider scaling. See drive.google.com/file/d/1RBBZV3XRmvgwOTXJhr6aQJIaTatJc2WF
2022-01-18 06:22:00 +01:00
Grrmo 22b361c281
Fixed broken locations in Timespinner (#213)
* Fixed mixed up locations for Aelana's chest and pedestal.
Can provide screenshots for proof.

* Fixed mixed up locations for Upper Lake Desolation double jump cave floor and platform.
Can provide screenshots for proof.

* Fixed up mixed locations for:
Aelana's chest and pedestal
Upper desolation double jump cave platform and floor
upper sealedcave after sirends chest 1 and chest 2

* Updated data version from 6 to 7
2022-01-17 23:15:04 +01:00
Fabian Dill e74333cbd3 MultiServer: remove location hinting from !hint and /hint; add /hint_location 2022-01-16 02:20:37 +01:00
Grrmo c507efd920 Corrected mistake in Regions 2022-01-15 21:15:50 +01:00
espeon65536 6641d428a2 oot: check item name for skip child zelda, not the actual item itself 2022-01-15 21:15:28 +01:00
Fabian Dill b8afc27e2f Docs: improve "sending_visible" comment 2022-01-14 19:27:54 +01:00
Fabian Dill 3acd966241 Options: add "VerifyKeys" Mixin and showcase it for OoT Logic Tricks 2022-01-11 22:01:54 +01:00
Fabian Dill bde58fb677 LttP: remove "bonus" small key hyrule castle in case of standard + own_dungeons 2022-01-09 04:48:31 +01:00
Fabian Dill 651e22b14a LttP: keep Small Key Hyrule Castle local even if keyshuffle is wished. 2022-01-09 04:32:25 +01:00
Alchav 967e3028fd LTTP - Cap item prices at 4x
I think quadrupled prices will be plenty expensive, and this will stop people who pick "random" from getting 9999 priced items and potentially locking their multiworld behind absurd rupee grinds
2022-01-08 04:59:33 +01:00
Alchav 428af55bd9 LTTP shop price modifier tweak
Ensure shop prices are a multiple of 5 after price modifier
2022-01-07 18:11:31 +01:00
espeon65536 340725d395 OoT: add protection on starting inventory to be only giveable items 2022-01-07 16:01:28 +01:00
espeon65536 f8030393c8 OoT: If skip_child_zelda is on, set rule on Song from Impa to be giveable item 2022-01-07 16:01:28 +01:00
Fabian Dill 80b3a5b1d4 WebHost: fix is_zipfile check for flask FileStorage objects
- and assorted cleanup
2022-01-06 06:09:15 +01:00
lordlou a6a9989fcf
SM small improvements (#190)
* added a fallback default starting location instead of failing generation if an invalid one was chosen

* added Nothing and NoEnergy as hint blacklist

added missing NoEnergy as local items and removed it from progression
2022-01-05 20:15:19 +01:00
espeon65536 03a892aded
OoT updates (#160)
* OoT: disable mixed entrance pools and decoupled entrances for now

* OoT: fix error message crash in get_hint_area

* Oot Adjuster: kill zootdec if it's not the vanilla rom anymore

* OoT Adjuster: fix dmaTable issue
Adjuster should now work on compiled versions of the software

* OoT: don't skip dungeon items shuffled as any_dungeon for barren hints

* OoT: wrap zootdec remove in try-finally
2022-01-04 17:16:09 +01:00
Zach Parks b3c1c0bbe8 RogueLegacy: Moved world definition from "legacy" to "rogue-legacy" to avoid confusion with deprecation terms 2022-01-04 04:27:51 +01:00
Zach Parks f06e565441
Add Rogue Legacy to Archipelago (#180) 2022-01-03 19:12:32 +01:00
Alchav 41fdafa3fb
LTTP Shop updates (#177)
* Shop price modifier and non-lttp item price changes

* Item price modifier setting
2022-01-03 03:07:43 +01:00