vgZerst
eebf1a5126
Attenuate evolution trap increases
...
Attenuate evolution trap increases based on game's current evolution_factor to improve difficulty slider scaling. See drive.google.com/file/d/1RBBZV3XRmvgwOTXJhr6aQJIaTatJc2WF
2022-01-18 06:22:00 +01:00
CaitSith2
763edf00f2
Satellite now a possible goal for ALL science pack levels, chosen by option.
...
Satellite unlocks by respective science pack (or by automation in the case of automation science pack)
2021-11-30 23:18:17 -08:00
CaitSith2
11285fb0aa
Fixed root cause of science-not-invited 9.223e+18 problem.
2021-11-26 09:16:42 -08:00
CaitSith2
722af0a3ca
Now possible for randomized science packs/silo/satellite recipe to use fluids.
2021-11-25 09:44:01 -08:00
CaitSith2
9dbafd3b4b
Factorio can now change death link state at runtime.
2021-11-24 01:55:36 -08:00
Fabian Dill
a3951c2621
Factorio: remove Desync detected message.
...
To my knowledge it has never warned about an actual desync, and even it did, the code right behind it fixes the desync.
2021-11-23 20:17:42 +01:00
Fabian Dill
39ff471772
Factorio: add new Recipe Time randomize options
2021-11-23 19:10:26 +01:00
CaitSith2
48ed394d02
Require sending a satellite for victory in space-science-pack seeds.
2021-11-20 21:44:16 -08:00
Fabian Dill
d623cd5ce0
Factorio: fix coop sync printing desync detected
2021-11-14 16:04:44 +01:00
CaitSith2
0b096528d4
implement science-not-invited filtering/scaling if that mod is installed
...
(Max count of research will be set to 10,000 * player_tech_cost) so as to not have an unreasonable amount. Also, other player installed mods, and even the infinite techs will have the max science pack level applied to them.)
2021-11-08 10:04:58 -08:00
Fabian Dill
4472ef20fe
Factorio: add DeathLink option
2021-10-25 09:58:08 +02:00
Fabian Dill
89c05cfcae
FactorioClient: Fix bridge not sending, and limit bridge to run up to once a second.
...
Setup: Fix LttP Adjuster needs to be installed with generator/lttp
MultiServer: fix duplicate !forfeits
2021-10-19 01:47:11 +02:00
Fabian Dill
34eba2655e
MultiServer: add !collect and collect_mode
...
CommonClient: make missing and checked location lookups faster
FactorioClient: implement reverse grant technologies for collect/forfeit/coop
2021-10-18 22:58:29 +02:00
CaitSith2
17ed957c6b
Include military science pack in all techs military or higher.
...
This does mean you have to get military science online to research your silo.
2021-10-14 10:20:56 -07:00
CaitSith2
e4564abe41
Fix tech-maniac achievement for silo spawn.
2021-10-13 07:03:18 -07:00
CaitSith2
d41fce6f91
Check if starting item actually exists before trying to give it to player.
2021-09-09 07:44:45 -07:00
Chris Wilson
953ccc55d9
Update factorio icons to make progression items more distinct
2021-08-14 17:47:32 -04:00
black-sliver
eb8e8691e9
Factorio: avoid ores when spawning silo
...
and minor code clean-up
2021-08-08 00:40:09 +00:00
Fabian Dill
4598dd1a0f
Factorio: syntax~
2021-08-07 02:57:47 +02:00
Fabian Dill
cd8452d839
Factorio: sync already cleared locations to local world
2021-08-07 01:01:56 +02:00
Fabian Dill
9408557f03
Factorio: add Traps
2021-08-04 05:40:51 +02:00
Fabian Dill
8142306562
Factorio: move adjust_energy over to "flop_random", giving half and half in each random direction, but no particular average.
2021-07-31 20:20:59 +02:00
Fabian Dill
2d84245103
Factorio: fix adjust_energy to hit special cases with implied energy cost
2021-07-31 20:19:05 +02:00
Fabian Dill
1d954b192c
Factorio: display required rocket-silo ingredients ahead of time.
2021-07-31 19:45:17 +02:00
black-sliver
db0604f585
Factorio: add silo 'spawn' option
2021-07-31 16:27:53 +00:00
black-sliver
08beb5fbe6
Factorio: option to randomize silo recipe
2021-07-31 16:27:53 +00:00
Fabian Dill
abf4e82737
Move Factorio data from /data/factorio to /worlds/factorio/data, to contain it in its world folder
2021-07-31 15:13:55 +02:00