Vale
090c5bcf00
RoR2: FinalStageDeath ( #766 )
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Added a YAML option for 'FinalStageDeath', a toggle for 'death on the final boss stage counts as a win'. Defaults to on.
Co-authored-by: Vale <58179315+DelosIX@users.noreply.github.com>
2022-07-15 17:21:36 -04:00
alwaysintreble
82850d7f66
Ror2: reduce locations to 250 and mark legendary items as useful ( #776 )
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* reduce total locations to 250
* minor styling cleanup. mark legendary items as useful
* 😡
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-07-15 17:19:36 -04:00
alwaysintreble
10b3803a7f
ror2: correctly mark Dio's as progression and mark equipment as useful
2022-06-19 22:26:48 +02:00
Fabian Dill
6c525e1fe6
Core: move multiple Item properties into a single Flag ( #638 )
2022-06-17 03:23:27 +02:00
alwaysintreble
977159e572
Webworld docs: move gameinfo documentation to their world folders and copy them for webhost use. ( #455 )
2022-05-11 20:05:53 +02:00
alwaysintreble
6aef6f2c11
Revert "increment data version since progression of items changed"
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This reverts commit 22436868478dc16c2773d8d88d0438c17aee92e3.
2022-03-31 04:57:01 +02:00
alwaysintreble
000f0bf2f1
clean, concise method for flagging dio's as progression
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Co-authored-by: Hussein Farran <hmfarran@gmail.com>
2022-03-31 04:57:01 +02:00
alwaysintreble
0f1c08b43a
increment data version since progression of items changed
2022-03-31 04:57:01 +02:00
alwaysintreble
23d245d43c
Update RoR2 logic to use event locations
2022-03-31 04:57:01 +02:00
Hussein Farran
2ebe8d0ed4
Increment RoR2 Data Version
2022-01-25 13:00:11 -05:00
Mathx2
341fefda01
Convert revives to a percent of total locations
2022-01-24 14:43:42 -08:00
alwaysintreble
d8de84e417
Revert Item Pickup to ItemPickup because it broke stuff
2021-10-09 22:11:05 -05:00
alwaysintreble
d3780cd9d5
Documentation update
2021-10-09 05:55:50 -05:00
alwaysintreble
a93d633d25
Risk of Rain 2: move a variable definition so it can be reused. Reverted a change that broke stuff for some reason.
2021-10-08 13:27:23 -05:00
alwaysintreble
990141df47
Risk of Rain 2: logic updates
2021-10-04 22:28:40 -05:00
alwaysintreble
16454dbc33
Increment data version.
2021-09-28 13:00:02 +00:00
alwaysintreble
c0b25e1f6e
Adjustment to chaos weights. Add progression logic.
2021-09-28 13:00:02 +00:00
Fabian Dill
fafc17c7d3
Risk of Rain 2: fix missing ItemPickup location (off by one itempool)
2021-09-11 22:14:39 +02:00
Fabian Dill
f508f93d69
Risk of Rain 2: fix lunar item removal affects all following worlds' presets
2021-09-10 04:11:01 +02:00
alwaysintreble
e9beb21a98
Adjusted chaos preset weights to be a bit more chaotic and optimized item pool generation a bit.
2021-09-08 13:53:06 -05:00
alwaysintreble
05dac999a8
Fixed chaos item weight preset so it gets generated per world.
2021-09-08 12:29:29 -05:00
alwaysintreble
6c9293e4f6
Added a dynamicallly loaded item weight pool with presets.
2021-09-07 17:14:20 -05:00
alwaysintreble
24802d64c7
Reverted some changes
2021-09-07 09:22:12 -05:00
alwaysintreble
8d05aa6262
Added a custom dynamic item weights pool option.
2021-09-06 23:40:39 -05:00
Hussein Farran
abacca34ee
Add `startWithDio` to slot_data.
2021-09-06 13:15:07 -04:00
Hussein Farran
df435eb693
Remove `total_items` option.
2021-09-01 17:35:16 -04:00
Fabian Dill
7fd0f1a5bf
Subnautica: implement create_item and therefore start_inventory
2021-09-01 16:46:44 +02:00
Hussein Farran
f5ef98287a
Add docstring to `RiskOfRainWorld`
2021-08-31 20:45:09 -04:00
Hussein Farran
f83ba6e615
Add YAML options and update slot data.
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Add TotalItems YAML option.
Add AllowLunarItems YAML option.
Send along TotalRevivals number with slot data.
2021-08-31 20:38:44 -04:00
Hussein Farran
3d578bcc98
Set force_auto_forfeit for RoR2
2021-08-31 10:08:19 -04:00
Hussein Farran
944347a2b3
Risk of Rain 2 implementation
2021-08-29 14:02:02 -04:00